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Apple I Advertisement (1976)

submitted by janand+(OP) on 2026-02-01 17:36:57 | 270 points 159 comments
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https://computerhistory.org/wp-content/uploads/2019/10/Apple...


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21. wmf+Ja[view] [source] 2026-02-01 19:04:01
>>janand+(OP)
There was discourse in the 1970s about whether software should all be free or if paid software would be better. Apple and Micro-Soft had different perspectives: https://en.wikipedia.org/wiki/An_Open_Letter_to_Hobbyists
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34. epista+ad[view] [source] [discussion] 2026-02-01 19:25:46
>>graeme+Oc
> While originally developing iPhone prior to its unveiling in 2007, Apple CEO Steve Jobs did not intend to let third-party developers build native apps for iOS, instead directing them to make web applications for the Safari web browser.[10] However, backlash from developers prompted the company to reconsider,[10] with Jobs announcing in October 2007 that Apple would have a software development kit available for developers by February 2008.[11][12]

https://en.wikipedia.org/wiki/App_Store_(Apple)

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51. Milner+fg[view] [source] [discussion] 2026-02-01 19:50:36
>>epista+ad
This week Bruce Perens (who wrote the original Open Source definition) remembered talking to Steve Jobs about Open Source back in 2000.

https://thenewstack.io/50-years-ago-a-young-bill-gates-took-...

Perens had accepted a position as senior Linux/Open Source Global Strategist for Hewlett-Packard, which he describes as leaving Apple “to work on Open Source. So I asked Steve: ‘You still don’t believe in this Linux stuff, do you?'” And Perens still remembers how Steve Jobs had responded.

“I’ve had a lot to do with building two of the world’s three great operating systems” — which Jobs considered to be NeXT OS, MacOS and Windows. “‘And it took a billion-dollar lab to make each one. So no, I don’t think you can do this.'”

Perens says he later "won that argument" when Jobs stood onstage in front of a slide that said ‘Open Source: We Think It’s Great!’ as he introduced the Safari browser."

52. zweifu+Gg[view] [source] 2026-02-01 19:53:34
>>janand+(OP)
The text was mangeled by some OCR-software. This ad can be found as image on Wikimedia: https://commons.wikimedia.org/wiki/File:Apple_1_Advertisemen...
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63. Bengal+ji[view] [source] [discussion] 2026-02-01 20:05:44
>>pdntsp+Fe
As a side note, Apache Royale is still alive (or is it?).

<https://royale.apache.org>

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68. al_bor+Xi[view] [source] [discussion] 2026-02-01 20:10:21
>>gignic+x5
This was because Woz liked repeating digits.

https://youtu.be/pJif4i9NRdI @2:05

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73. dlcarr+Xj[view] [source] [discussion] 2026-02-01 20:18:45
>>pbhjpb+yh
The UK has been slowly codifying laws over time, transitioning from common law to written law. In the Americas, we kind of jump started that processes, and are far more focused on the law as written, to the point that the positioning of a comma can have million-dollar implications: https://www.nytimes.com/2006/10/25/business/worldbusiness/25...

If a literal interpretation of what you wrote allows for something, even though it's clear that you hadn't intended to do so, then it is going to be allowed.

84. cellov+Xn[view] [source] 2026-02-01 20:52:29
>>janand+(OP)
Not related at all: oh my, chez.com still exists? That's my very first website I did in 2000: http://w2000.chez.com/
94. qingch+cr[view] [source] 2026-02-01 21:18:31
>>janand+(OP)
Green PCB Prototype #0 Apple I just sold yesterday for $2.75m

>>46843037

97. divbze+Ls[view] [source] 2026-02-01 21:30:27
>>janand+(OP)
This anecdote from history feels timely given the recent shift of Apple’s iWork suite (Pages, Numbers, Keynote) from being bundled with Macs to being a freemium subscription.

https://www.macrumors.com/2026/01/28/apple-updates-keynote-n...

