If there was a market for Linux games Epic wouldn't have pulled Linux support. There is no money in Linux gaming, so many companies have started to pull back on supporting Linux after years of experimenting.
Probably much simpler just to make a solid Windows build that plays nicely with WINE.
Let alone MacOS, which is more supported than Linux but has comparatively much poorer hardware stats.
Graphics card driver issues largely stopped being a problem about 4 years ago, with both major graphics card manufacturers committing to open source drivers.
Packaging for multiple distributions is a problem that I would call "solved" for the past ~2 years, see my comment here: https://news.ycombinator.com/item?id=19844241
So where is the great hardware video decoding and the GL features fxgl was capable of?
So the solution is to stay on a legacy kernel, with the security risks it entails, while my Windows 10 can perfectly make use of the DX 11 drivers.