zlacker

[return to "Terraria on Stadia cancelled after developer's Google account gets locked"]
1. nvarsj+P81[view] [source] 2021-02-08 16:08:07
>>benhur+(OP)
I feel like Google is a case study in an engineering only company. Everything is reduced to a technical problem. Incentives are aligned to solve technical problems. No one wants to work on something unless it is technically interesting and new. There is no incentive at all for delivering an excellent user experience over the long term - which usually can't be done with tech only, and involves a lot of dredge work of continuous introspection and improvement.

We see this again and again. The cynic in me sees Stadia as yet another internal promotion scheme, masquerading as a product.

I doubt this will ever change. The internal momentum of the company culture will make it so. What does it mean for investors? Google has enough money they can just buy their way into markets indefinitely. It will probably keep them going, but I don't expect huge growth. I'd probably be putting my money into other stocks if I had to choose. I honestly don't think people would miss Google much if it was gone.

◧◩
2. brundo+7y1[view] [source] 2021-02-08 18:05:32
>>nvarsj+P81
Stadia, from day one, has seemed like an engineering-oriented project. It's a cool tech that nobody asked for and not many people actually want (and has been atrociously packaged as an actual product). I can just hear the kickoff meeting:

"We have some of the best cloud engineers in the world, we have one of the biggest fleets of data centers. Not a lot of companies could reasonably implement cloud gaming, but I bet we could!"

That part is true! But then:

"Productization? Pricing? Market-fit? Customer service and messaging? Whatever, we've got good tech, it'll sell itself. We can figure all that other stuff out later, that's the easy part."

...cue the flop. It was always going to be this way.

◧◩◪
3. moksly+kE1[view] [source] 2021-02-08 18:35:49
>>brundo+7y1
Are you sure people don’t want it? I think it’s one of the biggest market potentials in gaming right now.

I’m quickly approaching 40, and I would like nothing more to not have to own the windows desktop that I only use for one thing. To play blood bowl 2 (and eventually 3) a few times a week. If I could do that from a browser on my MacBook, you can bet I’d never own another desktop in this life.

That’s anecdotal or course, but there’s quite a lot of us.

◧◩◪◨
4. nerfha+ON1[view] [source] 2021-02-08 19:21:39
>>moksly+kE1
nvidia has a competing service that supports that title, and it honors your steam account instead of needing you to re-buy it

https://www.nvidia.com/en-us/geforce-now/games/

◧◩◪◨⬒
5. bogdan+vJ3[view] [source] 2021-02-09 11:36:02
>>nerfha+ON1
I used both. When time came to Play cyberpunk, I went for Stadia.

It runs a lot better (streaming quality, glitches, start-up times) are incredible. Using Stadia in general is a polished (yet basic) experience. In contrast Nvidia very much felt like a hack. Log-in in my steam account, seeing weird window glitches.

I see a lot of comments negative on stadia here,based on bias rather then actual experience. Stadia is nothing short of tech star even with its downsides compare to the rest of the market.

◧◩◪◨⬒⬓
6. glenne+I28[view] [source] 2021-02-10 18:20:57
>>bogdan+vJ3
I can't speak about Nvidia, but we just hosted a ~25 person LAN party at work and decided to go with Stadia... never again. Some people couldn't even make an account because they didn't have a credit card (even though we planned to mostly play free titles). Literally every game needed 20-40 minutes before we finally got everyone in - we never pinpointed the root cause, but a combination of restarting Chrome (emptying cache), relogging into Stadia, rebooting PCs and re-hosting a match, we managed to play a few titles. In a couple cases, we just gave up trying to get more than a handful of people in the game. Some people couldn't ever get their keyboard or mouse working in some titles (myself included, one game in particular was fine for awhile, then suddenly my mouse stopped registering in-game - rebooting and having the host restart the server didn't help - googling my issue says I'm not alone).

Some of these titles I've played multiplayer via Steam without any of the related issues, granted Steam/Stadia is an apples/oranges comparison.

At the end I suggested we try Armagetron. 2.7MB download and runs on Mac/Win/Linux/Potatoes. I started up a private server and we were running a 16-player game without any issues in literally 5 minutes.

[go to top]