zlacker

[parent] [thread] 386 comments
1. adverb+(OP)[view] [source] 2025-12-03 18:47:45
Everything valve doing for linux is making such a huge impact.

The HL3 memes don't even seem fair to use anymore. I don't even want to un-seriously make joke fun of them at this point. They are just genuinely doing so much for the community.

replies(15): >>dranne+V >>jonny_+y1 >>thatgu+i3 >>levoca+h6 >>sershe+0d >>craftk+ue >>tomber+ao >>Insani+Lx >>wengo3+wN1 >>vjk800+kO1 >>ManlyB+g22 >>Gormo+Rk2 >>matheu+hL2 >>Reptil+JZ2 >>john01+os4
2. dranne+V[view] [source] 2025-12-03 18:52:05
>>adverb+(OP)
To be fair, without the HL3 memes, would Valve ever become as massive as they are now without them constantly teasing and playing into it?

(answer: probably, but I would like to believe that this is one of the greatest unintended marketing tactics of the 21st century).

replies(2): >>red-ir+14 >>hamdin+P9
3. jonny_+y1[view] [source] 2025-12-03 18:55:01
>>adverb+(OP)
There's pretty strong rumours that they actually have been working on a new Half-Life. People are hoping it releases with their new hardware in 2026.
replies(4): >>aloisd+l3 >>codefl+J5 >>andrep+z7 >>ManlyB+u22
4. thatgu+i3[view] [source] 2025-12-03 19:04:14
>>adverb+(OP)
Honestly dreading the day Gabe has to pass on the torch. Under him valve is such a consumer focused company
replies(4): >>embedd+w4 >>eriker+S4 >>ecshaf+26 >>hamdin+B9
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5. aloisd+l3[view] [source] [discussion] 2025-12-03 19:04:43
>>jonny_+y1
Imagine HL3, Portal 3 et L4D3 but all linux only. oh my
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6. red-ir+14[view] [source] [discussion] 2025-12-03 19:08:20
>>dranne+V
half life releases were tied to new platforms, such as HL2 and its physics engine, or HL Alex and VR kits.

it's like Nintendo having a Mario game for their new hardware, e.g. Mario 64, etc.

there weren't that many teases, nor is it great marketing; CS:GO competitive e-sports is better marketed and probably made Valve more money than any HL wink-wink-nudge-nudge ever would.

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7. pphysc+a4[view] [source] [discussion] 2025-12-03 19:09:16
>>aloisd+l3
A killer app is a great way to sell a "console". Windows port can come later.
replies(1): >>seaal+z5
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8. embedd+w4[view] [source] [discussion] 2025-12-03 19:10:57
>>thatgu+i3
When I read what you wrote, I immediately asked myself "Doesn't Gabe have children who could have been raised with the same values? Maybe that..." and then I caught myself thinking exactly the same way as many others before me, and the reason why we have so many shitty politicians in positions of power today.

I hope Gabe has setup Valve in such a way that they can pass on his mentality as a whole inside the business practices themselves. I think, after all these years, he must have surely thought about what leaving would look like for Valve. Considering this is a guy who seemingly thinks in decades, I feel maybe even optimistically calm about it.

replies(4): >>eriker+e5 >>andrew+S5 >>amlib+ja >>ebbi+9l
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9. eriker+S4[view] [source] [discussion] 2025-12-03 19:12:44
>>thatgu+i3
And Valve has been deeply rewarded as a result. The stance that you must abuse customers to maximize economic success will be looked back upon as the stupidity it is.
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10. eriker+e5[view] [source] [discussion] 2025-12-03 19:14:40
>>embedd+w4
Corporate structure and tools to be used in combination with social controls (i.e. culture) by the true believers can do the job.
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11. seaal+z5[view] [source] [discussion] 2025-12-03 19:16:11
>>pphysc+a4
Doubt it, considering Deadlock still only has Windows builds a year into alpha.

https://steamdb.info/app/1422450/depots/

replies(1): >>pphysc+rW6
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12. codefl+J5[view] [source] [discussion] 2025-12-03 19:17:08
>>jonny_+y1
Are the rumors still hinting at a VR-only experience as they did a couple of years ago when Half-Life: Alyx released, or is that no longer the speculation? Because that would be unfortunate for me, I'd have to play with a bucket in hand.
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13. andrew+S5[view] [source] [discussion] 2025-12-03 19:17:57
>>embedd+w4
Just musing along with you here but I think it's really hard for anything like that to happen. What seems at least halfway likely is that Valve won't be the same post-Gabe. But there will be other companies that end up with a similar ethos, and we can support those companies as best we can.

I'm a huge fan of the OSS model of keeping your core business fully unrelated to OSS but allowing and encouraging the use and contribution to OSS by people on your payroll because it really is a rising tide effect. There are just too many stories of a cool project becoming a company only to eventually reverse-robinhood the project into a closed source for-profit product.

replies(1): >>jeroje+6z
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14. jshear+U5[view] [source] [discussion] 2025-12-03 19:17:58
>>codefl+J5
Valve recently said outright that they have no VR titles in development.

https://www.roadtovr.com/valve-no-first-party-vr-game-in-dev...

replies(2): >>llbbdd+gd >>Kruton+ie
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15. nemoma+W5[view] [source] [discussion] 2025-12-03 19:18:06
>>codefl+J5
Seems unlikely with the steam machine coming? I haven't heard any sign of it specifically being frame only
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16. ecshaf+26[view] [source] [discussion] 2025-12-03 19:18:38
>>thatgu+i3
From what Ive read his son is pretty actively involved day to day already at valve.
17. levoca+h6[view] [source] 2025-12-03 19:19:32
>>adverb+(OP)
Valve is one of the few companies regularly seen on HN where the headline is something like "[company] is secretly doing something really great" as opposed to "[company] is secretly doing something evil"
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18. strbea+p6[view] [source] [discussion] 2025-12-03 19:20:00
>>codefl+J5
From interviews with the Alyx devs, it really sounded like the only reason they didn't call it HL3 was fear of not living up to the name.

Given the org structure at Valve, it's going to take someone with massive hubris to say "I can be the one to lead the HL3 project."

That or Gabe getting off his megayacht to lead it (or tell someone their project is worthy of being called HL3).

replies(2): >>HeWhoL+D6 >>hamdin+g9
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19. HeWhoL+D6[view] [source] [discussion] 2025-12-03 19:21:17
>>strbea+p6
pretty sure they don't have a totally flat org structure anymore but I might be wrong
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20. Tulliu+l7[view] [source] [discussion] 2025-12-03 19:24:24
>>levoca+h6
People complain about the gambling/loot box stuff, and yeah there's legit ethical concerns there.

But overall Valve just seems straightforwardly less shitty towards the consumer than other major companies in their space, by a long shot.

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21. Ylpert+m7[view] [source] [discussion] 2025-12-03 19:24:24
>>aloisd+l3
Unfortunately for Linux, the recent ram price increases are reason not to move (if thinking about a new pc).
replies(2): >>ZeWaka+a8 >>oarsin+s8
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22. andrep+z7[view] [source] [discussion] 2025-12-03 19:25:37
>>jonny_+y1
Yes, I too have dabbled in that strongest of drugs called hopium.
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23. ZeWaka+a8[view] [source] [discussion] 2025-12-03 19:28:36
>>Ylpert+m7
Why would you need a new PC to swap operating systems?
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24. oarsin+s8[view] [source] [discussion] 2025-12-03 19:29:48
>>Ylpert+m7
> Unfortunately for Linux, the recent ram price increases are reason not to move (if thinking about a new pc).

Can you elaborate on why high RAM prices mean Linux is less attractive? Do you believe a usable Linux environment uses more RAM than a usable Windows 11 environment?

replies(1): >>bee_ri+Np
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25. KaiMag+u8[view] [source] [discussion] 2025-12-03 19:29:55
>>codefl+J5
I believe for the next Half-Life, latest rumors indicate it is actually back to 2D. During the press event last month, they were also pretty clear that no VR game is currently in development at Valve.

A huge missed opportunity imo, but maybe playing HL3 on a theater sized screen is nice enough.

replies(3): >>LorenD+ch >>jonny_+LA >>jack12+ov1
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26. hamdin+g9[view] [source] [discussion] 2025-12-03 19:33:52
>>strbea+p6
They decided to make it a prequel for fear of not living up to the name, the decision was made much earlier. If you're at all familiar with the contents of Alyx and the Half-Life franchise it wouldn't have made any sense to call it HL3.
replies(2): >>strbea+ee >>johnco+qf1
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27. hamdin+B9[view] [source] [discussion] 2025-12-03 19:35:23
>>thatgu+i3
He lives on a yacht and fills his days diving and doing marine research. I'm pretty sure Valve is mostly running itself.
replies(1): >>accoun+Rc2
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28. hamdin+P9[view] [source] [discussion] 2025-12-03 19:36:18
>>dranne+V
Valve had near-total dominance over PC gaming distribution before HL3 even became a meme.
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29. amlib+ja[view] [source] [discussion] 2025-12-03 19:38:53
>>embedd+w4
Maybe that's why he stays most of the time away from valve? It's his way of training the company into functioning without him, only intervening occasionally when necessary.
30. sershe+0d[view] [source] 2025-12-03 19:51:23
>>adverb+(OP)
They are merely trying to commoditize their complement https://gwern.net/complement

Your games are still not owned by you, they are locked inside your Steam account (liable to be suspended at any time) and app (as I've learned when I couldn't play when their pretend-but-not-really-offline mode broke; I now block it at firewall level most of the time). That part will never become "community" oriented.

replies(1): >>preiss+ij
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31. llbbdd+gd[view] [source] [discussion] 2025-12-03 19:52:13
>>jshear+U5
Maybe they finished it...
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32. strbea+ee[view] [source] [discussion] 2025-12-03 19:57:26
>>hamdin+g9
Ah, haven't gotten the chance to play it yet. But the same implication - we'll need someone at Valve with a big enough ego to take up the mantle.
replies(1): >>brain_+uq
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33. Kruton+ie[view] [source] [discussion] 2025-12-03 19:57:35
>>jshear+U5
They also said there was nothing coming for SteamDeck in terms of better hardware about a week before they launched the OLED.
replies(2): >>jshear+gm >>Within+hu
34. craftk+ue[view] [source] 2025-12-03 19:58:25
>>adverb+(OP)
That is why I bought a steam deck: to financially support Valve's Linux efforts. I barely play games anymore but thanks to the Wine devs, CodeWeavers, and Valve, I no longer have to listen to the knuckle-draggers claiming that "Linux sucks because it can't play games". In fact, now it is the opposite: Linux is outperforming Windows[0].

[0] https://www.youtube.com/watch?v=CJXp3UYj50Q

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35. asacro+jg[view] [source] [discussion] 2025-12-03 20:05:59
>>Tulliu+l7
They even seem to be on of the rare companies that recognized the issues of this and massively pulled themselves BACK from these dark patterns. They seem to have major restraint and working to undo the evil..... imagine if a Activision blizzard had something like the steam market place for cards and gifts..... They would be full face in the cocaine to make it all WORSE and more egregious
replies(2): >>avhcep+em >>haunte+zx
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36. LorenD+ch[view] [source] [discussion] 2025-12-03 20:09:30
>>KaiMag+u8
Some rumors from ~1yr ago indicated they were looking into making it an asymmetric co-op game where one player would be Gordon Freeman on PC and one would be Alyx in VR. Of course, they could have dropped that by now.
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37. LorenD+qh[view] [source] [discussion] 2025-12-03 20:10:23
>>aloisd+l3
Orange Box 2. Then in another few decades we'd get Orange Box: Alyx.
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38. renewi+Dh[view] [source] [discussion] 2025-12-03 20:10:45
>>levoca+h6
That's more a property of the community than of the company. If the community were differently inclined then the comments would be about how Valve is making money by addicting children to gambling and so on and so forth.
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39. nialv7+pi[view] [source] [discussion] 2025-12-03 20:14:26
>>Tulliu+l7
Valve is estimated to make $16.2 billion from Steam alone in 2025 [0], and CS:GO loot boxes only netted them ~1bn in 2023 [1] (and CS:GO player count is only slightly higher now compared to 2023, so I expected the income number is similar).

Why don't they just take a 6% pay cut and make sure there is nothing to criticize them about :/

[0]: https://www.tomshardware.com/video-games/pc-gaming/valve-mak...

[1]: https://csgocasetracker.com/blog/2023-Year-Review

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40. tencen+ri[view] [source] [discussion] 2025-12-03 20:14:35
>>craftk+ue
They sold the Deck hardware at a loss, so I hope you've bought several full-price games to play on it since.
replies(1): >>forest+Gv
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41. preiss+ij[view] [source] [discussion] 2025-12-03 20:18:20
>>sershe+0d
Steam Games can definitely be DRM free too. Its the developer/publishers choice.
replies(1): >>sershe+uF
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42. jimbob+dk[view] [source] [discussion] 2025-12-03 20:23:00
>>nialv7+pi
To be fair, they may have just wrecked the CS lootbox economy permanently.
replies(2): >>ceedan+Pm >>Schema+RH
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43. ebbi+9l[view] [source] [discussion] 2025-12-03 20:26:17
>>embedd+w4
I think as long as Valve remains a private company, they can continue Gabe's way of doing things. It's when it's a public company will the leader have the pressure of satisfying shareholder returns as opposed to doing what is right and what got them a loyal base of customers in the first place.
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44. Tulliu+cl[view] [source] [discussion] 2025-12-03 20:26:23
>>nialv7+pi
There's an argument that loot boxes that give you cosmetics just aren't that big of a deal, at least if we're talking about adults.

Especially since Magic the Gathering and similar card games are very normalized, and have a straightforwardly more evil monetization strategy, since you need to do gambling there to even play the game, it's not cosmetic.

There's always this question when Valve comes up of, "why are people more upset about gambling for cosmetics in a game than gambling for power/features in a game?" It's a clear double standard, and I've never heard an actually good explanation for it that makes it sound justifiable.

edit: The other thing is that the people blowing money on cosmetics gambling fund the game such that all the core gameplay stuff in Dota and CS and be totally free for the average player, and that's pretty great for a lot of consumers.

It's not exactly the same yet since Deadlock isn't being monetized yet, but I've spent hundreds of hours in the game having a blast for free, I can't give Valve money even if I want to, and that buys a fair amount of goodwill from me.

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45. avhcep+em[view] [source] [discussion] 2025-12-03 20:30:58
>>asacro+jg
We really shouldn't let perfect be the enemy of good here. Of course they have their faults, but I'll take Valve over any of the other players in their market all day every day without even thinking twice. EDIT: You're absolutely right, is what I'm trying to say.
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46. jshear+gm[view] [source] [discussion] 2025-12-03 20:31:05
>>Kruton+ie
Did they? AFAICT what they actually said was not to expect a faster Steam Deck any time soon, which was true, because the OLED version had basically the same performance as the original and in the two years since they still haven't released anything faster.

https://www.theverge.com/2023/9/21/23884863/valve-steam-deck...

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47. ceedan+Pm[view] [source] [discussion] 2025-12-03 20:34:01
>>jimbob+dk
They need to keep wrecking it. Skins should just be fixed cost items.
replies(2): >>bigyab+DD >>intern+6I
48. tomber+ao[view] [source] 2025-12-03 20:40:41
>>adverb+(OP)
I love Proton and I like Steam and Valve definitely has done a lot of good for the FOSS world, but let’s not make the same mistakes we made with Google by worshipping a company.

All it takes is new management to change the policies to make the company horrible and evil, and in the case of Google people made the realization far too late, and now Google owns too much of the internet to avoid.

replies(4): >>bee_ri+Xo >>adverb+np >>henryf+xQ >>Gormo+Ep2
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49. jagged+Ao[view] [source] [discussion] 2025-12-03 20:43:17
>>nialv7+pi
I'd guess that there's markedly different margins on lootboxes versus running the entire steam store.

I'd be surprised if lootboxes only earned them 6% of profits, I'd guess they're something like 10% or more, assuming that they're like 90% margin and the regular steam store side is more like 50% margin (which is still absurd, for what it's worth).

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50. bee_ri+Xo[view] [source] [discussion] 2025-12-03 20:45:09
>>tomber+ao
Valve seems more like Apple than Google: a well-liked company that has an obvious and not inherently exploitive business model. Google as an ad company was always destined to go bad in a way that most non-ad companies are not.

No company is your friend, and they are all fundamentally structures around making a profit. But providing goods and services in exchange for money is not inherently exploitive or evil.

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51. tomber+hp[view] [source] [discussion] 2025-12-03 20:46:54
>>craftk+ue
I have a near infinite amount of respect for Wine. It seems like for at least the last twenty years, Wine just keeps getting better and better with every release.

I don’t know for sure, but I suspect a lot of the work is spent sussing out weird edge cases with different binaries. This is tedious, thankless work, but it is necessary to have true Windows compatibility.

Wine and Proton have gotten so good that I don’t bother even checking compatibility before I buy games. The game will likely run just as well or better than on Windows and it is so consistently good that it’s not worth the small effort to check ProtonDB.

I do wish that they would get Office 2024 working on Wine. This isn’t a dig at the Wine devs at all, I am sure that it’s a very hard problem, but if I can get that then I will have even more ammunition to get my parents to drop windows entirely.

replies(2): >>d3Xt3r+Ps >>Schema+lI
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52. adverb+np[view] [source] [discussion] 2025-12-03 20:47:44
>>tomber+ao
I mean you're completely correct.

But if we treat all companies the same regardless of their behavior, they don't have any incentive to change their behavior.

So I'll keep rewarding the good behaviour and punishing the bad.

replies(1): >>tomber+sE
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53. bee_ri+Np[view] [source] [discussion] 2025-12-03 20:49:08
>>oarsin+s8
They are assuming you’d build a new machine for Linux, I think.