102. bwoah+mx[view] [source] 2026-02-01 22:05:10
>>janand+(OP)
https://archive.is/dJvc
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112. jodrel+XU[view] [source] [discussion] 2026-02-02 01:28:36
>>echelo+q9
You say the security and battery issues "were solvable", so why didn't Macromedia or Adobe solve them? Adobe bought Macromedia in 2005, the era of Palms, Blackberries, Nokia/Symbian, Windows Phone, Microsoft Tablet PC; mobile devices were not a new surprise by 2005. Adobe did get Flash onto Palm mobile devices and TVs and early Android smartphones, and the experience was poor[1][2] - not just from those two issues; Flash sites weren't designed for mobile or touch or small screens. Customers had a choice of Flash-mobile devices, and preferred iPhones.

> "Ryan Lawler of TechCrunch wrote in 2012 "Jobs was right", adding Android users had poor experiences with watching Flash content and interactive Flash experiences were "often wonky or didn't perform well, even on high-powered phones".[9] Mike Isaac of Wired wrote in 2011 that "In [our] testing of multiple Flash-compatible devices, choppiness and browser crashes were common", and a former Adobe employee stated "Flash is a resource hog [...] It's a battery drain, and it's unreliable on mobile web browsers".[10] Kyle Wagner of Gizmodo wrote in 2011 that "Adobe was never really able to smooth over performance, battery, and security issues".[11]" - https://en.wikipedia.org/wiki/Thoughts_on_Flash

[1] https://www.palminfocenter.com/news/9692/palm-joins-adobe-fl...

[2] https://old.reddit.com/r/Palm/comments/ere0c/how_does_flash_...

127. virtua+Kv1[view] [source] 2026-02-02 08:05:58
>>janand+(OP)
This is not an original copy of the advertisement. This is typeset horribly from the original text of the ad, probably.

Giveaways are brutal/ill placed line breaks, zero quotes being curly ones (single and double), -- instead of a en/em dash, missing hypenation or existing one that does not align with typesetting "dis- play", etc., etc.

Why not use an image of the original instead? [1]

Jobs would have never signed off on a typographic eyesore like this. :]

[1] https://www.alamy.com/stock-image-an-advertisement-for-the-a...

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130. croisi+fM1[view] [source] [discussion] 2026-02-02 10:59:16
>>locao+mY
blog title police in action >>46746666
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133. einr+iR1[view] [source] [discussion] 2026-02-02 11:50:12
>>wolvol+cr1
An artifact of bad OCR; not actually there.

https://upload.wikimedia.org/wikipedia/commons/4/48/Apple_1_...

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137. jibal+a62[view] [source] [discussion] 2026-02-02 13:33:04
>>aaronb+j4
See https://upload.wikimedia.org/wikipedia/commons/4/48/Apple_1_...
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145. kens+jT2[view] [source] [discussion] 2026-02-02 17:50:47
>>virtua+Kv1
Thanks for pointing that out. The real ad appeared in the computer magazine Interface Age, September 1976 page 13, as can be seen in the Internet Archive. I think it's important for Hacker News to avoid fake/replica historical info so it doesn't end up like Reddit, where you can't trust anything.

https://archive.org/details/InterfaceAge197609/page/12/mode/...

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148. rpastu+Rc3[view] [source] [discussion] 2026-02-02 19:27:51
>>pcl+w9
Oh boy, I have I've been working with offline-first web apps since the late 2000s... then the particular app I have in mind has been used as a PWA for the past 6-7 years.

I really, really, love building stuff for/on the web. When working with founders/clients we'd often start with building the MVP as a PWA, because of how easy it is to iterate and test. (https://untested.sonnet.io/notes/web-and-feedback-loops/)

That said, some reasons off the top of my head in random order:

- seemingly small but UX critical features breaking or not working at all (wake, audio, notifications, scroll breaking).

- most of the users don't know/haven't been taught they can install a site or assume that PWAs are inherently worse

- PWAs are harder to monetise (no super easy way to let the user pay a lifetime licence for the app, customers want super easy, and that's not for me to judge)

- critical, but non-obvious to a non-technical person (and thus difficult to explain) features are unstable or janky on iOS when running standalone/via home screen (example: wiping offline storage every few days).

In some ways things work better than, say 10 years ago, but at the same time there's the *unpredictability*. I really don't want to worry about my app breaking in some impossible to fix way next year. Not, when the app is meant to pay my rent.

Performance was rarely an issue, discounting experiments like running image recognition inside a "service worker" in JS, on iPhone 7 for an AR game I was messing with. That was in 2016 (before Pokemon Go came out and kind... of dumbed down the idea or AR).

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