Was it a fiasco? Really? The rust unwrap call is the equivalent to C code like this:
int result = foo(…);
assert(result >= 0);
If that assert tripped, would you blame the assert? Of course not. Or blame C? No. If that assert tripped, it’s doing its job by telling you there’s a problem in the call to foo().You can write buggy code in rust just like you can in any other language.
"The fromJust function extracts the element out of a Just and throws an error if its argument is Nothing."
You might think that the Haskell behavior is “safer” in some sense, but there’s a huge gotcha: exceptions in pure code are the mortal enemy of lazy evaluation. Lazy evaluation means that an exception can occur after the catch block that surrounded the code in question has exited, so the exception isn’t guaranteed to get caught.
Exceptions can be ok in a monad like IO, which is what they’re intended for - the monad enforces an evaluation order. But if you use a partial function like fromJust in pure code, you have to be very careful about forcing evaluation if you want to be able to catch the exception it might generate. That’s antithetical to the goal of using exceptions - now you have to write to code carefully to make sure exceptions are catchable.
The bottom line is that for reliable code, you need to avoid fromJust and friends in Haskell as much you do in Rust.
The solution in both languages is to use a linter to warn about the use of partial functions: HLint for Haskell, Clippy for Rust. If Cloudflare had done that - and paid attention to the warning! - they would have caught that unwrap error of theirs at linting time. This is basically a learning curve issue.
If you read the postmortem, they talk in depth about what the issue really was - which from memory is that their software statically allocated room for 20 rules or something. And their database query unexpected returned more than 20 items. Oops!
I can see the argument for renaming unwrap to unwrap_or_panic. But no alternate spelling of .unwrap() would have saved cloudflare from their buggy database code.
Nope. Rust never makes any guarantees that code is panic-free. Quite the opposite. Rust crashes in more circumstances than C code does. For example, indexing past the end of an array is undefined behaviour in C. But if you try that in rust, your program will detect it and crash immediately.
More broadly, safe rust exists to prevent undefined behaviour. Most of the work goes to stopping you from making common memory related bugs, like use-after-free, misaligned reads and data races. The full list of guarantees is pretty interesting[1]. In debug mode, rust programs also crash on integer overflow and underflow. (Thanks for the correction!). But panic is well defined behaviour, so that's allowed. Surprisingly, you're also allowed to leak memory in safe rust if you want to. Why not? Leaks don't cause UB.
You can tell at a glance that unwrap doesn't violate safe rust's rules because you can call it from safe rust without an unsafe block.
[1] https://doc.rust-lang.org/reference/behavior-considered-unde...
All integer overflow, not just unsigned. Similarly, in release mode (by default) all integer overflow is fully defined as two's complement wrap.
You can go ahead and grep your codebase for this today, instead of waiting for an incident.
I'm a fairly new migrant from Java to C#, and when I do some kind of collection lookup, I still need to check whether the method will return a null, throw an exception, expect an out+variable, or worst of all, make up some kind of default. C#'s equivalent to unwrap seems to be '!' (or maybe .Val() or something?)
Also, when I say safety guarantees, I'm not talking about safe rust. I'm talking about Rust features that prevent bugs, like the borrow checker, types like Result and many others.
The argument to the contrary is that reading the error out-load showed “the config initializer failing to return a valid configuration”. A panic trace saying “config init failed” is a minor improvement.
If we’re gonna guess and point fingers, I think the configuration init should be doing its own panicking and logging when it blows up.
I have always been critical of the Rust hype but unwrap is completely fine. Is an escape hatch has legitimate uses. Some code is fine to just fail.
It is easy to spot during code review. I have never programmed Rust professional and even I would have asked about the unwrap in the cloudfare code if I had reviewed that. You can even enforce to not use unwrap at all through automatic tooling.
Anyone who has learned how to program Rust knows that unwrap() will panic if the thing you are unwrapping is Err/None. It's not unassuming at all. When the only person who could be tripped up by a method name is a complete newbie to the language, I don't think it's actually a problem.
Similarly, assert() isn't immediately obvious to a beginner that it will cause a panic. Heck, the term "panic" itself is non obvious to a beginner as something that will crash the program. Yet I don't hear anyone arguing that the panic! macro needs to be changed to crash_this_program. The fact of the matter is that a certain amount of jargon is inevitable in programming (and in my view this is a good thing, because it enables more concise communication amongst practitioners). Unwrap is no different than those other bits of jargon - perhaps non obvious when you are new, but completely obvious once you have learned it.
It's an overstatement to say that these are "shunned by practically everybody". They're commonly used in scenarios where the author is confident that the failure condition can't happen due to e.g. a prior test or guard, or that failure can be reliably caught. For example, you can catch a `read` exception reliably in IO. They're also commonly used in GHCi or other interactive environments.
I disagree that the Rust perspective on unwrap is significantly different. Perhaps for beginning programmers in the language? But the same is often true of Haskell. Anyone with some experience should understand the risks of these functions, and if they don't, they'll eventually learn the hard way.
One pattern in Rust that may mislead beginners is that unwrap is often used on things like builders in example docs. The logic here is that if you're building some critical piece of infra that the rest of the program depends on, then if it fails to build the program is toast anyway, so letting it panic can make sense. These examples are also typically scenarios where builder failure is unusual. In that case, it's the author's choice whether to handle failure or just let it panic.
You’re right that rust forces you to explicitly decide what to do with Result::Err. But that’s exactly what we see here. .unwrap() is handling the error case explicitly. It says “if this is an error, crash the program. Otherwise give me the value”. It’s a very useful function that was used correctly here. And it functioned correctly by crashing the program.
I don’t see the problem in this code, beyond it not giving a good error message as it crashed. As the old joke goes, “Task failed successfully.”
Almost every codebase I’ve ever worked in, in every programming language, could use better human readable error messages. But they’re notoriously hard to figure out ahead of time. You can only write good error messages for error cases you’ve thought through. And most error cases only become apparent when you stub your toe on them for real. Then you wonder how you missed it in the first place.
In any case, this sort of thing has nothing to do with rust.
Fun facts: Rust’s default panic handler also throws a runtime exception just like C++ and other languages. Rust also has catch blocks (std::panic::catch_unwind). But its rarely used. By convention, panicking in rust is typically used for unrecoverable errors, when the program should probably crash. And Result is used when you expect something to be fallable - like parsing user input.
You see catch_unwind in the unit test runner. (That’s why a failing test case doesn’t stop other unit tests running). And in web servers to return 50x. You can opt out of this behaviour with panic=abort in Cargo.toml, which also makes rust binaries a bit smaller.