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[return to "Terraria on Stadia cancelled after developer's Google account gets locked"]
1. arnaud+h2[view] [source] 2021-02-08 08:36:55
>>benhur+(OP)
As usual, some Googler browsing HN will reactivate his account, everyone will forget and Google won't change a thing to his unbanning process.
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2. pedrog+63[view] [source] 2021-02-08 08:47:19
>>arnaud+h2
Hopefully, more devs will do what this dev is (said to be) doing.

> Consider it burned. #Terraria for @GoogleStadia is canceled. My company will no longer support any of your platforms moving forward.

Of course, it's very difficult for small devs to do this. It takes an already solid business to be able to stand up like this. As always, I think this is the only way for Google to change, but I don't think it can happen.

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3. 3327+O3[view] [source] 2021-02-08 08:52:02
>>pedrog+63
Good on him. Takes courage and an established product to do this.

Good example of standing up.

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4. DaiPlu+Q4[view] [source] 2021-02-08 09:02:19
>>3327+O3
Unfortunately this opens the door to unscrupulous devs publishing their own knock-off versions - or even repackaging the official Terraria Windows game and passing it off as their own work (resource/asset swaps, etc).

My impression from reports I've read about all the major App Stores is that they won't put much effort into processing violation notifications or takedown requests when the publisher or developer filing the complaint doesn't have an account of their own on the store - even less when they're banned (like how Terraria's devs were) - so it could be weeks or even months and the publisher of the knock-off or pirated copy gets to keep all the money they've made provided they've transferred it out of their payment account, I think?

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5. rawbot+f7[view] [source] 2021-02-08 09:24:07
>>DaiPlu+Q4
The Stadia version is the one cancelled. I doubt Google doesn't have a tougher screening process for games for Stadia, since they are the ones running the game. It is highly improbable that a knockoff game will land on it.
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6. gambit+P7[view] [source] 2021-02-08 09:29:48
>>rawbot+f7
Yep. Also the approval process on Stadia is very complex and you need to set up so.much.stuff. It's not like their playstore where you can release almost anything. Even if you have an already fully working game on Stadia, just the process of meeting all technical requirements and setting up the pages on the backend and all the hooks can take months. It's far too much effort for something that wouldn't even go through the submission process, or if it did it would be removed immediately.

Same reason why you don't see knock offs on Playstation - the approval process is complex, very long and pretty costly.

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7. rawbot+Q8d[view] [source] 2021-02-12 11:17:43
>>gambit+P7
Well... https://store.playstation.com/en-us/product/UP1747-CUSA07311...
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