OTOH Windows 10 support ran out recently so I guess there are a lot of unsupported Windows machines that could be perfectly fine as Linux refurbs.

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54. tomber+3q[view] [source] [discussion] 2025-12-03 20:50:18
>>bee_ri+Xo
Oh I don’t disagree with anything you said there. It’s perfectly fine for a for-profit company to do things for profit, and Valve selling games and creating tooling in which to do so isn’t inherently bad.

That said, I can think of a few things about Valve that are kind of bad, such as normalizing DRM with games. Linux people (including me) have historically been pretty anti-DRM, as they should be, but because everyone loves Valve we were all excited to get Steam on Linux, despite the fact that Steam is DRM.

replies(1): >>Telane+8W
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55. brain_+uq[view] [source] [discussion] 2025-12-03 20:52:30
>>strbea+ee
I don't think that's how the people at Valve think. These people usually have lifetime dreams to work at Valve well before they do because they admired those early games so much, which if you know the story were held up to very high standards internally and repeatedly. They spent their lives being hyper critical of their own craft and admire Valve because they don't a release subpar product as a rule. So collectively they'll have a LOT of collective ego tied up in whatever that product is, but it's not like "I own this", that would be highly anathema.
replies(1): >>strbea+i67
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56. d3Xt3r+Ps[view] [source] [discussion] 2025-12-03 21:05:08
>>tomber+hp
If its for your parents, then why not switch them to OnlyOffice? Its UI is very similar to MSO and it has excellent compatibility with the 2007+ file formats (much better than LibreOffice).
replies(1): >>tomber+uw
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57. socalg+Ys[view] [source] [discussion] 2025-12-03 21:06:05
>>bee_ri+Xo
> like Apple: a well-liked company that has an obvious and not inherently exploitive business model.

Apple does have an exploitive business model. Take 30% from every business that's not them. Apple is trying to own the entire world. They're quickly becoming the bank by offering Credit Cards and Savings. I'm sure once they get big enough they'll turn the screws and add more charges because no company will want to lose 50+% of their market. The only thing that will stop them is regulation. Apple is fully an exploitive company

replies(3): >>tomber+cD >>torgin+oM >>accoun+oa2
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58. Within+hu[view] [source] [discussion] 2025-12-03 21:13:58
>>Kruton+ie
OLED has the same HW as the LCD, with only very minor differences
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59. xbmcus+Xu[view] [source] [discussion] 2025-12-03 21:16:37
>>Tulliu+l7
The major reason is they are a private company with good business. The don't have a need to keep adding to shareholder value ie stock price instead just need to generate a yearly income. We have reached a point where the shareholders are a companies real customers and that is who they all try to attract.Everytthing else a company does is just to attract shareholders
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60. forest+Gv[view] [source] [discussion] 2025-12-03 21:19:32
>>tencen+ri
Has that been confirmed? Got a link?
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61. nish__+ew[view] [source] [discussion] 2025-12-03 21:22:45
>>xbmcus+Xu
Exactly. Going public is like leaving your baby to be raised by wolves.
replies(1): >>london+SO
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62. tomber+uw[view] [source] [discussion] 2025-12-03 21:24:22
>>d3Xt3r+Ps
Oh it’s not for lack of trying on my end. I tried getting them to play with OnlyOffice, and they said it was worse.

If it doesn’t say Microsoft Office on there, they will say it’s worse. Objectivity has little to do with it.

In a bit of fairness, my dad makes extremely liberal use of the VBA in Excel, and I am not sure how compatible OnlyOffice is for that.

replies(1): >>cromka+iU
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63. useful+Hw[view] [source] [discussion] 2025-12-03 21:25:16
>>xbmcus+Xu
It’s definitely more than just private ownership. In fact I’d say that’s the least part of it.

Look at all the horror stories about businesses that were bought by PE firms; those are all privately held too.

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64. xboxno+ix[view] [source] [discussion] 2025-12-03 21:28:28
>>nialv7+pi
Because a billion dollars is still a billion dollars.
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65. bigstr+lx[view] [source] [discussion] 2025-12-03 21:28:59
>>useful+Hw
Private ownership is a necessary, but not sufficient, condition to have a business which has a healthy relationship with its customers. You also need the owners to be people of reasonably good character who understand that the best way to run a business is a win-win approach on both sides, not people who see nothing wrong with extracting maximum profit from the business no matter whom it hurts. The PE horror stories you hear are cases where the owners are in the latter group.
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66. haunte+zx[view] [source] [discussion] 2025-12-03 21:29:48
>>asacro+jg
>They even seem to be on of the rare companies that recognized the issues of this and massively pulled themselves BACK from these dark patterns

??? They didn't

All the 3rd party trading and gambling sites are up and running on the Steam API. They didn't change anything at all

67. Insani+Lx[view] [source] 2025-12-03 21:30:34
>>adverb+(OP)
I always took the HL3 memes more as a good-faith joke. Like it's part of gaming culture more than a serious jab at them.

I personally can't wait for "SteamOS 2: Episode 2 part 1" :)

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68. jeroje+6z[view] [source] [discussion] 2025-12-03 21:37:20
>>andrew+S5
well we don't know exactly how involved Gabe Newell is with the actual running of the company now a days or how do they going about their governance.

From what I see it seems like the culture of the company is shared between the leadership roles so it might be possible for the company to continue doing as it has been doing after Gabe.

I think the people at valve are smart and they understand their business and the company very well and that this issue is being taken seriously too.

Good governance exists, it's just that for most companies there's not really an interest in having that because it gets in the way of personal interests of people that are already entrenched in power.

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69. jonny_+LA[view] [source] [discussion] 2025-12-03 21:44:35
>>KaiMag+u8
I'm sure they've tried making it hybrid, aka VR optional. I'm curious if they'd be able to make it work. If not, I don't expect a VR only HL game again.
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70. gishh+bC[view] [source] [discussion] 2025-12-03 21:51:58
>>nialv7+pi
Valve selling skins is just so trivial relative to dopamine-inducing doom-scrolling, social media in general, the toxicity of the news cycle, I can keep going.

It would be super democrat-american to address valves loot boxes before, say, fucking healthcare.

We need a government priority Jira board of things that need to be addressed. Loot boxes _might_ make the backlog.

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71. txdv+BC[view] [source] [discussion] 2025-12-03 21:54:04
>>levoca+h6
"We will make linux a viable gaming before we increment that number to 3!"

But I totally agree, I still install windows for gaming on my machine, but it looks like that for my purpose of gaming I can stay with Linux (I play mainly older games or indie games).

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72. txdv+NC[view] [source] [discussion] 2025-12-03 21:54:46
>>craftk+ue
> knuckle-draggers claiming that "Linux sucks because it can't play games"

they still do it because you can't play all the multiplayer games with kernel level anticheats

replies(1): >>Zetaph+kS
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73. tomber+cD[view] [source] [discussion] 2025-12-03 21:57:39
>>socalg+Ys
More than a little irritating that the only real contenders for smartphones is either Google or Apple, two companies with more-than-a-little dubious business practices.

I really wish that the Ubuntu phone had fully come to fruition. I think if a dedicated Ubuntu Touch phone had been pushed in the US in ~2013, Canonical might have had the weight and funding to make it work. Sadly the Indiegogo was never funded, and we're stuck with the duopolistic dystopia we have now in the smartphone world.

Yes, I know about the Pinephone and it looks neat and I'm sure it's a decent enough product, but I haven't bought one because I've been afraid of things being missing. The network effect is strong, and I find it unlikely that my bank app or basically anything I use for work will ever get ported over to SailfishOS or Ubuntu Touch, meaning I'd have to carry around an iPhone or Android phone with me everywhere anyway.

I am not sure that this kind of vertical integration should be legal; Apple services and iOS should probably be different companies.

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74. bigyab+DD[view] [source] [discussion] 2025-12-03 22:00:17
>>ceedan+Pm
Disagreed. Games like Fortnite and League of Legends went down this road and ended up at even more unfathomable $500 microtransactions. The only issue with skin trading is that people will take it more seriously than it is, which is a problem with all cosmetic systems.
replies(1): >>ceedan+V38
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75. tomber+sE[view] [source] [discussion] 2025-12-03 22:04:02
>>adverb+np
I just wonder if it's an inherent symptom of massive success. I'm not talking Valve level of success, but more like Google and Apple and Microsoft levels. Eventually every company has downturns in the market, and whether or not it's fair the investors/board of directors will think it's because of the current strategy, and they'll engage in terrible rent-seeking behavior.

I just worry that if we keep rewarding them, as they get bigger (and especially if they ever go public), they'll be able to strangle the market more and more because everyone loves them, and then when most of the serious competition has been squelched, they'll change strategies.

To be clear, I like Valve in their current state. Steam is great, the Tenfoot/SteamOS software is great at converting a PC into a game console, Linux gaming is arguably better than on Windows now, and all of this is in no small part due to funding and effort from Valve. I'm not naive to this, that's objectively cool stuff. I hope they continue to be the same company.

replies(1): >>intern+tN
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76. blarge+tE[view] [source] [discussion] 2025-12-03 22:04:09
>>useful+Hw
If you want to be specific that general idea could be elaborated as "private ownership by people that only need the C-suite salary, instead of needing a C-suite plus a fat % RoI on the company's entire valuation because that's how much they just put down as a sunk cost."

In that regard "bought by PE firm" (or most any prospective buyer, really) is functionally equivalent to an IPO. Selling out is, in fact, selling out.

replies(1): >>ethbr1+l81
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77. sershe+uF[view] [source] [discussion] 2025-12-03 22:09:42
>>preiss+ij
Can you actually download these games like one can with GOG? As far as I can tell, even indie games require steam to run.

DRM is also kind of orthogonal to their terms. Ubisoft has their own DRM; let's say I am ok with Ubisoft's since at least they made the game, would I be able to play Anno that I "purchased" on Steam if Valve suspends my Steam account for some random reason?

replies(2): >>blibbl+oK >>preiss+HK1
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78. YmiYug+wF[view] [source] [discussion] 2025-12-03 22:09:54
>>levoca+h6
I have plenty of complaints about them. The highly addictive gambling mechanics in their games, the extortionate cut afforded them by their dominant market position or the very rough UX in many parts of the Steam client (takes forever to startup, shows pop up ads on startup, is quite the resource hog, the store that is a pretty poorly optimized website and a lot of cruft in the less well trodden areas). But they do make some very nice open source contributions.
replies(6): >>eggsom+UF >>spockz+2L >>torgin+GL >>abtinf+6Q >>abtinf+LQ >>boxed+YM1
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79. eggsom+UF[view] [source] [discussion] 2025-12-03 22:11:29
>>YmiYug+wF
Ads can be disabled in the settings.
replies(1): >>estima+aK
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80. sershe+2H[view] [source] [discussion] 2025-12-03 22:17:18
>>bee_ri+Xo
Valve makes most of their money from Steam lock-in. Given these numbers and the pathetic state of all the alternative game stores, they are ONE company before Google, Apple, Amazon, etc. that richly deserves some antitrust enforcement

https://www.pcgamer.com/gaming-industry/valves-reported-prof...

Not to say they are not great for Linux gaming. But this should not be mistaken for some kind of idealistic position. Windows a threat, they need to commoditize OS for gaming. At heart they still make Amazon's attempts at monopoly look like a lemonade stand :)

replies(6): >>ZeWaka+cL >>nemoma+rR >>jcranm+RT >>Telane+qW >>bee_ri+861 >>dlesli+Ev1
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81. MattDa+nH[view] [source] [discussion] 2025-12-03 22:19:03
>>Tulliu+l7
Let's be honest about this current situation.

Valve pushing for Linux gaming is for survival, not charity.

Windows is closing in on them: stricter kernel access (tougher time for anti-cheat)

Encouraging users to use the app store, or more accurately: discouraging users to install from binary

They threaten Valve's business model, and Valve is responding with proton & SteamOS

replies(5): >>eecc+WI >>sheeps+aL >>squigz+IL >>Tulliu+IN >>WD-42+CW
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82. Schema+RH[view] [source] [discussion] 2025-12-03 22:20:51
>>jimbob+dk
It was getting out of control when tiktok "investment guides" were instructing people who don't even play the game to start buying CS skins to make a profit.
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83. intern+6I[view] [source] [discussion] 2025-12-03 22:22:13
>>ceedan+Pm
Nah. Digital items should be transferable, similar to physical gacha like Pokemon cards.
replies(1): >>Qwerti+CA1
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84. Schema+lI[view] [source] [discussion] 2025-12-03 22:23:36
>>tomber+hp
Sadly Wine only seems to be working well for games. Every non gaming app I've tried to run does not work. It does seem like Valve and the gaming community is contributing almost all the effort on the project.
replies(2): >>tomber+zJ >>passwo+WR
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85. eecc+WI[view] [source] [discussion] 2025-12-03 22:26:31
>>MattDa+nH
Why is it though. Just release a SteamOS with Secure Boot enabled and you’re done. It’s really simple
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86. tomber+zJ[view] [source] [discussion] 2025-12-03 22:30:27
>>Schema+lI
I haven't been able to get MSOffice working, but I didn't have much issue getting Toon Boom Animate to work. Which apps give you trouble?
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87. blibbl+8K[view] [source] [discussion] 2025-12-03 22:33:36
>>aloisd+l3
this would be basically what they did with steam
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88. estima+aK[view] [source] [discussion] 2025-12-03 22:33:45
>>eggsom+UF
Not an excuse.

It is not okay to abuse someone just because they can ask you to stop.

replies(3): >>squigz+f81 >>the_af+vh1 >>jama21+Jf3
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89. blibbl+oK[view] [source] [discussion] 2025-12-03 22:35:00
>>sershe+uF
yes

I copied FTL, and Into The Breach out of my steam directory to another machine

and they work fine

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90. spockz+2L[view] [source] [discussion] 2025-12-03 22:39:01
>>YmiYug+wF
I don’t mind the ads. They are actually about games and I may like some of them. If they start selling ad space for others that would be terrible.
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91. sheeps+aL[view] [source] [discussion] 2025-12-03 22:39:48
>>MattDa+nH
Your argument doesn’t make any sense. What does this have to do with supporting Arm chips? It’s not like AMD and Intel are waging a war against Valve. If anything Steam helps them by strengthening the PC gaming market, leading to higher CPU/GPU sales.
replies(1): >>lallys+QM
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92. ZeWaka+cL[view] [source] [discussion] 2025-12-03 22:40:04
>>sershe+2H
lock-in?

there's no lock-in in any of the contracts

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93. torgin+GL[view] [source] [discussion] 2025-12-03 22:43:14
>>YmiYug+wF
If you're a dev and think their cut is too high, you can generate infinite keys for your game through Steam for free and sell them through third parties - Valve doesn't even police this.

The fact that people still tend to buy throught Steam shows their cut is worth it.

replies(2): >>SSLy+EQ >>breakb+4p6
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94. squigz+IL[view] [source] [discussion] 2025-12-03 22:43:21
>>MattDa+nH
> Windows is closing in on them: stricter kernel access (tougher time for anti-cheat)

Why would Microsoft not work with leaders of a multi-billion dollar industry they benefit from to develop anti-cheats that work with whatever limitations they put on kernel access? Also isn't stricter kernel access in part being done for anti-cheat and related measures?

> Encouraging users to use the app store, or more accurately: discouraging users to install from binary

Why would this threaten Steam? Unless you're suggesting they can't just distribute Steam through this app store?

> They threaten Valve's business model, and Valve is responding with proton & SteamOS

You didn't even mention Game Pass or their store, which are actually more of a threat!

replies(1): >>lallys+FM
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95. saghm+iM[view] [source] [discussion] 2025-12-03 22:45:37
>>Tulliu+cl
> There's always this question when Valve comes up of, "why are people more upset about gambling for cosmetics in a game than gambling for power/features in a game?" It's a clear double standard, and I've never heard an actually good explanation for it that makes it sound justifiable.

The closest I've heard to something compelling is that the digital goods aren't the same as actual physical goods, and that somehow that makes it worse, but I still don't find it particularly compelling; I've heard people (often lovingly) refer to trading cards as "cardboard crack" explicitly to joke about how ridiculous it is to be paying for stuff that's essentially just ink and paper.

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96. torgin+oM[view] [source] [discussion] 2025-12-03 22:46:05
>>socalg+Ys
I honestly can't remember the last time I brought something through the App Store - my lifetime total money spent there is probably less than $500
replies(1): >>Rohans+Ii1
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97. lallys+FM[view] [source] [discussion] 2025-12-03 22:47:36
>>squigz+IL
Microsoft's a competitor. And they have a reputation for being the first ally to stab you in the back (e.g. SGI / DirectX). You don't want to depend or trust them when they like the market you're in.
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98. lallys+QM[view] [source] [discussion] 2025-12-03 22:49:23
>>sheeps+aL
Slowly getting their stuff independent of wintel gives a lot of flexibility. And the big gaming market's on phones / tablets. A steam controller could find itself paired to an iPad running steam in a year or two.
replies(2): >>Mirast+351 >>sheeps+1I1
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99. intern+tN[view] [source] [discussion] 2025-12-03 22:52:40
>>tomber+sE
Valve already owns the market. There is nothing left to strangle. Every attempt to break through has been a failure and none of those failures can be attributed to an anti-competitive action taken by Valve. They could have engaged in rent seeking a long time ago if they wanted to. They are managing their market position well by not abusing their customers or giving customers a reason to complain to lawmakers.

Epic's storefront is trash (only recently got ability to gift keys, still can't leave reviews), Microsoft already botched Game Pass by showing their cards too early via substantial price increases, and Amazon failed so badly that nobody even knew they tried.

replies(2): >>tomber+hR >>Zetaph+MS
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100. lallys+BN[view] [source] [discussion] 2025-12-03 22:53:10
>>Tulliu+cl
I always interpreted that as cosmetics are OK because it doesn't make the game unfair. You can't buy advancement in the game that way.

