>>BirAda+(OP)
3DFX was basically the shit in mid late 90s.
First time seeing Quake in OpenGL was insane - before that all games were rendered in software.
>>pjmlp+yn
I guess they're specifically referring to textured polygon-based 3D graphics.
There were a few earlier attempts that failed for one reason or another, mostly poor performance. I think there was a French accelerator card that I can't remember the name of right now.