zlacker

[return to "Zork source code, 1977"]
1. neotek+zC[view] [source] 2020-05-08 03:10:09
>>brayth+(OP)
Is it possible to play Zork for the first time without a guide or manual of some kind? Could I fire up a copy today and dive straight in or do I need some external information?

Edit: and a follow-up question, is there a good Z-Machine interpreter for the macOS terminal?

◧◩
2. kevinm+FH[view] [source] 2020-05-08 04:15:26
>>neotek+zC
The Zork this post is about shouldn't have any copy-protection schemes requiring external resources, as this is the version which was on MIT computers. The commercial release may have had copy-protection in place.

Regardless of which you play, there are likely to be frustrating, unfair, perhaps unsolvable puzzles present. Modern players often have the Infocom invisiclues at hand while they do so.

◧◩◪
3. larsbr+iU[view] [source] 2020-05-08 06:57:43
>>kevinm+FH
Actually there was a bit of protection, as two files were encrypted. Adam Sampson and I brute force decrypted them.
[go to top]