Subsidizing the game's devel/ops cost isn't a bad thing. Especially if it's optional and doesn't change the game.

replies(1): >>Tulliu+mb1
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101. stavro+FN[view] [source] [discussion] 2025-12-03 22:53:33
>>craftk+ue
I wonder when games will start supporting Linux natively, especially after the Steam Machine is released.
replies(4): >>bsder+VP >>Master+AS >>Telane+hV >>mycall+nf8
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102. Tulliu+IN[view] [source] [discussion] 2025-12-03 22:53:46
>>MattDa+nH
They're doing things that are simultaneously good for business and good for consumers.

That contrasts against the companies doing things that are good for business (at least short term) and bad for consumers.

replies(2): >>johnny+iR >>energy+T51
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103. london+SO[view] [source] [discussion] 2025-12-03 22:59:27
>>nish__+ew
If you IPO but the founders still have more than half the voting rights, you can fully ignore the public in all your decision making and there is nothing the other shareholders can do.
replies(2): >>consp+9Q >>tricer+qT
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104. bsder+VP[view] [source] [discussion] 2025-12-03 23:07:34
>>stavro+FN
It would be better for Linux to gain native support for some of the Windows and DirectX 12 APIs.

Linux gets a useful set of API targets and meets Windows devs more than halfway.

replies(1): >>stavro+vQ
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105. abtinf+6Q[view] [source] [discussion] 2025-12-03 23:08:35
>>YmiYug+wF
> pretty poorly optimized website

What are you on about? The steam store is pretty much always fast, efficient, and has lots of little touches that increase information density. It is one of the last remnants of the web from the good old days.

replies(2): >>tpxl+GQ1 >>YmiYug+pS5
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106. consp+9Q[view] [source] [discussion] 2025-12-03 23:08:52
>>london+SO
Can't they sue you out of control? Fiduciary duty and all?
replies(2): >>london+KQ >>tricer+eT
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107. stavro+vQ[view] [source] [discussion] 2025-12-03 23:10:12
>>bsder+VP
What benefit would that have over the current situation, with Wine?
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108. henryf+xQ[view] [source] [discussion] 2025-12-03 23:10:15
>>tomber+ao
Valve is not building all this Linux Compatibility out of the goodness of their hearts. They are doing it to avoid being shutdown by Microsoft, who effectively had a monopoly on the OS people used to play games.

It's a bit of miracle that Valve beat MS to the punch and built momentum behind Steam as the marketplace for games. They know this.

If gamers move to Linux and all the compatibility issues are solved, Valve is not going to pick a different passion project. Conversely, as long as Microsoft has a monopoly on OSes for gaming, Valve will support linux gaming.

replies(1): >>tomber+PR
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109. johnny+zQ[view] [source] [discussion] 2025-12-03 23:10:17
>>Tulliu+l7
I still put them in the same box as Apple until they fix the price parity and/or adjust their cut. Even Apple is finally having their hand forced there.

They are relatively better, but we still need to keep monopolies accountable. Valve is just smart enough to remember what worked 30-40 years ago compared to the rampant greed these days.

replies(1): >>LtWorf+8T
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110. SSLy+EQ[view] [source] [discussion] 2025-12-03 23:11:18
>>torgin+GL
There was news couple of seasons back that they've capped key generation to some function of on-steam sales.
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111. johnny+FQ[view] [source] [discussion] 2025-12-03 23:11:19
>>xbmcus+Xu
I'm not really a fan of this reasoning when in the same breath: Epic is also a private company but has its share of stuff.

It's done some good stuff for the industry and even contributed to some bit FOSS projects. But business is still business.

replies(3): >>cromka+UT >>quitit+9W >>komali+of1
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112. london+KQ[view] [source] [discussion] 2025-12-03 23:11:40
>>consp+9Q
If you employed your cousin on a huge wage, probably yes.

But if you're just running the company 'badly' (in the shareholders eyes), probably no.

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113. abtinf+LQ[view] [source] [discussion] 2025-12-03 23:11:41
>>YmiYug+wF
> shows pop up ads on startup

Steam is a store. When you open it, they highlight stuff in the store.

replies(2): >>Nition+mm1 >>YmiYug+JS5
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114. tomber+hR[view] [source] [discussion] 2025-12-03 23:16:13
>>intern+tN
GOG has managed to do pretty well in their own way. Nowhere near as popular as Steam, obviously, but they hold their own, and they've managed to do it without DRM. Humble Bundle has also managed to do something as well (though admittedly that's largely through selling Steam keys).

I feel like this is a Normalcy bias though [1]. Valve hasn't abused their status yet, and maybe they never will, but all it takes is a change in management for that to come to an end. Even if there's no competition to squelch, they still might just decide they want more money and engage in rent-seeking behavior.

For example (and to be clear I am just making this up and it's not based on anything), suppose Valve were to start charging a yearly "hosting fee", where you now have to pay $50 a year to cover the cost of hosting your games, and if you don't pay this hosting fee you lose access to all your games. I have like 800 games on Steam, I've spent thousands of dollars on them throughout the years, I don't want to lose them, so I'd probably complain about it and take out my credit card and just pay it.

Stuff like this has already happened with other companies (like the Unity licensing fee fiasco a couple years ago).

I'm not saying that it will happen, but at this point Steam has so much of the market and so many people have their entire game collections on there that I don't think we should discount the possibility that it could happen.

[1] https://en.wikipedia.org/wiki/Normalcy_bias

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115. johnny+iR[view] [source] [discussion] 2025-12-03 23:16:34
>>Tulliu+IN
yes. it aligns, for now. But only for now. all those FAANG's had the same status too, once upon a time.
replies(1): >>0x1ch+a31
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116. nemoma+rR[view] [source] [discussion] 2025-12-03 23:17:26
>>sershe+2H
One wonders why other, well funded games stores can't compete on features and sales pricing with steam?

Epic is giving games away but it still doesn't seem worth it to me to switch over because they lack steam input, good achievements, friend systems, good chat, inventory systems to trade items...

replies(2): >>tomber+4S >>LtWorf+xU
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117. Waterl+OR[view] [source] [discussion] 2025-12-03 23:20:26
>>levoca+h6
Incentives happen to be aligned on this part. That’s all.
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118. tomber+PR[view] [source] [discussion] 2025-12-03 23:20:28
>>henryf+xQ
Sure, none of that is untrue, but they could still engage in rent seeking behavior. They could start requiring subscription fees for stuff that previously didn't require it (like start capping download speeds unless you're part of "Steam+" or something), or blacklist any distro that isn't SteamOS, or make it difficult or impossible to install games from third-party stores (like GOG) on Steam Decks or their upcoming Steam Boxes.

I'm not saying that this still will happen, and it's fairly likely that it won't happen, but I just think we should be mindful for it. Twenty years ago, pretty much everyone in the tech world loved Google.

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119. passwo+WR[view] [source] [discussion] 2025-12-03 23:21:37
>>Schema+lI
CodeWeavers sells app support: https://www.codeweavers.com/crossover
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120. tomber+4S[view] [source] [discussion] 2025-12-03 23:22:38
>>nemoma+rR
I use Heroic Launcher to play Epic Game Store games in the SteamOS interface in my Jovian box. I'm able to use the custom controller stuff with it without much problem, but it doesn't fix the other problems.

You need friends for a lack of friend systems to matter :)

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121. Zetaph+kS[view] [source] [discussion] 2025-12-03 23:23:37
>>txdv+NC
Let them have their rootkits, good riddens
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122. johnny+mS[view] [source] [discussion] 2025-12-03 23:24:00
>>Tulliu+cl
>There's always this question when Valve comes up of, "why are people more upset about gambling for cosmetics in a game than gambling for power/features in a game?"

Aren't people upset about both? The whole "gamble for features" is pretty much why the mobile market and console market are divorced in audiences (or at least, community).

People are "more" upset about Valve here because this is in the console space. They've long dismissed the mobile scene as lost.

replies(1): >>Tulliu+4b1
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123. Master+AS[view] [source] [discussion] 2025-12-03 23:25:34
>>stavro+FN
Given how good Proton is, I don't think it's useful to target Linux for most indie devs unless it's a one click build for multiple platforms. Even then, I've definitely had more issues with games with native Linux builds than Proton, where there's been a number of games I've set to use Proton over native to get better performance.
replies(1): >>pjmlp+hE6
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124. Zetaph+MS[view] [source] [discussion] 2025-12-03 23:26:37
>>intern+tN
I think an important differentiator is that of all the companies you just listed, Valve is the only private company. That seems to explain a lot of this.
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125. LtWorf+8T[view] [source] [discussion] 2025-12-03 23:28:40
>>johnny+zQ
The difference is that you aren't forced to buy a game from steam.
replies(2): >>johnny+C41 >>accoun+N72
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126. raluse+9T[view] [source] [discussion] 2025-12-03 23:28:41
>>levoca+h6
It genuinely makes me see the value in private companies. Public companies must grow. They're accountable to so many different interests. Private companies can be happy sitting at whatever profit level they want. They can take time to tinker on something that they care about. If it doesn't pay off, that's fine.

I think I would say it this way: private companies can be good or bad, but public companies must ultimately become bad.

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127. tricer+eT[view] [source] [discussion] 2025-12-03 23:29:12
>>consp+9Q
Fiduciary duty means "put the shareholders' interests above yours". Not "make the shareholders more and more money no matter what".
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128. tricer+qT[view] [source] [discussion] 2025-12-03 23:30:39
>>london+SO
Only kind of. The most obvious examples are big tech companies such as Meta or Alphabet. But they pay their employees in RSUs. If the stock price falls employees make less money and can be lured away.
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129. jcranm+RT[view] [source] [discussion] 2025-12-03 23:33:01
>>sershe+2H
> Given these numbers and the pathetic state of all the alternative game stores, they are ONE company before Google, Apple, Amazon, etc. that richly deserves some antitrust enforcement

So the thing about antitrust is that it's not the act of having a monopoly that is punishable, it's the act of using that monopoly unjustly that is punishable.

Apple's app store is a good example here--their stipulations on financial payments in apps starts to really cross the line into illegal product tying to me. Whereas what Valve has done to lock-in users to Steam is... um... you might at best point to actions they haven't taken, but fundamentally, the alternative game stores have failed because they've not really demonstrated any value proposition other than "redirect Valve's profits to us", which isn't a big motivation for consumers.

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130. cromka+UT[view] [source] [discussion] 2025-12-03 23:33:39
>>johnny+FQ
I think the point was about publicly traded companies becoming inevitably evil due to shareholder expectations, not about private companies being inherently ethical.
replies(1): >>wilg+CV
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131. cromka+iU[view] [source] [discussion] 2025-12-03 23:37:05
>>tomber+uw
There's an alternative project that runs Windows apps in a VM but integrates them fully and transparently into your Linux desktop, with MS Office particularly tended to. The apps run as if they're native to Linux. It was discussed here just this past week.
replies(2): >>tomber+EU >>thesni+nI1
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132. LtWorf+xU[view] [source] [discussion] 2025-12-03 23:40:01
>>nemoma+rR
They also don't support having a space character in your password.
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133. tomber+EU[view] [source] [discussion] 2025-12-03 23:40:24
>>cromka+iU
Yeah, Winboat, I might be part of that conversation you're referring to.

I haven't ruled that out yet. I am planning on trying to convince them on this next time they ask me for tech support.

replies(1): >>cromka+kV
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134. Telane+hV[view] [source] [discussion] 2025-12-03 23:45:04
>>stavro+FN
Given that older Linux builds of games consistently run worse than the Windows versions of those same games through Wine/Proton, I hope never.

Targeting Wine/Proton is the best of both worlds for everyone. Developers need to Just™ not use a few footguns that they mostly don't have reasons to touch anyway, and otherwise they don't need to change anything, while consumers get a game on that works just as well on Linux as on Windows.

replies(2): >>stavro+PV >>accoun+V92
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135. cromka+kV[view] [source] [discussion] 2025-12-03 23:45:13
>>tomber+EU
If you do it would be interesting to hear if/how well they adapted to it. Might do same thing myself with my father.
replies(1): >>tomber+5X
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136. petaby+nV[view] [source] [discussion] 2025-12-03 23:45:41
>>codefl+J5
Leaks disproved this in 2023. HLX is a single player non-vr PC game.
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137. wilg+CV[view] [source] [discussion] 2025-12-03 23:47:10
>>cromka+UT
This is a pretty serious problem, since we would like lots of companies to participate in public markets so that regular people can gain some of the upside and so there is transparency and increased oversight.
replies(1): >>bfg_9k+wa1
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138. stavro+PV[view] [source] [discussion] 2025-12-03 23:48:40
>>Telane+hV
Yes but the Proton team needs to do work for basically each game to iron out the quirks, no?
replies(2): >>Telane+IW >>andoan+q81
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139. Telane+8W[view] [source] [discussion] 2025-12-03 23:49:50
>>tomber+3q
Valve's DRM is trivially bypassed. It's just there so that the checkbox 'has DRM' is ticked.

You can also publish games on Steam without DRM, as in, you can then just copy the game files and run them anywhere. Most don't because it's extra work and because it's hard to explain to your boss why you should untick that checkbox, while consumers who care mostly go to GOG anyway.

replies(1): >>accoun+La2
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140. quitit+9W[view] [source] [discussion] 2025-12-03 23:50:06
>>johnny+FQ
Attributing it to private company behaviour really minimises what Valve chooses to do. Per your counter example: Epic Games has been having a very public meltdown this week regarding Steam's inclusion of Gen-AI labelling - here we have two private companies, with two very different priorities.

It's also worth reminding ourselves that Epic settled with the FTC for over half a billion dollars for tricking kids into making unwanted purchases in Fortnite.(1) Epic also stonewalled parents' attempts at obtaining refunds, going so far as to delete Fortnite accounts in retaliation for those who arranged charge backs.

Furthermore the FTC's evidence included internal communications showing that Epic deliberately schemed and implemented these dark patterns specifically to achieve the fraudulent result, even testing different approaches to optimise it.

https://www.ftc.gov/news-events/news/press-releases/2022/12/...

replies(1): >>johnny+g51
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141. Telane+qW[view] [source] [discussion] 2025-12-03 23:52:01
>>sershe+2H
Valve is not a monopoly/part of a duopoply/oligopoly. They're also not behaving like knobheads. It's the combination of monopolistic practices and causing harm to consumers that should invoke antitrust enforcement.

There are plenty of other stores to get games from. They're just consistently worse than Steam.

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142. WD-42+CW[view] [source] [discussion] 2025-12-03 23:53:08
>>MattDa+nH
I don’t see it. Stricter kernel access is pressure on game devs, not Valve. And I don’t see MS booting steam off windows any time soon.

It’s more about Valve having complete control over the stack and being able to vertically integrate, something they will never have with windows, especially as it continues to enshittify

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143. Telane+IW[view] [source] [discussion] 2025-12-03 23:54:20
>>stavro+PV
Not if you as a developer don't touch the footguns. Avoid those, and your game works fine with no problems, no intervention from Proton or Wine needed.
replies(1): >>stavro+fX
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144. quitit+PW[view] [source] [discussion] 2025-12-03 23:54:55
>>xbmcus+Xu
>We have reached a point where the shareholders are a companies real customers and that is who they all try to attract.

We currently have a handful of AI companies who make no profit, have revenue far below operating costs, their entire business runs on investment and they're posturing themselves for IPOs. Meaning that the reason they can keep the lights on solely comes from attracting investors (and will likely be that way for the foreseeable future).

replies(1): >>ghurta+1Z
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145. tomber+5X[view] [source] [discussion] 2025-12-03 23:57:28
>>cromka+kV
I wouldn't hold my breath. I've been trying to get them to switch for the better part of a year, and even Windows Update completely bricking my mom's computer [1] (look at my post history if you want more details on that) wasn't enough to convince them. I'm not sure what else could happen outside of Bill Gates personally leaving a flaming bag of dog manure on their porch.

[1] I'll say it again; if anyone here works on Windows Update, please consider getting out of the software game and maybe consider a job in the exciting world of janitorial or food service, because you are exceedingly bad at the whole "software thing" and you should be ashamed of yourself and how much damage you have cost the entire world with your utterly incompetent software.

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146. stavro+fX[view] [source] [discussion] 2025-12-03 23:58:27
>>Telane+IW
Oh that's very interesting. Given the large compatibility tables I see, I thought Proton had to cater to almost a majority of games.
replies(1): >>Telane+nY
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147. tehjok+cY[view] [source] [discussion] 2025-12-04 00:04:57
>>bigstr+lx
Could also consider: employee ownership and public ownership

People complain about the latter because they have higher expectations because the institution is supposed to serve them and often has all the diseases of true scale without being able to pick and choose customers. Private industry skates by because people assume it's out to screw them and they can cherry pick.

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148. Telane+nY[view] [source] [discussion] 2025-12-04 00:06:25
>>stavro+fX
It's the Pareto principle doing its thing. 80% of games were fixable by not a whole lot of fixes to Wine (I mean, it's still a lot of work, but once the work is done, you don't need to redo it for 1500 other games), while the remaining 20% are out there doing weird stuff and needs manual fixes of some kind.

If you don't do anything weird, you land in that 80% and everything works as it should. With developers noticing SteamOS being a thing, more of them start doing sanity checks to make sure it works on Linux, and that 80% starts growing to 90%.

Then there's the kernel anti-cheat that's unfixable though, which pulls the percentage down again.

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149. datafl+AY[view] [source] [discussion] 2025-12-04 00:07:05
>>Tulliu+cl
> There's always this question when Valve comes up of, "why are people more upset about gambling for cosmetics in a game than gambling for power/features in a game?"

Do you have a link to this sentiment anywhere? It's the first time I'm hearing about it.

