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1. stavro+(OP)[view] [source] 2025-12-03 23:48:40
Yes but the Proton team needs to do work for basically each game to iron out the quirks, no?
replies(2): >>Telane+T >>andoan+Bc
2. Telane+T[view] [source] 2025-12-03 23:54:20
>>stavro+(OP)
Not if you as a developer don't touch the footguns. Avoid those, and your game works fine with no problems, no intervention from Proton or Wine needed.
replies(1): >>stavro+q1
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3. stavro+q1[view] [source] [discussion] 2025-12-03 23:58:27
>>Telane+T
Oh that's very interesting. Given the large compatibility tables I see, I thought Proton had to cater to almost a majority of games.
replies(1): >>Telane+y2
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4. Telane+y2[view] [source] [discussion] 2025-12-04 00:06:25
>>stavro+q1
It's the Pareto principle doing its thing. 80% of games were fixable by not a whole lot of fixes to Wine (I mean, it's still a lot of work, but once the work is done, you don't need to redo it for 1500 other games), while the remaining 20% are out there doing weird stuff and needs manual fixes of some kind.

If you don't do anything weird, you land in that 80% and everything works as it should. With developers noticing SteamOS being a thing, more of them start doing sanity checks to make sure it works on Linux, and that 80% starts growing to 90%.

Then there's the kernel anti-cheat that's unfixable though, which pulls the percentage down again.

5. andoan+Bc[view] [source] 2025-12-04 01:29:44
>>stavro+(OP)
https://www.protondb.com/dashboard

Of the top 1000 games it seems 77% are playable. 40% of it needing "some tinkering" but I dont know what that means

replies(1): >>stavro+0Z
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6. stavro+0Z[view] [source] [discussion] 2025-12-04 09:47:18
>>andoan+Bc
Hmm, that hasn't been my experience, basically 100% of the games I've tried have worked. Maybe it's because I don't play AAA titles.
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