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[return to "Apple’s refusal to support Progressive Web Apps is a detriment to the web"]
1. velcro+w5[view] [source] 2017-07-27 12:08:24
>>jaffat+(OP)
Officially Apple's reasoning for barring Flash was that web should be pushed forward. Now, almost 8 years later when web is "almost there" - its still hindering real web-app experiences in the iOS browser. Its pretty clear what this was always about.

-- (Please lets not do the fanboy "Flash is garbage" here - even if you do feel that it was heating up your CPU with ads - it would have taken a lot less than 8 years to fix that then to reinvent everything and find out that money still makes the world go round.) --

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2. snowwr+z6[view] [source] 2017-07-27 12:17:23
>>velcro+w5
Adobe and Android had every financial incentive to make Flash work well on a phone, and failed.

To say that Flash on mobile was great but Apple killed it anyway, gives Apple way too much credit. Flash on mobile killed itself.

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3. velcro+ee[view] [source] 2017-07-27 13:28:46
>>snowwr+z6
And there we go again. Where/when did I ever say that Flash on mobile was great?

Just discussing monopolies and drawing parallels.

To be fair Adobe was always pushing Flash as a cross-platform, cross-browser system - mobile browsers kind of changed the game and required a different approach since they were so tightly coupled to the OS and controlled by its vendor (BTW there was also a time where Microsoft was accused of monopoly for bundling its browser with the OS - doesn't seem to apply to iOS though).

If it was supposed work cross-platform on 2 mobile platforms - and one platform says no, well then 1 platform is not cross-platform any more is it? Adobe then gave up and stopped developing it - but yeah, Apple effectively did kill it. Especially since it was still a very early try. I mean up until 1-2 years ago even normal css/webanimation was laggy on mobile browsers.

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