> Especially since Magic the Gathering and similar card games are very normalized, and have a straightforwardly more evil monetization strategy, since you need to do gambling there to even play the game, it's not cosmetic.

I'm not sure what you're calling "gambling" here, but the way I understand it, it's not merely "a game of chance that you pay money to play". A fundamental feature of it is that the odds are set deliberately so that you're statistically guaranteed to suffer a net loss to the other betting party ("house"). That's not quite the case for tradable items when the "house" doesn't control the price you might sell your item for; the market is the one responsible for setting the price. Note that I'm not saying that's necessarily always better -- there are lots of ways to financially screw people over besides gambling -- I'm just saying it's not gambling, and so it makes sense that people react to it differently.

For items that you can't trade (like where the platform prevents you), that's more similar to gambling in that respect, I think. But then it's less similar from the standpoint that there is zero financial redemption value for the items you win, so it's s arguably still not gambling.

replies(1): >>Tulliu+9c1
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150. ghurta+1Z[view] [source] [discussion] 2025-12-04 00:10:13
>>quitit+PW
That's not unique to AI though. That's very common for tech startups.

If they keep doing it, it must be because sometimes it works.

replies(4): >>ethbr1+081 >>anigbr+L91 >>positr+Z91 >>quitit+O02
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151. groby_+xZ[view] [source] [discussion] 2025-12-04 00:13:22
>>useful+Hw
The difference is that PE firms own firms as investment vehicles, while Valve is owned by people who see making games as their calling.

No, I don't think Gabe's averse to the nice checks, but he is in a business he deeply cares about on an emotional level. He doesn't just want to milk it to the last drop, he wants to leave his mark on gaming.

Passion matters.

replies(1): >>nottor+nJ1
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152. kasey_+J11[view] [source] [discussion] 2025-12-04 00:33:19
>>bigstr+lx
You hypothesis then is that there is not a _single_ public company that has a healthy relationship with its company? Not one, in the entire global public space?

When does this relationship with customers happen? Is it at the IPO? When they file the paperwork? When they contemplate going public for the first time? Or is it that any founder who might one day decide to contemplate going public was doomed to unhealthy customer relations from birth?

The obvious next thing we in society should do is abolish public equity as a concept as a customer protection mechanism?

replies(4): >>Mobius+L31 >>Mirast+q41 >>nicobu+rf1 >>noirsc+Wb2
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153. citize+D21[view] [source] [discussion] 2025-12-04 00:39:15
>>levoca+h6
Its scary that nowdays a company is simply doing "good business" and it is so unusual that its worth praise.
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154. 0x1ch+a31[view] [source] [discussion] 2025-12-04 00:42:06
>>johnny+iR
Valve predates Google by two years (at least per the wiki), and was started by Microsoft employees who didn't particularly like Microsoft's operation. Hoping Valve has a long future ahead of them :)
replies(1): >>johnny+v51
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155. Mobius+L31[view] [source] [discussion] 2025-12-04 00:46:48
>>kasey_+J11
> Not one, in the entire global public space?

It is genuinely hard to think of one. I treat all companies as adversarial relationships, where I fully expect them to treat me as disposable at least over any time horizon greater than 1-2y. There are certainly some companies that are more likely to find a mutually beneficial equilibrium. I think of Target, IKEA, sometimes Apple. But I don’t trust any of those companies to take care of me in the future. But I also wouldn’t be the least bit surprised if my next interaction with any of those companies was bad. I just typically expect it to be more mutually beneficial than Comcast, Hertz, or Verizon.

replies(2): >>tomrod+wk1 >>Qwerti+Rz1
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156. wqaatw+441[view] [source] [discussion] 2025-12-04 00:48:49
>>xbmcus+Xu
But isn’t Valve extremely profitable compared to pretty much non private company in the industry?

They have few employees and massive revenue.

replies(1): >>Qwerti+aA1
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157. michae+b41[view] [source] [discussion] 2025-12-04 00:49:41
>>Tulliu+l7
Even there, didn't they recently make some changes to the CS go skins ecosystem to devalue much of the aftermarket sales.
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158. Mirast+q41[view] [source] [discussion] 2025-12-04 00:51:07
>>kasey_+J11
It's not instant (well, sometimes it is), more of a slow but inexorable push down a hill. Some public companies are farther along the path than others, but if the company continues to exist and profit it's inevitable. For example, there are no S&P 500 companies with healthy customer relationships.
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159. johnny+C41[view] [source] [discussion] 2025-12-04 00:52:35
>>LtWorf+8T
You're not forced to buy an Iphone. You also weren't forced back in the day to use Internet explorer.

We should remember our history so we aren't doomed to repeat it.

replies(1): >>LtWorf+j22
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160. Mirast+351[view] [source] [discussion] 2025-12-04 00:57:09
>>lallys+QM
We're too far into the grip of monopolies for that. Apple would never let a full version of Steam run on iPads. Google wouldn't either.

I think more ARM Valve hardware is likely.

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161. chaost+551[view] [source] [discussion] 2025-12-04 00:57:26
>>levoca+h6
I strongly feel it’s because Valve is not a publicly traded company where they’ll eventually give up their values to meet Wall Street analyst quarterly targets.
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162. johnny+g51[view] [source] [discussion] 2025-12-04 00:58:38
>>quitit+9W
I don't really get it myself. I personally don't give Steam credit for weakly saying 'hey you need to label something'. Let me know when really enforce it. Heck, let me know when they at least add a filter. That's when you can really impact the behaviour (or prove consumers really don't care).

But yew ,both private companies do their own forms of evil.

replies(1): >>quitit+Yy3
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163. johnny+v51[view] [source] [discussion] 2025-12-04 01:00:14
>>0x1ch+a31
Yeah, and they shifted from being a gamik studio to a middleman. The signs are already there, but greed arrives all the same.
replies(1): >>ahartm+sT1
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164. energy+T51[view] [source] [discussion] 2025-12-04 01:04:00
>>Tulliu+IN
Sure but it's just being morally lucky. They found themself in a situation where there was temporary and situational alignment, why give them any credit for that? They didn't create that situation.

It's like AMD open sourcing FSR or Meta open sourcing Llama. The outcome itself is good, but if they ever become leaders in these verticals, they will pivot to closed source quicker than you can blink, because the reason they're doing it is just coincidental to the public good, not because of a genuine motivation to do good.

replies(3): >>harral+ia1 >>Tulliu+Bb1 >>Lutger+fV1
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165. bee_ri+861[view] [source] [discussion] 2025-12-04 01:06:01
>>sershe+2H
Does Valve engage in a lot of unfair or anticompetitive behavior? If you were to apply some anti-trust enforcement what would you actually do? Split off their game studio (that makes like one game a decade) from Steam?

They mostly sell space in their digital game shop, and services directly related to that shop.

Like, when people say “split up Google” or “split up Amazon” I know what they mean: you have a bunch of things that would ideally be profitable competitive businesses, under one umbrella—Chrome, Android, ChromeOS imagine if browsers and operating systems didn’t have a market price of $0! AWS, Amazon shop, etc. Valve, I don’t see it…

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166. aydyn+b61[view] [source] [discussion] 2025-12-04 01:06:28
>>xbmcus+Xu
Private or public, they are making stacks hand over fist. Why cant other companies learn that being good to your customers is a winning strategy?
replies(1): >>ethbr1+F71
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167. ethbr1+F71[view] [source] [discussion] 2025-12-04 01:21:47
>>aydyn+b61
Because it's not, all other things equal.

Valve can be Valve because HL + Steam, in the same way that Google ~2010 could not be evil because search + ad revenue.

The difference is that Google IPO'd and took market capital, and Valve didn't.

Once public investors are onboard, you maximize profits or face lawsuits.

replies(1): >>aydyn+jb1
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168. Invisi+Q71[view] [source] [discussion] 2025-12-04 01:23:47
>>xbmcus+Xu
I find it a touch strange, in the abstract, that a corporation being public is a bad thing. On paper it should be a good thing; being publicly owned should mean that your corporation has turned from a private business venture into effectively public infrastructure that's impossible to boycott and depended on to some extent by everybody. As a result, financial statements should be (and are) public and transparent, and the company should be able to be externally steered via regular elections in a manner that benefits the public and not just its founders.

The issue really lies in the fact that the (long-term, majority) shareholders aren't much, if at all, related to the customers or employees of the business, but first the founders, and then parties who are merely interested in rising stock prices and dividends. It feels like the solution here ought to somehow desegregate voting rights from how many shares are owned, instead of dismantling the concept of public ownership entirely. (Or, perhaps, allow the general public to proxy vote via their 401(k) index funds?)

(There's also strange situations like Google/Alphabet, which is publicly owned, but effectively does not allow shareholders to vote on anything.)

replies(10): >>mcny+Rb1 >>taftst+bd1 >>lvass+ld1 >>faidit+Ad1 >>safety+Ho1 >>emilec+4p1 >>dboreh+sx1 >>talide+xk2 >>flamin+d23 >>Barrin+A43
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169. ethbr1+081[view] [source] [discussion] 2025-12-04 01:24:49
>>ghurta+1Z
Ponzi schemes work* too.

*At a specific point in time and for certain investors

replies(1): >>positr+ra1
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170. squigz+f81[view] [source] [discussion] 2025-12-04 01:27:18
>>estima+aK
Describing those 'ads' as "abusive" is quite a stretch. It's like going to the store page itself and complaining they're telling you about products they sell.

Particularly when you can easily disable them. No other game client I know of offers that.

replies(1): >>matheu+fN2
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171. ethbr1+l81[view] [source] [discussion] 2025-12-04 01:28:37
>>blarge+tE
Furthermore, PE ownership generally means (a) achieving ROI as quickly as possible (including by dismantling the company and/or mortgaging its assets), (b) installing leadership who has no ties to the business, and (c) cutting costs to the bone.

It's not just functionally equivalent to an IPO... it's an IPO if all the buying new shareholders were sociopaths.

(Yes, there are the PE companies who run businesses better like Berkshire, but that's far from the most common type of PE)

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172. andoan+q81[view] [source] [discussion] 2025-12-04 01:29:44
>>stavro+PV
https://www.protondb.com/dashboard

Of the top 1000 games it seems 77% are playable. 40% of it needing "some tinkering" but I dont know what that means

replies(1): >>stavro+PU1
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173. anigbr+L91[view] [source] [discussion] 2025-12-04 01:41:47
>>ghurta+1Z
[Slaps roof of barge]

You can fit zo many tulips in this bad boy

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174. positr+Z91[view] [source] [discussion] 2025-12-04 01:43:19
>>ghurta+1Z
What doesn't work are the predictions of Uber's collapse, of which there were many, cheered on by a great deal who still gather here looking for the next things to see through.
replies(2): >>iknows+je1 >>pepper+Ts2
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175. harral+ia1[view] [source] [discussion] 2025-12-04 01:47:16
>>energy+T51
I strongly disagree with this approach in life.

I am “morally lucky” because every decision I make is to ensure I can always be morally lucky, 10 years later. I take certain kinds of jobs in certain kinds of industries.

It’s my same approach to reducing stress or getting things done. I never get a parking ticket not because I’m amazing — it’s because I know if I have to go out later and move my car, I’ll forget, so I’ll just park right the first time. 10 years later and no parking tickets and no stress — if someone tells me “oh you’re just lucky,” I can only chuckle.

replies(1): >>energy+Rg1
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176. positr+ra1[view] [source] [discussion] 2025-12-04 01:48:48
>>ethbr1+081
Please just talk about capital and leverage like an adult. Do you expect a CFO and their team to look at the math and say, "Well, we figured out that we can speed up adoption and bring forward billions of dollars of revenue by spending fewer billions from capital injection and debt deals this year" and then not do it?
replies(1): >>tomrod+Mj1
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177. enedil+va1[view] [source] [discussion] 2025-12-04 01:49:36
>>Tulliu+l7
Don't forget GoG which is an alternative game store with a strong anti-DRM stance (all the games there are DRM free).
replies(2): >>5d4140+Vs1 >>WorldM+9V2
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178. bfg_9k+wa1[view] [source] [discussion] 2025-12-04 01:49:47
>>wilg+CV
I find it so weird that you say public companies being 'evil' (which is to turn a profit) is a problem, yet you also say you'd like for companies to exist on the public market so that the public can access some of the upside.
replies(1): >>wilg+xw1
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179. Tulliu+4b1[view] [source] [discussion] 2025-12-04 01:57:33
>>johnny+mS
> Aren't people upset about both?

I'm sure a few people are, but typically no. People are aware that trading card games can be a monetary black hole, but Magic and similar games usually don't take the same heat for the business model that Valve does for loot boxes, even though they're actually worse on paper.

> They've long dismissed the mobile scene as lost.

I'm not talking about the mobile market. Are you not aware that Magic the Gathering is a physical card game? (though it does have some digital implementations too)

replies(2): >>johnny+Yg1 >>goosej+5y1
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180. aydyn+jb1[view] [source] [discussion] 2025-12-04 01:59:26
>>ethbr1+F71
But thats the point, Valve IS maximizing profits. If they treated their customers like Epic does, do you think people would still be using Valve when Epic is generally a bit cheaper?
replies(1): >>ethbr1+Hl1
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181. Tulliu+mb1[view] [source] [discussion] 2025-12-04 01:59:40
>>lallys+BN
Very few people have a problem with just paying for cosmetics in a game. The main issue here is that it's gambling for cosmetics, rather than straightforwardly purchasing specific items.
replies(2): >>thesni+KI1 >>LinXit+r02
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182. Tulliu+Bb1[view] [source] [discussion] 2025-12-04 02:02:28
>>energy+T51
> Sure but it's just being morally lucky.

No, it's not. They're choosing the path that builds user trust and positive sentiment for long term success, rather than choosing to fleece their customers and not worry about whether people hate it.

Other corporations in a similar spot for games and game platforms could choose to make the same type of choices, but they'd rather boost next quarter's profits, even if that means pissing off their userbase with consumer-hostile policies.

No one forced Valve to have a great form of family sharing. No one forced them to have generous policies around generating Steam keys. No one forced them to invent remote play together. They do these things because they're nice features that are useful for players and make people stay engaged on Steam, and more positively inclined towards Valve.

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183. mcny+Rb1[view] [source] [discussion] 2025-12-04 02:04:04
>>Invisi+Q71
> (There's also strange situations like Google/Alphabet, which is publicly owned, but effectively does not allow shareholders to vote on anything.)

You mean the special class B shares that gives 10 votes per share, right? It isn't just Google though. Facebook and Snapchat also do the same thing, iirc?

replies(2): >>tomrod+oj1 >>avadod+oo1
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184. Tulliu+9c1[view] [source] [discussion] 2025-12-04 02:06:47
>>datafl+AY
I'm using "gambling" the same way it's typically used in these discussions. If you'd like to convince the rest of the internet that it should only apply to more traditional things like Poker or slots, where the house has some edge, be my guest.
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185. taftst+bd1[view] [source] [discussion] 2025-12-04 02:14:53
>>Invisi+Q71
Yes, exactly. It's kind of a wink-wink nudge-nudge at this point. A company citing "public good" under the guise of "shareholder value" is not actually supporting the public good at all.

Not that I condone capitalism, or socialism, or communism, or fascism, or any ism for that matter. Ism's in my opinion are not good. A person should not believe in an ism, he should believe in himself.

But a private company, at this point, can arguably affect the greater good just as much as a public company. The rich are getting richer, and the corporate model is just there to support that transfer of wealth.

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186. lvass+ld1[view] [source] [discussion] 2025-12-04 02:16:48
>>Invisi+Q71
>On paper it should be a good thing

Not really. Most people have terribly low time preference. Democracy for example is a very bad idea when you account for that (read Hoppe for a detailed explanation). Public company ownership is much better because it doesn't suffer from one vote per person, but still susceptible to much of the same management problems, specially in a society that already favors lower time preference by other means.

replies(2): >>avadod+Qp1 >>guelo+Br1
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187. faidit+Ad1[view] [source] [discussion] 2025-12-04 02:18:32
>>Invisi+Q71
The wealthiest 10% of Americans own like 90% of stocks, and the top 1% own 50%. While the poorest 50% of the population own about 1% of the stock market.

So "publicly" traded (the term public ownership can be confusing because it can also mean state control) just means it's open for the elite to invest in.

replies(4): >>nish__+Qj1 >>twoodf+Nt1 >>breppp+Fw1 >>rmunn+Mx1
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188. iknows+je1[view] [source] [discussion] 2025-12-04 02:24:48
>>positr+Z91
I am personally betting on Uber’s collapse for the obvious reason: it won’t compete with robotaxis and AV companies would rather have customers on their own apps rather than Uber’s platform.

Just unsure about the timing

replies(1): >>palata+8J1
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189. komali+of1[view] [source] [discussion] 2025-12-04 02:32:50
>>johnny+FQ
Valve's employee handbook: https://assets.sbnation.com/assets/1074301/Valve_Handbook_Lo...

They seem to have a high ownership, consensus driven organizational structure. The only time I'm aware the consensus model was violated was when Gabe overruled a veto to ship Steam with half life 2.

It's very interesting to me because it seems to operate similarly to a lot of anarchist shit I've been involved in, but at a highly effective level. And they make oodles of money.

replies(2): >>palata+hJ1 >>bloqs+6P1
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190. johnco+qf1[view] [source] [discussion] 2025-12-04 02:33:05
>>hamdin+g9
In a narrow sense, it did move along the story point at the end of HL2 (I won’t explain how because there’s no way to do so without massive spoilers). But yeah, it would be weird to call in HL3 just because of that.
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191. nicobu+rf1[view] [source] [discussion] 2025-12-04 02:33:11
>>kasey_+J11
From what I can see, it's often when the founder loses control of the company (either voluntarily (e.g. retirement) or not) and it falls to the board (representing the shareholders) to appoint the CEO. At that point it's at best a toss up whether they'll appoint someone who actually intends to create value or someone who intends to extract value.

> The obvious next thing we in society should do is abolish public equity as a concept as a customer protection mechanism?

Abolishing public equity is quite drastic, but there are lots of other things we could (and IMO should) be doing to protect society from the negative externalities it causes. For example:

- Mandating worker representation on company boards. So shareholders still have some power, but less.

- Progressive corporation tax (larger companies pay more tax). This would bias the economy towards smaller companies which generally have less problematic externalities.

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192. energy+Rg1[view] [source] [discussion] 2025-12-04 02:47:12
>>harral+ia1
I don't see it as an "approach", I see it as a description. If the FSR upscaler becomes better than DLSS, then my description leads to the prediction that AMD will make FSR closed source. The prevailing camp that says AMD are exercising their moral compass will predict that AMD will keep FSR open source. We'll see who has a description that aligns with reality if that day comes.
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193. johnny+Yg1[view] [source] [discussion] 2025-12-04 02:48:10
>>Tulliu+4b1
Oh you're talking about trading card games? I thought we were comparing to the gacha/lootbox market.

I think the simplest fact is that most people online don't think about offline product. Out of sight, out of mind. It's also an interesting market where WotC and Co. Actively try to avoid the resellers market. They don't want any risk in valuing individual cards themselves, so they stick to boosters.

For digital stuff, you are inherently the market itself. So it's hard divorce yourself when you are the one who implemented trading and controlling rarities and drops.

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194. the_af+vh1[view] [source] [discussion] 2025-12-04 02:52:40
>>estima+aK
They are ads for games in a store that sells games, right?

I'm very anti-ad, but if there's one situation where I don't have a beef with it, it's the Steam app.

replies(2): >>int_19+RE1 >>accoun+U82
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195. Rohans+Ii1[view] [source] [discussion] 2025-12-04 03:03:33
>>torgin+oM
You also need to include (digital) purchases made inside of apps because Apple also takes a 30% cut there. That is likely the bigger amount because it includes all of the in-app microtransactions for games.
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196. tomrod+oj1[view] [source] [discussion] 2025-12-04 03:12:09
>>mcny+Rb1
And, famously, Berkshire Hathaway
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197. tomrod+Mj1[view] [source] [discussion] 2025-12-04 03:15:11
>>positr+ra1
Adults tell jokes too, especially gallows humor, and to great effect.

Ergo I propose grandparent commentator inject more humor in their clear understanding of leverage and debt to widen your, my, and their audiences' understanding regarding debt and leverage beyond your proposed metaphor of the toddler CFO failing the marshmallow challenge.

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198. nish__+Qj1[view] [source] [discussion] 2025-12-04 03:15:30
>>faidit+Ad1
It's amazing to me how many people don't get this.
replies(1): >>Gormo+sl2
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199. tomrod+fk1[view] [source] [discussion] 2025-12-04 03:19:14
>>bigstr+lx
Theory of abundance, you could classify your approach as. Rather than artificial scarcity to exercise market power.
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200. tomrod+wk1[view] [source] [discussion] 2025-12-04 03:22:03
>>Mobius+L31
Fortune 500 companies are particularly neurotic example of 'all' companies.
replies(1): >>kilna+T93
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201. ethbr1+Hl1[view] [source] [discussion] 2025-12-04 03:33:01
>>aydyn+jb1
The entire point of this thread is that there are many things that Valve could do to increase its profits over the short, intermediate, and long terms... that it doesn't (presumably because that's not the kind of company it wants to be).

As the simplest example, they could have stamped HL3 on a third party game and made several millions of dollars with only a minor hit to their brand (in 5 years, "that bad HL").

In more realistic terms, they could have built proprietary, closed source emulation packages (they are funding a lot of development, apparently) to give themselves a unique advantage.

If they were a publicly traded company, they probably would be doing all these things.

replies(1): >>aydyn+ky1
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202. Nition+mm1[view] [source] [discussion] 2025-12-04 03:38:59
>>abtinf+LQ
Settings -> Interface -> "Notify me about additions or changes..." to disable it, by the way.
replies(1): >>YmiYug+KP5
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203. avadod+oo1[view] [source] [discussion] 2025-12-04 04:01:34
>>mcny+Rb1
Share classes can be very varied(such as preferred shares that get what's left after bond debt is paid off on bankruptcy) but generally what he's proposing(a coop-style one-head-one-vote class) is not common. Not sure if it's legal for US corporations or not(I could swear it is but in any case it's exceedingly rare). The usual principle is one-share-one-vote.
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204. safety+Ho1[view] [source] [discussion] 2025-12-04 04:05:22
>>Invisi+Q71
"The major reason is they are a private company with good business..."

This is unquestionably, undoubtedly incorrect. It is a really low information meme that's racing around the Internet right now. If you want a contemporary counterexample take a look at NASCAR. They're also not publicly traded, they're family owned, yet they are abusive toward drivers, teams and fans, and they're gradually ruining the sport that made them rich. We know all of this because it got so bad Michael Jordan decided to sue them and there's a ton of information coming out in discovery at the moment.

The real reason Valve are being the "good guys" at the moment (not really, but yes they're doing some amazing stuff for Linux) is because they feel threatened by Windows and Microsoft, they perceive a long term competitive threat to Steam. Competition makes businesses both private and public work for your dollar. The US economy has been characterized by a decrease in competition and an increase in monopolies for decades now which is the root of many price hikes and anti-consumer practices.

replies(5): >>jszymb+zq1 >>whatsh+Mr1 >>xethos+ls1 >>philip+uu1 >>int_19+ZD1
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205. emilec+4p1[view] [source] [discussion] 2025-12-04 04:11:17
>>Invisi+Q71
I think there should perhaps be a law that any corporation automatically has a new class of un-tradeable VOTING shares, worth 50% of the overall vote, held by the employees. Everybody with an employment contract with this company is entitled to 1 vote, no more, no less; whether they're the janitor or the CEO.

Employees of a company are the ones who are the most affected by the company's decisions, it's only fair that they have a say.

replies(2): >>bravoe+hw1 >>chongl+cL1
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206. avadod+Qp1[view] [source] [discussion] 2025-12-04 04:20:45
>>lvass+ld1
I do not deeply disagree with your statement but I do not see the two as exclusive.

I think distributed public ownership placed in a corporation ruled as proposed here provides a chance to harvest residual good decisions from a citizen/shareholder who cares as opposed to having a single decision derived from some other issue a majority of citizens favor.

Unless you're talking about doing away with any kind of voting but Communism doesn't exactly have a stellar track record.

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207. jszymb+zq1[view] [source] [discussion] 2025-12-04 04:31:04
>>safety+Ho1
> ...they're family owned

Well that's your problem there.

I do overall agree that Valve is only situationally the good guy here, but they do also have a sustainable approach to business and growth which I think helps this.

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208. guelo+Br1[view] [source] [discussion] 2025-12-04 04:44:19
>>lvass+ld1
fwiw, Hoppe has become a darling of the extremist authoritarian "alt-right" (curtis yarvin, etc) but has been rejected by more mainstrean thinkers including most libertarian factions.
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209. whatsh+Mr1[view] [source] [discussion] 2025-12-04 04:47:10
>>safety+Ho1
Companies doing things for the common good because they feel threatened by competiton is the whole idea behind Capitalism.
replies(1): >>palata+UI1
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210. xethos+ls1[view] [source] [discussion] 2025-12-04 04:54:19
>>safety+Ho1
> The real reason Valve are being the "good guys" at the moment

Yep. Valve is seen as virtuous because Microsoft is greedy and the default Windows 11 install is generally viewed as a tire-fire of an OS

Are they doing good things for Linux? Absolutely. As a long-time Linux user I am over the moon that we are where we are. But the general populaton only gives a shit because Microsoft is abusive.

replies(1): >>palata+OI1
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211. 5d4140+Vs1[view] [source] [discussion] 2025-12-04 05:00:44
>>enedil+va1
Steam makes installing windows games easy. With GoG i would need to setup wine myself.
replies(1): >>M95D+6U1
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212. twoodf+Nt1[view] [source] [discussion] 2025-12-04 05:12:58
>>faidit+Ad1
“Just”? As if there aren’t pension funds and 401(k)s and IRAs serving >100 million Americans via investment in public companies?

“Open for the elite” how?

replies(2): >>taplan+xM1 >>sfn42+F42
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213. philip+uu1[view] [source] [discussion] 2025-12-04 05:22:09
>>safety+Ho1
>The real reason Valve are being the "good guys" at the moment

Ok, but this “at the moment” has lasted at least since 2011. Basically my whole adult life Valve gas been a pretty great company delivering value and not being annoying.

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214. jack12+ov1[view] [source] [discussion] 2025-12-04 05:30:55
>>KaiMag+u8
Calling Half-Life 2D somehow feels right and wrong at the same time but I get what you mean.
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215. dlesli+Ev1[view] [source] [discussion] 2025-12-04 05:34:09
>>sershe+2H
There is no lock-in. It is normal to have accounts on multiple storefronts, and have multiple storefronts installed on your gaming PC; one can access multiple digital libraries on the same PC!

Steam wins because it provides a superior product for the end-user, not because of lock-in. Games purchased through Steam can be vetted with user reviews, supported with user-created guides and steam input configurations, streamed across devices, shared with family members, and even modded; all within the Steam experience.

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216. bravoe+hw1[view] [source] [discussion] 2025-12-04 05:42:32
>>emilec+4p1
How much is a vote worth in dollars? Because there would be a market for those votes, not just a spot market for dollars or internal market using vacation days, it would be reflected in salary and benefits and company policy etc.
replies(1): >>echoan+s52
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217. wilg+xw1[view] [source] [discussion] 2025-12-04 05:46:33
>>bfg_9k+wa1
I didn't say that?
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218. breppp+Fw1[view] [source] [discussion] 2025-12-04 05:47:39
>>faidit+Ad1
Not sure what does that mean. Americans poor and wealthy are in the top 10% of the world wealthiest and own a huge part of the world stock value accordingly.

That's simply capitalism, money is spread unevenly across everyone, that does not make everyone an elite

replies(1): >>taplan+PM1
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219. dboreh+sx1[view] [source] [discussion] 2025-12-04 05:57:38
>>Invisi+Q71
It's a common pattern. If you're in their service area compare both the food served by, and the employment practices of In-n-out Burger (private) vs McDonald's (public).
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220. rmunn+Mx1[view] [source] [discussion] 2025-12-04 06:01:35
>>faidit+Ad1
Could you link to how that measurement was taken? Because I very much want to know whether it counts things like mutual funds, or whether it only measures direct ownership of stocks. E.g. I have a bunch (though not all) of my retirement savings in an index fund that owns partial shares of the top 500 US companies (as listed by Standard & Poor's). So depending on how that S&P 500 fund is measured in those statistics, I either own shares in the top 500 companies, or I'm counted as not owning any shares. The latter would produce a very misleading statistic, because I am very much not the only person who invests in the stock market via mutual funds.

So a link would be much appreciated, in order to judge the quality of the info. As it is, I'm skeptical that the info is accurate, precisely because mutual funds are so wildly popular among the middle-class people I know (none of whom are in the top 10%, though most of them would likely be in the top 50%).

replies(1): >>jampek+eS1
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221. goosej+5y1[view] [source] [discussion] 2025-12-04 06:04:20
>>Tulliu+4b1
> usually don't take the same heat for the business model that Valve does for loot boxes, even though they're actually worse on paper.

This is a weird claim. TCG/CCG is far worse than Valve's loot boxes. It's not even close. MTG Arena is huge btw, it's not a footnote.

replies(1): >>lsafer+sp2
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222. aydyn+ky1[view] [source] [discussion] 2025-12-04 06:07:11
>>ethbr1+Hl1
I don't see a problem with the first, if they want to outsource HL3 go ahead. Consumers can decide if they want to buy it when it releases, that's just normal economics.

As for the 2nd, that's sort of what Epic does, yet Valve's store revenue is 10x Epic. So if enacting these anti-consumer practices were actually more profitable, why is Epic doing so shit? Not even in terms of absolute numbers but in terms of growth, Epic store isn't growing at all. Epic can't hit even a fraction of Steam's numbers despite giving away hundreds of games.

Developing open source emulation is essential to their success - no developer would build and verify for Steam OS and Proton if it were closed source and only available on a single device (lol). Steam being very pro-consumer is what makes them successful.

replies(2): >>happym+VF1 >>vjk800+Ce2
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223. Xixi+Hz1[view] [source] [discussion] 2025-12-04 06:22:54
>>xbmcus+Xu
There's a little known alternative: Steward-ownership [1]. It's the kind of structure used by Novo Nordisk, Bosch or Patagonia.

LLM summary: "Steward-ownership is a model where a company’s control stays with long-term stewards (founders, employees, or a mission-aligned foundation) while profits are limited and the company cannot be sold for private gain. The goal is to protect the mission permanently."

The key, if I understand properly, is that these company cannot be sold (not even by the founders), so there is no "shareholder value" per se to maximize. It is also probably not a good way for founders to maximize their net worth, which is probably why it's not more popular...

[1] https://en.wikipedia.org/wiki/Steward-ownership

replies(3): >>nikanj+AB1 >>panick+jF1 >>pipode+qX4
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224. Qwerti+Rz1[view] [source] [discussion] 2025-12-04 06:24:51
>>Mobius+L31
Costco is public, according to wikipedia.
replies(1): >>Mobius+tV1
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225. Qwerti+aA1[view] [source] [discussion] 2025-12-04 06:27:51
>>wqaatw+441
They're the #1 most profitable per employee. There are plenty of companies more profitable than Valve, but they have more employees. Valve could hire more employees.
replies(1): >>wqaatw+BH1
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226. Qwerti+CA1[view] [source] [discussion] 2025-12-04 06:32:37
>>intern+6I
That doesn't mean they should be reliable speculation vehicles. AFAIK Valve hasn't interfered with the gifting of digital items, only sales.
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227. nikanj+AB1[view] [source] [discussion] 2025-12-04 06:42:50
>>Xixi+Hz1
This model, unfortunately, often leads to a "well, we might as well spend the extra profits on executive benefits"-issue. Whenever you have money without oversight, you always face a moral hazard.

If the company makes a profit and there aren't shareholders there to keep the stewards in check, excesses can and do develop.

replies(4): >>franga+iC1 >>Xixi+PD1 >>bux93+6X1 >>graeme+Ra6
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228. franga+iC1[view] [source] [discussion] 2025-12-04 06:50:38
>>nikanj+AB1
I get the first point, but having shareholders doesn't solve that in any way. Shareholders would just give themselves payouts instead of letting the execs take everything as bonuses. And unlike the execs, whose bonuses could be limited by charter and who could be chosen on the basis of trust, shareholders are "whoever has the most money to throw around", so there's no mechanism to align them with company values.

So it's not perfect, but it sure as hell beats having shareholders.

replies(1): >>xp84+YQ1
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229. Xixi+PD1[view] [source] [discussion] 2025-12-04 07:05:42
>>nikanj+AB1
Steward-ownership is a philosophy more than an actual structure, my understanding is that each such company is in practice structured somewhat differently.

This article explains roughly how Patagonia is structured: https://medium.com/@purpose_network/the-patagonia-structure-...

For Patagonia a trust owns 100% of the voting rights, while a charity collects 100% of the dividends. I don't doubt that there are ways the structure could be subverted, but it's a far cry from "money without oversight".

Do you have examples of Steward-owned companies that ended up with "well, we might as well spend the extra profits on executive benefits"-issues?

(I personally think Steam should go in that direction, otherwise I'm afraid enshittification is unavoidable once Gabe Newell is no longer at the helm)

replies(1): >>dahaun+072
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230. int_19+ZD1[view] [source] [discussion] 2025-12-04 07:06:39
>>safety+Ho1
It's not that being private guarantees that the company will behave well. But it does make it possible.
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231. andy_p+1E1[view] [source] [discussion] 2025-12-04 07:07:15
>>levoca+h6
This is because it’s still majority owned by the original founder(s).
replies(2): >>romano+uH1 >>niek_p+2R1
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232. int_19+RE1[view] [source] [discussion] 2025-12-04 07:19:18
>>the_af+vh1
They are also surprisingly effective because they often show things that I might actually buy (especially when it's on sale, which is precisely when they show ads for it).
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233. panick+jF1[view] [source] [discussion] 2025-12-04 07:23:47
>>Xixi+Hz1
One of the issues with founders is that they get really into one specific idea and sink the company, rather then to switch strategy.
replies(1): >>idiots+zj2
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234. happym+VF1[view] [source] [discussion] 2025-12-04 07:30:34
>>aydyn+ky1
> So if enacting these anti-consumer practices were actually more profitable, why is Epic doing so shit?

Because it is "common wisdom" even if the wisdom is short sighted and doesn't always amount to increased profits.

See Netflix removing the ability to cast, because fuck you. How much of the current growth is borne out of that crackdown on people using all their profiles they pay for?

There currently isn't a "good guy" so they can keep turning those screws and force some extra growth. Being anti-consumer would be beneficial for Valve because they are currently the only good guys.

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235. romano+uH1[view] [source] [discussion] 2025-12-04 07:48:03
>>andy_p+1E1
It's kind of scary that in a way future of gaming is in the hands of one man (who is getting old btw).

When Gabe is gone I cringe thinking MS will do everything in their power to buy Valve and turn it to complete shit couple years later.

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236. wqaatw+BH1[view] [source] [discussion] 2025-12-04 07:48:49
>>Qwerti+aA1
Yes, I meat profit margin which is what public investors care about (in addition to growth).

And IIRC Valve and EA had almost exactly the same revenue figures last year, yet EA had 10x more employees.

On paper it would seem extremely appealing to public investors.

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237. sheeps+1I1[view] [source] [discussion] 2025-12-04 07:52:51
>>lallys+QM
The only play I see here is a legitimate Valve console to take on XBOX and Sony. Plus Arm on a Steam Deck would improve the battery life considerably (assuming they are able to integrate with some powerful GPU solution).
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238. anilak+2I1[view] [source] [discussion] 2025-12-04 07:53:07
>>Tulliu+l7
When you're skimming 30 % off worldwide PC game purchases you can afford to do that.
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239. thesni+nI1[view] [source] [discussion] 2025-12-04 07:56:35
>>cromka+iU
lsw :)
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240. thesni+KI1[view] [source] [discussion] 2025-12-04 07:59:20
>>Tulliu+mb1
indeed. and the fact that it can be resold at will makes it much worse as you just created an gambling ecosystem
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241. palata+OI1[view] [source] [discussion] 2025-12-04 07:59:54
>>xethos+ls1
> But the general populaton only gives a shit because Microsoft is abusive.

I hear that for every major Windows release. And after 6 months everybody is fine with it.

replies(1): >>ahartm+dS1
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242. palata+UI1[view] [source] [discussion] 2025-12-04 08:00:45
>>whatsh+Mr1
Except when Capitalism has favoured monopolies for decades and is actually closer to Feodalism.
replies(2): >>z3t4+5O1 >>safety+RZ1
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243. palata+8J1[view] [source] [discussion] 2025-12-04 08:02:17
>>iknows+je1
> Just unsure about the timing

Right after we get nuclear fusion and a million people on Mars.

replies(1): >>iknows+t06
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244. palata+hJ1[view] [source] [discussion] 2025-12-04 08:04:19
>>komali+of1
> And they make oodles of money.

I see it the other way round: they can do all that because they print money.

Not that it's necessarily a bad thing: maybe they stay relevant because they are doing that.

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245. nottor+nJ1[view] [source] [discussion] 2025-12-04 08:04:41
>>groby_+xZ
But does he have a plan for when he retires?

Is it good enough or should we be monitoring his health and hoard torrents of our steam collection just in case?

replies(1): >>Macha+G42
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246. preiss+HK1[view] [source] [discussion] 2025-12-04 08:19:01
>>sershe+uF
> Can you actually download these games like one can with GOG?

To download and update Steam games you obviously need Steam, but once DRM free games are downloaded you can keep playing them without Steam.

Heck, we even shared some drm-free games someone bought in my friends-group over a personal torrent among us, so we could play coop with each other to test the game out before we bought it ourselves.

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247. chongl+cL1[view] [source] [discussion] 2025-12-04 08:22:54
>>emilec+4p1
A law like this just means getting full time employment becomes that much more difficult and the vast majority of people working for a company will be non-voting contractors without benefits. The existing employees would even vote for changes that make full time hiring more difficult in order to avoid diluting their own votes.
replies(1): >>emilec+Vj2
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248. taplan+xM1[view] [source] [discussion] 2025-12-04 08:38:58
>>twoodf+Nt1
:)

You still don’t have a say and the investor is also the customer. How is it democracy or keeping companies to being good for society.

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249. taplan+PM1[view] [source] [discussion] 2025-12-04 08:41:24
>>breppp+Fw1
So it’s more like the top 0.001% who have the voting majority in this wonderful democratic system we all have our life savings dumped into.

What was your attempted point? Or did you not understand the issue that was brought up?

replies(1): >>throwa+122
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250. boxed+YM1[view] [source] [discussion] 2025-12-04 08:42:25
>>YmiYug+wF
> The highly addictive gambling mechanics in their games

Are you confusing apps sold on Steam with games made by Valve?

replies(1): >>YmiYug+dQ5
251. wengo3+wN1[view] [source] 2025-12-04 08:46:44
>>adverb+(OP)
maybe instead of HL3 they will deliver linux on the desktop for the masses.

because that's the foreseeable trajectory at this point

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252. z3t4+5O1[view] [source] [discussion] 2025-12-04 08:51:43
>>palata+UI1
Monopolies need to be restricted by regulations. In micro economics there is a term marginal cost, and economy of scale. In the software as a service era, the cost of serving one extra customer is minimal, so it make economic sense for such companies to grow infinitely. This is why our current system do not work. As the best strategy is to become as big as possible and capture the entire market.
253. vjk800+kO1[view] [source] 2025-12-04 08:53:50
>>adverb+(OP)
Valve is sort of like modern Bell Labs for software. It has almost-monopoly on PC game sales, which results in massive profits. Then it uses part of these profits for public good on projects that are at best tangentially related to their actual business.
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254. bloqs+6P1[view] [source] [discussion] 2025-12-04 08:59:48
>>komali+of1
this is widely known (been discussed on here many times) that the employee handbook was marketing apparatus and doesnt reflect how the business actually works day to day, and never did
replies(1): >>komali+bW1
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255. bluesc+kP1[view] [source] [discussion] 2025-12-04 09:01:15
>>levoca+h6
It's an interesting case study. They're essentially another 'App Store middleman' raking in a huge 30% cut for selling games digitally. But they do enough really good stuff to keep both gamers and developers generally very happy.
replies(2): >>js8+k82 >>jeroen+Ig2
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256. tpxl+GQ1[view] [source] [discussion] 2025-12-04 09:12:04
>>abtinf+6Q
The steam store used to burn CPU on Windows until at least up to 2017 (on fresh install it would a strong PC stutter on startup). It tries to kill your DNS resolver on linux when downloading games (~20 requests/sec when) which actually decreases your download speed by a bunch. This bug has been documented in 2014, and was still present last time I had to debug this a year or two ago.
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257. xp84+YQ1[view] [source] [discussion] 2025-12-04 09:15:25
>>franga+iC1
> Shareholders would just give themselves payouts

Precisely, in the form of the #1 trend of public companies, stock buybacks! I've seen aggressive buybacks take a company with a ton of money in the bank and a profitable business and drive it right to Chapter 7 bankruptcy in just a few short years.

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258. niek_p+2R1[view] [source] [discussion] 2025-12-04 09:15:55
>>andy_p+1E1
This really makes me wonder if publicly traded companies are just a bad idea.
replies(1): >>breakb+fp6
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259. ahartm+dS1[view] [source] [discussion] 2025-12-04 09:25:13
>>palata+OI1
It seems different this time. Windows is worse and Linux is better than at previous defenestration opportunities.
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260. jampek+eS1[view] [source] [discussion] 2025-12-04 09:25:17
>>rmunn+Mx1
These figures seem to include ownership of mutual funds.

https://fred.stlouisfed.org/series/WFRBST01122

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261. ahartm+sT1[view] [source] [discussion] 2025-12-04 09:35:32
>>johnny+v51
Valve has had all the triggers and opportunities to change for the worse and it didn't. Short of Gabe Newell not controlling it anymore, I don't see what would ruin it now.
replies(2): >>johnny+uZ1 >>accoun+o72
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262. M95D+6U1[view] [source] [discussion] 2025-12-04 09:40:29
>>5d4140+Vs1
^ The essence of why we're doomed.
replies(1): >>LinXit+B02
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263. stavro+PU1[view] [source] [discussion] 2025-12-04 09:47:18
>>andoan+q81
Hmm, that hasn't been my experience, basically 100% of the games I've tried have worked. Maybe it's because I don't play AAA titles.
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264. Lutger+fV1[view] [source] [discussion] 2025-12-04 09:51:39
>>energy+T51
Why not give them credit for that? There is no moral rule that to be virtuous, it has to be self-sacrificial. If you narrow a commendable course of action to some sort of ascetic vision of martyrdom and self-punishment, then yes everybody and everything is evil.

So they may pivot to closed source when the circumstances will benefit it, or they may actually not do that. They have no shareholders that force them to squeeze the bottom line. The perceived benefits may just be slight and their culture will push them to stay the course on the long term, where other companies will do the reverse. Maybe if their survival is at stake, but wouldn't anyone faced with existential danger do anything to stay alive, including the worst imaginable?

Within certain commercial boundaries that keeps the business profitable, companies can and do make all sorts of decisions based on values and visions that are more than just economical, especially companies not beholden to shareholders that only care about short-term profits. Even the economical decisions aren't purely rational and often done from some kind of cultural bias.

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265. Mobius+tV1[view] [source] [discussion] 2025-12-04 09:53:37
>>Qwerti+Rz1
That is a good point. I wonder how they have managed not to succumb to the pressure to squeeze their users more.
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266. komali+bW1[view] [source] [discussion] 2025-12-04 09:59:17
>>bloqs+6P1
Really? It aligns with what I've been watching employees say in various interviews, such as the recent half life anniversary series of interviews. Would love to read more if you could point me in the right direction.
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267. bux93+6X1[view] [source] [discussion] 2025-12-04 10:07:31
>>nikanj+AB1
It's not as if public companies don't overspend on executive compensation. I think one CEO recently asked for a trillion dollar compensation package?
replies(1): >>simonh+992
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268. johnny+uZ1[view] [source] [discussion] 2025-12-04 10:29:27
>>ahartm+sT1
You can argue they did, depending on what you value. If you loved valve as a premier developer discovering unique experiences and narratives, thars been gone for 14 years now. If you valued not having your software locked down to middlemen or preferred physical media, Valved killed those off in the PC market. If you are a dev and wanted to set your own prices, Valve is current under litigation for price parties.

Its not all sunshine and windows.

>Short of Gabe Newell not controlling it anymore, I

In the same way Bill Gates did not force you to use Internet Explorer, yes. Both are free applications with alternatives. Let's not forget our history.

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269. safety+RZ1[view] [source] [discussion] 2025-12-04 10:34:19
>>palata+UI1
There is a bit of a debate about what to call the American economic system these days, but I think we should all agree it's not a capitalist one. It's not one that Adam Smith would look at, approve, and say oh yeah baby that's exactly what I was writing about in Wealth of Nations.

It looks a lot closer to the economic policies of the most successful fascist regimes - the best term for modern American economics might be "democratic fascist." There is a facade of a market economy, but there's heavy intervention to privilege not just domestic businesses, but a specific set of big ones that have close ties to the ruling party. This is not much different from how Hitler and Mussolini approached economic policy. Basically have your system revolve around private ownership, pretend to have a market economy but actually make very centralized decisions and execute them through a small number of private oligarchs you're buddies with. The uniquely American flavor is that there are two parties which do this instead of one (but three would be unimaginable), and you can choose which pack of bandits you signal loyalty to without being executed.

replies(2): >>simonh+Kb2 >>palata+2f2
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270. LinXit+r02[view] [source] [discussion] 2025-12-04 10:39:45
>>Tulliu+mb1
Most people do have an issue with it, because every game that's replaced loot boxes with discrete cosmetics purchases has to then massively increase the price of them. For 20 bucks in Overwatch 1, you got (afaik) 10 loot boxes which all had 4 random items. In Overwatch 2 20 bucks barely gets you single good skin.

It's very much a grass is greener type of situation in my experience, having been part of communities of both types of games.

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271. LinXit+B02[view] [source] [discussion] 2025-12-04 10:41:16
>>M95D+6U1
Because Steam gives customers useful features that are good? GoG should also directly support Linux.
replies(2): >>M95D+g32 >>M95D+t32
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272. quitit+O02[view] [source] [discussion] 2025-12-04 10:42:39
>>ghurta+1Z
While AI is an example, it's an extreme one - the uniqueness here is that the AI companies have very large spend commitments that exceed expected cash generation, even under presumption of no faults and very strong revenue assumptions because infrastructure costs outpace revenue by a significant margin.(1)

This differs quite a bit from a typical venture-backed or boot-strapped entity, which has a realistic pathway to profitability.

https://www.analyticsinsight.net/news/hsbc-warns-openai-coul...

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273. throwa+122[view] [source] [discussion] 2025-12-04 10:54:29
>>taplan+PM1
Is that a bad thing? Why would I want someone who can't even manage their own money to manage my life savings? If anything I'd expect a company where the decisions are in the hands of 99% John Smiths and 1% Warren Buffets to be even more short sighted, *especially* when it comes to splurging on dividends.
274. ManlyB+g22[view] [source] 2025-12-04 10:57:20
>>adverb+(OP)
>The HL3 memes don't even seem fair to use anymore.

It's absolutely fair to mock them for not releasing these games and keeping radio silence all these years. They managed to dethrone Duke Nukem Forever.

There were multiple times in which the internet was hyped for Episode 3 and where it would make sense to release even a basic game like they've did with Episodes 1&2 just to wrap things up. I'm sure plenty of people that make up various explanations to why that happened but the end result is that Valve has chosen to disappoint the fans who have been waiting for the conclusion to the story. It's not like doing that would prevent them from releasing an another new entry in the series that uses revolutionary new technology or whatever.

replies(1): >>uniq7+e32
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275. LtWorf+j22[view] [source] [discussion] 2025-12-04 10:57:43
>>johnny+C41
You are forced to have a phone and there's only 2 bad choices.
replies(1): >>johnny+832
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276. ManlyB+u22[view] [source] [discussion] 2025-12-04 10:59:09
>>jonny_+y1
These rumors come from Tyler McVicker who regularly gets things wrong and makes stuff up in order to get clicks on youtube. I have no idea why anyone still takes him seriously in 2025.
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277. johnny+832[view] [source] [discussion] 2025-12-04 11:05:01
>>LtWorf+j22
Technically 3. Not much different from the Desktop situation. Just replace Microsoft with Google because Microsoft had the grace to bow out early.

Similar to desktop, I choose the middle ground between true freedom and walled garden. At least you Can de-googlefy 95% of Android. More than you can de-microsoft Windows.

replies(1): >>LtWorf+Rh2
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278. uniq7+e32[view] [source] [discussion] 2025-12-04 11:05:24
>>ManlyB+g22
I prefer not to have HL3 rather than a half-baked one, or a very short episode.

They have only one chance of publishing HL3, and I hope put in it the same love and care they put in 1 and 2.

I'd be very disappointed if they just released it just for the sake of releasing it.

replies(2): >>ManlyB+y42 >>paulry+Ix3
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279. M95D+g32[view] [source] [discussion] 2025-12-04 11:05:55
>>LinXit+B02
> GoG should also directly support Linux.

GOG is an online shop. It shouldn't support anything but browsers, bank cards and download managers.

replies(1): >>monero+mY7
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280. M95D+t32[view] [source] [discussion] 2025-12-04 11:08:23
>>LinXit+B02
> Because Steam gives customers useful features that are good?

No, because users are lazy enough to not support the better option.

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281. ManlyB+y42[view] [source] [discussion] 2025-12-04 11:19:15
>>uniq7+e32
They could publish Episode 3 and then publish Half-Life 3 afterwards. I never understood why people keep insisting they can release only one game. It's not like they don't have average or mediocre titles in the series anyway (Blue Shift and Episode 1 are examples of this).
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282. sfn42+F42[view] [source] [discussion] 2025-12-04 11:20:23
>>twoodf+Nt1
Have you considered the possibility that 401ks and pension funds etc are included in those numbers?

Open for the elite in the way that everyone else don't have enough money to matter.

The richest people are so much richer than everyone else that there's no comparison. You could grab a million average people off the street and all of you combined probably wouldn't be richer than Jeff Bezos. Think about that. This one guy is wealthier than a million other people combined, literally wealthier than an entire small country or large city, and he's not alone. There's more of them.

Those guys rule the world, everyone else are passengers.

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283. Macha+G42[view] [source] [discussion] 2025-12-04 11:20:26
>>nottor+nJ1
This is the problem of governance by “the good king”, and no, there isn’t a clear succession plan, so things will probably get worse in a post-gaben world
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284. echoan+s52[view] [source] [discussion] 2025-12-04 11:26:51
>>bravoe+hw1
Couldn’t you just make the voting anonymous to make sure that buying votes isn’t possible? Why wouldn’t I just take your money and still vote however I like?
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285. dahaun+072[view] [source] [discussion] 2025-12-04 11:37:01
>>Xixi+PD1
Huh, fascinating. The Patagonia structure is actually strikingly similar to the Bosch model - non-profit owning the shares, but no voting rights, trust having voting rights but no shares - just taking it to the logical 100% conclusion without the residual influence of the Bosch family (having retained a few percent in both).

The model has worked well for many decades for a 100 billion$ revenue company like Bosch, good to see others taking a cue from them.

(Also goes to show that even constructs like these are not safe from corporate fuckups - see the emissions scandal...)

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286. accoun+o72[view] [source] [discussion] 2025-12-04 11:40:29
>>ahartm+sT1
> Short of Gabe Newell not controlling it anymore

That's only a matter of time, and probably not a very long time.

replies(1): >>ahartm+gN2
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287. accoun+N72[view] [source] [discussion] 2025-12-04 11:43:20
>>LtWorf+8T
Depends on the game - some are not available anywhere else.
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288. js8+k82[view] [source] [discussion] 2025-12-04 11:47:49
>>bluesc+kP1
People are mostly perfectly happy with authoritarianism as long as their lives are improving.
replies(1): >>jama21+8f3
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289. accoun+U82[view] [source] [discussion] 2025-12-04 11:52:02
>>the_af+vh1
No, that's not an excuse because Steam is also a launcher to play your games. If the store was completely separate then sure it would be OK to promote games being sold in the store there.
replies(1): >>the_af+zB2
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290. simonh+992[view] [source] [discussion] 2025-12-04 11:53:46
>>bux93+6X1
I'll make you a deal. You agree to give me a trillion dollars, but only if I make you 8 trillion dollars.

I don't think he'll deliver and I think it's based on fantasy economics, he's been really losing it recently, but as a deal it's not entirely irrational if he could make it happen.

replies(1): >>wat100+iC2
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291. accoun+V92[view] [source] [discussion] 2025-12-04 11:57:58
>>Telane+hV
This is extremely shortsighted.
replies(1): >>Telane+of2
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292. accoun+oa2[view] [source] [discussion] 2025-12-04 12:00:51
>>socalg+Ys
> Apple does have an exploitive business model. Take 30% from every business that's not them.

Exactly, and the same goes for Steam.

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293. accoun+La2[view] [source] [discussion] 2025-12-04 12:03:59
>>Telane+8W
That kind of logic is exactly how morals get eroded and all bad practices get excused with "it's just business".
replies(1): >>Telane+te2
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294. kryoge+cb2[view] [source] [discussion] 2025-12-04 12:06:30
>>Tulliu+l7
> gambling/loot box [...] legit ethical concerns

I've never understood this argument. Dopaminergic and attention pathways/systems are under full assault from every angle, and parents give their 6 year olds phones, and people take a moral stance against... loot boxes?

Thats like taking a moral stance against flavors in alcohol. I kinda think youre missing the point.

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295. simonh+Kb2[view] [source] [discussion] 2025-12-04 12:10:24
>>safety+RZ1
On the spectrum of authoritarian oligarchy of the type you describe, from 0 (liberal democracy with well regulated free market capitalism) to 100 (totalitarian oligarchy), where would you put: The USA; The average EU country; Russia.
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296. noirsc+Wb2[view] [source] [discussion] 2025-12-04 12:10:58
>>kasey_+J11
It's not impossible to run a publicly owned company in the US that isn't insanely hostile towards it's customers or employees... it's just really damn difficult because of bad legal precedent.

Dodge v. Ford is basically the source of all these headaches; the Dodge Brothers owned shares in Ford. Ford refused to pay the dividends he had to pay to the Dodge Brothers, suspecting that they'd use the dividends to start their own car company (he wasn't wrong about that part). The Dodge Brothers sued Ford, upon which Fords defense for not paying out dividends was "I'm investing it in my employees" (an obvious lie, it was very blatantly about not wanting to pay out). The judge sided with the Dodge Brothers and the legal opinion included a remark that the primary purpose of a director is to produce profit to the shareholders.

That's basically become US business doctrine ever since, being twisted into the job of the director being to maximize profits to the shareholders. It's slightly bunk doctrine as far as I know; the actual precedent would mostly translate to "the shareholders can fire the directors if they think they don't do a good job" (since it can be argued that as long as any solid justification exists, producing profit for the shareholders can be assumed[0]; Dodge v. Ford was largely Ford refusing to follow his contracts with money that Dodge knew Ford had in the bank), but nobody in the upper areas of management wants to risk facing lawsuits from shareholders arguing that they made decisions that go against shareholder supremacy[1]. And so, the threats of legal consequences morph into the worst form of corporate ghoulishness that's so pervasive across every publicly traded company in the US. It's why short-term decision making dominates long-term planning for pretty much every public company.

[0]: This is called the "business judgement rule", where courts will broadly defer the judgement on if a business is ran competently or not to the executives of that business.

[1]: Tragically, just because it's bunk legal theory, doesn't change that the potential and disastrous consequences of lawsuits in the US are a very real thing.

replies(1): >>kasey_+gn2
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297. accoun+Rc2[view] [source] [discussion] 2025-12-04 12:18:11
>>hamdin+B9
That doesn't mean he isn't still making the important decisions.
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298. Telane+te2[view] [source] [discussion] 2025-12-04 12:31:10
>>accoun+La2
Blame the bosses for wanting DRM rather than Valve for making it a default. Blame lawmakers for not regulating DRM out of existence. Valve's playing the game while still being the most consumer friendly option on most fronts, and a solid second place in everything else. Credit where credit's due.

If Steam didn't have nominal DRM, I'd imagine they wouldn't have been able to grow to the point they're at now, and we'd instead have many stores each with their own exclusives, but most of them have worse terms than Steam. That world is worse than the one we have now.

And if you really care, there's always GOG, or the skull and crossbones.

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299. vjk800+Ce2[view] [source] [discussion] 2025-12-04 12:32:10
>>aydyn+ky1
> So if enacting these anti-consumer practices were actually more profitable, why is Epic doing so shit?

Because there's a huge network effect in play here and Valve was first in the market.

replies(1): >>aydyn+QX2
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300. palata+2f2[view] [source] [discussion] 2025-12-04 12:35:00
>>safety+RZ1
Very insightful, thanks for that comment!

I find it interesting that this "feature" of the US (having those big monopolies) is often mentioned as a "weakness" of e.g. Europe, where companies cannot get as big (I guess partly due to regulations).

And in turn, when US companies "lose" against, say, Chinese companies, they will say it's because they get help from their authoritarian system (through the government). Which is a bit ironic given that the US monopolies do exactly that to the rest of the western world, right?

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301. Telane+of2[view] [source] [discussion] 2025-12-04 12:38:18
>>accoun+V92
I fail to see why? It was pretty short sighted of developers to build Linux verions of their games back when they did, since most either perform poorly today, or just crash on more modern versions. I don't expect those games to get fixed any time soon. Far from it, I expect Linux versions to degrade as more and more of their dependencies change and Linux changes over time. I don't expect the situation to be different for native Linux ges made today.

Wine meanwhile works perfectly with 80+% of games, and those 20% that don't are all newer stuff or stuff that's never going to get a Linux version short of the Linux desktop actually getting of the ground.

replies(1): >>pjmlp+HE6
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302. jeroen+Ig2[view] [source] [discussion] 2025-12-04 12:47:22
>>bluesc+kP1
The difference between Valve and the other app stores with an actual user base (i.e. not Microsoft's Windows Store) is that PC gaming isn't tied to a single app store.

To be fair, neither is Android, but Steam actually gets real competition from GOG. The Amazon App Store was never really popular and the Epic Store doesn't seem to contain anything interesting if you're not playing one or two popular Epic games. Small projects can use itch.io. Large companies build their own launchers.

With the Steam Deck and now the upcoming new Steam hardware, that may change, depending on how hard Valve makes it to integrate with Steam's UI. Right now, Heroic works fine, from desktop mode, but if a company like GOG would like to actually take part in SteamOS, they'd need some kind of integration capability.

So far, nobody but Valve seems to have even considered supporting Steam and Linux' market share is small enough that it barely affects the gaming market, but if their Steam Machine explodes in popularity and they make mistakes, they can end up on many people's bad side just as well.

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303. LtWorf+Rh2[view] [source] [discussion] 2025-12-04 12:55:26
>>johnny+832
3?
replies(1): >>monero+VY7
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304. Glemkl+Sh2[view] [source] [discussion] 2025-12-04 12:55:27
>>bee_ri+Xo
You complelty ignore the foxcon problem?

Google makes money with ads and at least takes this serious.

Apple just exploits.

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305. idiots+zj2[view] [source] [discussion] 2025-12-04 13:06:49
>>panick+jF1
As opposed to shareholders, who ravenously seek to maximize short term profits and sink the company.
replies(1): >>arcfou+7p2
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306. emilec+Vj2[view] [source] [discussion] 2025-12-04 13:08:56
>>chongl+cL1
It would obviously need to be accompanied with rigorous enforcement of employee classification. I know there would be a bunch of possible ways to game this, so there are a lot of other rules we'd need to add but I didn't want to make my comment too long.

Also, I wouldn't necessarily make a distinction between the full-time employees vs the part-time ones.

replies(1): >>chongl+h43
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307. talide+xk2[view] [source] [discussion] 2025-12-04 13:11:53
>>Invisi+Q71
You can at least in part blame Milton Friedman for this mess. His reframing of ficudiary duty as profit maximisation in his "shareholder theory" has done a tremendous amount of damage. The wariness of people when it comes to public companies is a direct consequence of this.
308. Gormo+Rk2[view] [source] 2025-12-04 13:14:31
>>adverb+(OP)
> Everything valve doing for linux is making such a huge impact.

Some of it is counter-productive though. Proton made WINE commercially viable, and in doing so, disincentivized native Linux builds of games to the point that some studios that had been releasing games natively for Linux have stopped doing so, since the Windows version now plays well enough under Linux.

replies(1): >>dmos62+6m2
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309. Gormo+sl2[view] [source] [discussion] 2025-12-04 13:19:39
>>nish__+Qj1
Well, considering that it doesn't seem to be an accurate statement, it shouldn't be so amazing that people don't "get" it.

By far, the largest shareholders in most publicly-traded firms are "institutional investors", but those are themselves in turn usually acting as middlemen managing mutual funds, most of which consist of ordinary folks' 401(k) plans and pensions.

replies(1): >>nish__+Eu2
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310. dmos62+6m2[view] [source] [discussion] 2025-12-04 13:23:51
>>Gormo+Rk2
So it became more straightforward to release games on Linux? Sounds like a positive. Or, is the gripe about distinction of released for vs playable on?
replies(1): >>Gormo+Ko2
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311. kasey_+gn2[view] [source] [discussion] 2025-12-04 13:31:47
>>noirsc+Wb2
It is not broadly believed in corporate governance circles that there is a legal requirement to maximize shareholder value. Nor will you find court judgements that require it.

If anything Milton Friedman is more responsible for this idea that shareholder maximizing is the corporate goal. That is an efficient market argument though not a legal one and he framed it long after the dodge suit. He needed to frame that argument because so many firms were _not_ doing that.

But just because a Chicago school economist says something about governance doesn’t mean it’s broadly applicable in the same way an Austrian economists opinions about inflation aren’t iron rules about monetary policy.

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312. Gormo+Ko2[view] [source] [discussion] 2025-12-04 13:42:17
>>dmos62+6m2
> So it became more straightforward to release games on Linux? Sounds like a positive.

No, not really. Many of the common game engines already support Linux out of the box. Unity, for example, already makes building for Linux basically equivalent to building for Windows or Mac. Proton has disincentivized building for Linux even in cases where doing so is already as straightforward and low-effort as could be.

> Or, is the gripe about distinction of released for vs playable on?

Yes. Most of these games were already playable on Linux under Wine, even if it took a bit more effort on the part of the user to get things up and running. The rise in Linux usage started motivating native Linux ports for a few years, and there's a large library of native Linux games out there. But Proton has been removing the incentives to build native Linux ports by making that Windows compatibility "just work".

The result is now that there are more games where Linux compatibility still running on top of an emulation layer -- but one that's a bit less straightforward for users to configure directly as they would with Wine -- and a bit less performant than they might otherwise be.

It also means that Linux compatibility for these games is more closely coupled to the Steam ecosystem. Whereas a game with a native Linux build might distribute that build through Steam, GOG, Humble, itch.io, etc., now the non-Steam platforms have only Windows builds. Sure, these can usually still be played under Wine in the traditional fashion, but that represents a regression away from native Linux support.

replies(1): >>mitkeb+6s8
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313. arcfou+7p2[view] [source] [discussion] 2025-12-04 13:44:22
>>idiots+zj2
That's why there are no publicly-traded companies more than a decade or two old. Oh, wait...
replies(1): >>delect+Sz2
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314. lsafer+sp2[view] [source] [discussion] 2025-12-04 13:47:33
>>goosej+5y1
Their point was that WotC doesn't get the same flak that Value does when MtG is worse, by far, than cosmetic loot boxes.
replies(1): >>goosej+6H3
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315. Gormo+Ep2[view] [source] [discussion] 2025-12-04 13:48:26
>>tomber+ao
A "company" is just an organizational model employed by people to pursue the intentions that those people have. It goes without saying that large endeavors involving many people will have a mixture of good and bad intentions.

Opposing all organized endeavors simply because they have the potential to pursue bad intentions essentially resolves to being against anything anyone is ever doing, which is more than a little bit pointless.

replies(1): >>tomber+9D2
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316. pepper+Ts2[view] [source] [discussion] 2025-12-04 14:08:56
>>positr+Z91
Uber actually has a service that's worth paying for. I can't say I feel the same about most AI slop factories.
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317. nish__+Eu2[view] [source] [discussion] 2025-12-04 14:19:13
>>Gormo+sl2
What? "Doesn't seem to be an accurate statement"? What part? Those numbers are actually conservative. According to Yahoo Finance[0], it's actually 93% of the stock market is owned by the wealthiest 10% of American households. And the bottom 50% of Americans own ~1%. You "seem" to be mistaken and you're talking out of your ass.

[0] https://finance.yahoo.com/news/wealthiest-10-americans-own-9...

replies(1): >>Gormo+AA2
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318. delect+Sz2[view] [source] [discussion] 2025-12-04 14:48:27
>>arcfou+7p2
The comment you replied to was just pointing out that, like how a founder-held company can get stuck pursuing the founder's obsession, a stock market held company can also single-mindedly pursue quarterly gains to the detriment of long-term health.

There are old companies in either model.

replies(1): >>arcfou+H94
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319. Gormo+AA2[view] [source] [discussion] 2025-12-04 14:52:39
>>nish__+Eu2
The article you're citing doesn't link to its sources, but seems to be talking about direct stock ownership by households, and not explicitly stating how it's accounting for investment funds.
replies(1): >>nish__+Yo3
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320. the_af+zB2[view] [source] [discussion] 2025-12-04 14:57:07
>>accoun+U82
You can easily disable the pop-up ads.
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321. wat100+iC2[view] [source] [discussion] 2025-12-04 15:01:09
>>simonh+992
The thing is, the compensation is only based on it happening, not on him making it happen. “I make you 8 trillion dollars” rests on a strong assumption that it all comes from the CEO.

This particular CEO is on the more influential end of the spectrum, but I think executives generally get too much credit for outcomes. If this does happen, it won’t just be because of the CEO, but also because of ~100,000 other employees. Their contribution might be smaller, but comparing compensation, I don’t think it’s proportionally smaller.

replies(1): >>simonh+Ta5
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322. tomber+9D2[view] [source] [discussion] 2025-12-04 15:05:26
>>Gormo+Ep2
I didn’t say you would oppose all organized endeavors. I said we shouldn’t worship companies.
replies(1): >>Gormo+XF2
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323. Gormo+XF2[view] [source] [discussion] 2025-12-04 15:20:45
>>tomber+9D2
Well, no one is literally worshiping companies, so I interpreted this as a hyperbolic way of saying that people shouldn't express approval for activities done by companies.

But companies themselves are just organizational paradigms used by people to pursue human intentions, and the reason you offered as to why we shouldn't "worship companies" was based on the possibility of people acting on bad intentions within those organizational paradigms.

But the possibility of people acting on bad intentions is present in all contexts of human activity, regardless of what organizational paradigm people are using to coordinate their activities.

So if "worship" resolves to "express approval for", and "companies" resolves to "organized human activity", based on a failure modality that's always present in all cases, then you are actually saying that people should not express approval for organized human activity.

replies(1): >>tomber+0L3
324. matheu+hL2[view] [source] 2025-12-04 15:52:18
>>adverb+(OP)
It's because Valve is privately owned. No shareholder value to maximize.
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325. matheu+fN2[view] [source] [discussion] 2025-12-04 16:03:09
>>squigz+f81
Advertising in general is absolutely abusive. I like to think of advertising as mind rape: it forcibly inserts brands and trademarks into your mind while you're trying to read or watch something.

On the other hand, I don't classify what Steam is doing as advertising. When I open the Steam store, it's because I want to see the games it has on sale. It's not advertising, it's the exact information I asked for. It would have been advertising had it kept spamming me with game deals while I'm watching a film or something.

replies(1): >>Sophir+ha9
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326. ahartm+gN2[view] [source] [discussion] 2025-12-04 16:03:09
>>accoun+o72
Sure, Valve may turn bad after Gaben. It is also possible that he thought of something for the long term that will prevent enshittification. Some companies have managed.
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327. WorldM+9V2[view] [source] [discussion] 2025-12-04 16:38:43
>>enedil+va1
GOG has a strong anti-DRM stance, but unfortunately not all of the games GOG sells are truly DRM-free if you consider things like online services and online service requirements and live patching/live service. Often considered the worst offender is Sony published games with some of the worst root kit anti-cheat installs still bundled in the GOG edition, with mandatory online "data collection" for the game to run, even for single player games.

GOG will still give you an offline capable installer file for that game, and hasn't entirely compromised its values on that aspect of DRM-free, but the game won't boot up offline and/or without agreeing to the data collection terms and installing the rootkit.

I like GOG and the criticisms here are only because I'd love to see GOG do better, but I also know GOG alone can't fight "the cloud" and even single player games from major publishers having "required" online services. It's a DRM of a different sort (and remains a long term archival issue, because few of the companies like Sony will ever unlock the game or open source the service at the end of the games' commercial lives and would seem to prefer to just leave those games unplayable).

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328. aydyn+QX2[view] [source] [discussion] 2025-12-04 16:53:06
>>vjk800+Ce2
That doesnt explain their surge in growth only in recent years, its not like gaming is new. No, its all the new features they are offering and goodwill they have engendered.
replies(1): >>ethbr1+xB3
329. Reptil+JZ2[view] [source] 2025-12-04 17:00:24
>>adverb+(OP)
>The HL3 memes don't even seem fair to use anymore.

And people have forgotten that they existed. I mean it is 18 years since the orange box.

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330. flamin+d23[view] [source] [discussion] 2025-12-04 17:11:25
>>Invisi+Q71
My understanding of the contemporary argument against publicly traded companies, though I'm not completely convinced of them personally, are that the fiduciary obligations inevitably drive those bad behaviors, and/or that shareholders often demand short term returns at the expense of long term value.

As far as "fixing" the problem, I think it would be important to expand voters' influence over the company in addition to voting changes like you described. I don't know how to make it feasible, but IMO voters should be able to influence or directly decide much lower level business decisions than they currently do

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331. chongl+h43[view] [source] [discussion] 2025-12-04 17:21:03
>>emilec+Vj2
I think you’ll find that won’t actually work in practice. Many contract workers are not independent freelancers but actually employees of a different company who contracts the work out as a whole.

For example, a courier company like UPS employs all of its workers but the packages it delivers are for other companies who contract with UPS to do the work. If you force all businesses to employ their own couriers then UPS can’t even exist as a company and small businesses that depend on courier services would simply be unable to function at all.

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332. Barrin+A43[view] [source] [discussion] 2025-12-04 17:22:39
>>Invisi+Q71
>and the company should be able to be externally steered via regular elections in a manner that benefits the public and not just its founders.

Why would anyone believe that this means an organization is well run, or to everyone's benefit? Here in Germany we're notoriously unfriendly to public companies, most of the (well functioning) Mittelstand is private and family owned. And I pray to god it stays that way because I'd rather trust a company whose leaders have their family name and reputation staked on it for the next three generations than I do the amorphous blob called "the public". As Kierkegaard said, in the crowd nobody is responsible.

If you want to see what happens under public ownership visit a public bathroom. I don't want anything externally steered by nobody in particular, I want something steered by a handful of people with names and addresses.

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333. kilna+T93[view] [source] [discussion] 2025-12-04 17:45:22
>>tomrod+wk1
Sure, but very modestly due to scale, not core institutional morals. Go to your average small business with 10 or so people and ask the staff how they are treated and paid, and you'll get an answer not much different than the level of employee satisfaction for Fortune 500 companies. Look a their customer reviews... are small restaurants for instance an order of magnitude different that megacorp chains? In an economy with regulatory capture and highly unequal distribution of wealth, the wealthy set the tone across the board.
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334. jama21+8f3[view] [source] [discussion] 2025-12-04 18:11:32
>>js8+k82
This doesn’t apply because valve doesn’t have a monopoly.
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335. jama21+Jf3[view] [source] [discussion] 2025-12-04 18:14:39
>>estima+aK
Not a fair comparison. I CHOSE to download and use steam when there are many alternatives. I enjoy their store page. Everything is consensual here.

They don’t force themselves onto your machines mate.

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336. nish__+Yo3[view] [source] [discussion] 2025-12-04 19:00:00
>>Gormo+AA2
I think it's accounting for indirect ownership as well. That would be very misleading and irresponsible reporting if it weren't.
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337. paulry+Ix3[view] [source] [discussion] 2025-12-04 19:45:31
>>uniq7+e32
They claim they will only release when the game has something innovative to offer.

But then why release Alyx as VR instead of HL3? What innovation did HL2 episodes 1 and 3 offer? Why are Valve releasing virtual card games today?

Half Life as a franchise is great. Gabe was right to start nearly from scratch on HL1 back in the day. But now, they've got everything they want so the hunger is gone.

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338. quitit+Yy3[view] [source] [discussion] 2025-12-04 19:50:35
>>johnny+g51
Yeah we also need to get out of the dichotomous thinking that companies are either all good or all bad.

Companies will do things that represent their interests, sometimes their goals align well with their customers, or the greater good, and sometimes they do unpopular things where they believe the profitability will outweigh the blowback.*

It's a lesson in not being too attached or needlessly loyal - our connection to a business is not a personal one.

*The Epic example is useful because their actions represent a steady pattern of deceptive conduct.

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339. ethbr1+xB3[view] [source] [discussion] 2025-12-04 20:00:48
>>aydyn+QX2
One of the characteristic of network effects is that you see growth, simply by virtue of being the first/biggest.
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340. goosej+6H3[view] [source] [discussion] 2025-12-04 20:25:10
>>lsafer+sp2
Yes, I'm calling that questionable. Says who? TCGs have entire formats designed in opposition to the high cost random booster shit. I think that's pretty good evidence that there's high negative sentiment.

Valve is simply larger and took legal heat for people misusing the API.

replies(1): >>Tulliu+f87
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341. tomber+0L3[view] [source] [discussion] 2025-12-04 20:43:15
>>Gormo+XF2
It’s fine to express approval for something a corporation does, but I think you are wrong when you say people don’t worship companies. The cult of Apple is very real.

I mostly meant “let’s look at this stuff with a healthy amount of cynicism”. This isn’t to say we can’t like the good things.

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342. arcfou+H94[view] [source] [discussion] 2025-12-04 22:52:22
>>delect+Sz2
It didn't say can. It stated it rather definitively, which I wanted to point out the absurdity of.
343. john01+os4[view] [source] 2025-12-05 00:48:26
>>adverb+(OP)
Their absurdly high 30% cut combined with having the only otherwise decent store with real network effect driven market share is a very real criticism
replies(1): >>mitkeb+Us8
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344. pipode+qX4[view] [source] [discussion] 2025-12-05 06:24:13
>>Xixi+Hz1
Plenty of countries have corporate laws that are less shareholder focussed than those of america. In the Netherlands for example boards are obligated to take into account broader sets of interest such as employee in their decisions and this is enforceable in court.
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345. simonh+Ta5[view] [source] [discussion] 2025-12-05 08:53:16
>>wat100+iC2
Speaking honestly as a foot soldier employee, I look around myself and I think you could swap out most of the people around me, including me, for most other people in our industry and the company would continue just fine. In fact that happens naturally over time anyway. The work we do is essential, but as individuals we are not essential. If I quit and move on, how many investors will reconsider their position in my company? Give me a break, and they would be right to not care.

It's about leverage. It's all about where you stand and how long your lever is. Musk stands at the top and he has a very long set of levers. He's also much more closely personally involved in engineering aspects of a company that most CEOs know little to nothing about. Sometimes that's good, sometimes it's bad, because his decisions have massively outsized effects because of this. Leverage.

If Musk makes good or bad decisions over the next few years, that matters much, much more than the decisions of anyone else at Tesla, especially because he hires and fires everyone else at Tesla. They're all only there, as individuals in particular, because of him anyway.

As it happens I think his decision making has deteriorated significantly recently, in some respects but not all. Also Tesla just doesn't have the magic special sauce SpaceX has had since they developed reusability. There's no special engineering insight in the Tesla architecture. Other vehicle manufacturers already caught up. That catch up is happening in space tech as well with BO's recent booster recovery, but SpaceX still has a very significant lead there, based on a truly revolutionary concept (which Musk championed personally) that they had exclusively for 10 years. Starship still doesn't work though, so we'll see.

replies(1): >>wat100+Xl7
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346. YmiYug+KP5[view] [source] [discussion] 2025-12-05 13:06:17
>>Nition+mm1
Thanks, but it's still pretty scummy how hidden that is. This could have just been a checkbox on the pop up.
replies(1): >>Nition+WI8
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347. YmiYug+dQ5[view] [source] [discussion] 2025-12-05 13:09:05
>>boxed+YM1
Maybe I'm not up to date. Are there no longer loot boxes in Counter Strike?
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348. YmiYug+pS5[view] [source] [discussion] 2025-12-05 13:22:08
>>abtinf+6Q
I measured an LCP or 3.5s + significant layout shift. The images are poorly optimized jpegs, instead of WEBP/AVIF. The start page takes a cool 6MB. A games page clocks in at around 12MB before the video starts loading including a whopping 4MB JS. None of the links appear to utilize preloading and it's and old school multi page app, so navigation takes a long time. I don't have a way to measure it, but subjectively it performs worse in the Steam client than in a browser.
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349. YmiYug+JS5[view] [source] [discussion] 2025-12-05 13:24:02
>>abtinf+LQ
Steam is also a launcher and when I use it as a launcher I don't want to see ads for the store and burying a setting to turn if off in the settings is not sufficient. At the very least let me turn it off on the pop up.
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350. iknows+t06[view] [source] [discussion] 2025-12-05 14:04:20
>>palata+8J1
Lol I can’t remember the last time I was driven by a human.
replies(1): >>palata+dN6
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351. graeme+Ra6[view] [source] [discussion] 2025-12-05 14:52:31
>>nikanj+AB1
Shareholders are not an effective check in most cases. They are with private companies where individual shareholders have a lot at stake - its their money that is being wasted.

If they can just easily sell the shares they will do that instead.

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352. breakb+4p6[view] [source] [discussion] 2025-12-05 15:54:01
>>torgin+GL
Not to mention, you still get to leverage all of the benefits of Steamworks.
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353. breakb+fp6[view] [source] [discussion] 2025-12-05 15:54:26
>>niek_p+2R1
FWIW Epic is also privately owned.
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354. pjmlp+hE6[view] [source] [discussion] 2025-12-05 16:54:53
>>Master+AS
Until Microsoft decides it is enough.
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355. pjmlp+HE6[view] [source] [discussion] 2025-12-05 16:56:18
>>Telane+of2
Because it relies on Microsoft's good will.
replies(1): >>Telane+ZR6
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356. palata+dN6[view] [source] [discussion] 2025-12-05 17:32:12
>>iknows+t06
That sounds like a pretty bad memory. Unless you're like 3 and learned to read/write pretty fast, I guess?
replies(1): >>iknows+ts7
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357. Telane+ZR6[view] [source] [discussion] 2025-12-05 17:53:46
>>pjmlp+HE6
Care to elaborate? Can Microsoft flip a switch tomorrow and make Wine or Proton non-viable or illegal? I can't see how that would happen.
replies(2): >>bigyab+VT6 >>pjmlp+vW6
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358. bigyab+VT6[view] [source] [discussion] 2025-12-05 18:02:24
>>Telane+ZR6
No, they cannot. It would require a huge DirectX API overhaul that would not propagate to hundreds of thousands of games that Proton supports.
replies(1): >>pjmlp+LW6
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359. pphysc+rW6[view] [source] [discussion] 2025-12-05 18:13:34
>>seaal+z5
Deadlock is an F2P live service game with a (very) Early Access release & development model.

Entirely different situation than bundling a finished HL3 + Steam Machine to achieve big sales.

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360. pjmlp+vW6[view] [source] [discussion] 2025-12-05 18:13:56
>>Telane+ZR6
They control the technologies, their direction, how a future DirectX 13 or Windows 12 might look like, and have all the legal system on their side.

Also Microsoft Games Studios owns enough studios to make an impact.

Also Proton means zero game studios have to care Steam OS exists, they target Windows, use Visual Studio, and Valve is the one that has to make the needful if they care.

The same studios might even be using game engines that support GNU/Linux, yet letting Valve do the work is much more appealing.

replies(1): >>Telane+i47
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361. pjmlp+LW6[view] [source] [discussion] 2025-12-05 18:15:51
>>bigyab+VT6
It is enough to propagate to whole game studios owned by Microsoft Game Studios to make a visible impact, or take those games out of Steam.
replies(1): >>Telane+757
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362. Telane+i47[view] [source] [discussion] 2025-12-05 18:48:28
>>pjmlp+vW6
Graphics APIs have trended to be lower level, running basically directly on the GPU. I doubt Microsoft will be able to convince game developers to go the other way just to get their fingers inbetween you and your game.

Microsoft has been absolute dogshit at releasing newer program APIs for developer to use. Wine doesn't support UWPs/appx just because there's no demand, since no-one uses the Windows Store. You expect that same Microsoft to get game devs to jump on their new DRM scheme?

Microsoft released even their darling Halo in 2020 and 2021, and have committed to release Halo: Campaign Evolved in 2026 on Steam. I can't think of any new titles under the Microsoft umbrella that hasn't also released in Steam. They've realised that battle is lost. They can change course, but that doesn't mean they'll get anything out of that.

Developers are already doing sanity checks and patches specific to SteamOS. That trend will continue if SteamOS or Linux gains ground. It doesn't matter that the foundation is Microsoft, because even if Microsoft goes bankrupt tomorrow, that foundation doesn't disappear, and even the most malicious Microsoft can't unmake reimplementations or translation layers of their APIs.

That same studio would prefer to make a stable Windows version than an unstable Linux version that might not even work in 5 years since it used some stupid dependency. ANd if they're sensible about it and do a sanity check with Proton, Valve doesn't even have to do any work for them outside of what's already been done.

replies(1): >>pjmlp+Ed7
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363. Telane+757[view] [source] [discussion] 2025-12-05 18:51:42
>>pjmlp+LW6
Ubisoft tried that with their newer games. It didn't work. I can't imagine it would work even if they took every single title of Steam that they could. All that would do is make those games not sell.
replies(1): >>pjmlp+Kd7
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364. strbea+i67[view] [source] [discussion] 2025-12-05 18:56:16
>>brain_+uq
I think that fits with how they think. HL3 has mythical status. We've already seen Valve devs make a major game in the HL universe and intentionally avoid "making HL3" due to this mythos. It takes a lot of confidence to say "Hey guys, I'm putting together the team to make Sistine Chapel 2."

(To be clear, I'm not saying it's a matter of ownership and personal brand. But someone needs to start the project and form a team around it. I don't think they're worried about personal brand, it's more an issue of reverence for the franchise.)

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365. Tulliu+f87[view] [source] [discussion] 2025-12-05 19:04:01
>>goosej+6H3
I'm saying based on sentiment I see as a gamer.

There's plenty of outrage about paid loot boxes and viewing them as terrible, terrible gambling that exploits consumers and ought to be regulated/banned. Not everyone agrees with this take, but it's still fairly widespread.

Now, you do see people pointing out that trading card games are basically still gambling -- and no one really disagrees with that -- you just don't see the same level of outrage about it. What you usually see is grudging acceptance, ala "what're ya gonna do, that's just how these card games are".

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366. pjmlp+Ed7[view] [source] [discussion] 2025-12-05 19:26:39
>>Telane+i47
Valve is the one making most of the work, devs target Windows, business as usual.

WinRT now runs on Win32 side as well, that is what new APIs like Windows ML, the abstraction used for all kinds of AI infrastructure now use, just as one example.

Microsoft Games Studio will do whatever they need to make shareholders happy, and if Steam gets in the way of XBox handhelds, maybe a change of heart will take place.

Who knows, Valve is the one that needs to worry, not Microsoft, they control the technology.

replies(1): >>Telane+sxa
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367. pjmlp+Kd7[view] [source] [discussion] 2025-12-05 19:27:20
>>Telane+757
Ubisoft doesn't own one of the top three games console, and the most sold desktop operating system in history.
replies(1): >>bigyab+eu7
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368. wat100+Xl7[view] [source] [discussion] 2025-12-05 20:08:43
>>simonh+Ta5
I can't help but notice you said you could swap out most of the people around you, not all. Yeah, some random salesperson is not contributing enormously to the company's growth and could be replaced without much difficulty. But that's not true of everybody. The CEO is not uniquely special in this regard.

I agree that the CEO is typically the most important in this respect, especially this particular CEO. I just think that giving him an additional 1/8th of the company's entire market cap growth, on top of the roughly 1/8th he already has, is highly disproportionate.

Clearly the shareholders disagree, and that's entirely their right. And I'm not surprised, CEOs are greatly overvalued in general.

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369. iknows+ts7[view] [source] [discussion] 2025-12-05 20:42:49
>>palata+dN6
profound insight
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370. bigyab+eu7[view] [source] [discussion] 2025-12-05 20:50:39
>>pjmlp+Kd7
Ubisoft made games people wanted to play. It's not a ton of leverage, but more than you can say for Microsoft studios.

What can Microsoft even threaten? No more Fallout 76 and Halo Infinite? Linux is banned from Bedrock Edition? They'll re-cancel the Perfect Dark reboot? Every punishment I try to imagine is like death-by-pillow-fighting.

replies(1): >>pjmlp+uD8
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371. monero+mY7[view] [source] [discussion] 2025-12-05 23:53:13
>>M95D+g32
The charitable interpretation here is that GOG should ship linux binaries, whether native or wine-wrapped installers.

This would be a perfectly reasonable ask despite GOG being a webshop that only supports browsers.

replies(1): >>M95D+tM8
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372. monero+VY7[view] [source] [discussion] 2025-12-05 23:57:45
>>LtWorf+Rh2
Samsung sells phones with their Tizen operating system.

Of course you could also buy one of the purism phones, jolla is apparently planning to ship phones too.

If you're willing to flash the phone, you can run postmarketos on loads of devices too.

I suspect the vast majority of people who are invested enough to want to avoid Android and iOS have the technical knowledge to install postmarketos.

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373. ceedan+V38[view] [source] [discussion] 2025-12-06 00:38:40
>>bigyab+DD
There are huge gambling cultures around skins. All kinds of theft and scamming. There is no "only issue". There are tons of issues
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374. mycall+nf8[view] [source] [discussion] 2025-12-06 02:33:09
>>stavro+FN
Windows is a stable ABI to write games with, so unlikely.
replies(1): >>stavro+Iq8
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375. stavro+Iq8[view] [source] [discussion] 2025-12-06 04:37:56
>>mycall+nf8
What's unstable about Linux's ABI?
replies(1): >>mycall+iEb
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376. mitkeb+6s8[view] [source] [discussion] 2025-12-06 04:53:24
>>Gormo+Ko2
A lot of Linux ports have serious issues, it's quite common to get better performance/fewer bugs by forcing a Linux native steam game to run the windows version through Proton instead.

Realistically a lot of devs aren't going to make Linux versions at all (or be able to spend time actually fixing issues with them) unless Linux users make up a bigger market share. Valve's efforts are helping to grow Linux market share, which is a necessary step before we can ever hope for most devs to focus on Linux compatibility.

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377. mitkeb+Us8[view] [source] [discussion] 2025-12-06 05:03:24
>>john01+os4
To be fair 30% is the standard.

As far as I know, all of the following stores take a 30% cut:

* Steam * GOG * Microsoft store * Xbox store * PlayStation store * Nintendo eShop * App store * Play store * Kindle store

There's also stuff like Audible where Amazon takes a 75% cut unless you agree to exclusively sell your audiobook through them. And there was a lawsuit over that because it turned out Audible was actually only paying authors a 15% cut, while keeping 85% of sales for themselves.

replies(1): >>john01+Cza
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378. pjmlp+uD8[view] [source] [discussion] 2025-12-06 08:04:16
>>bigyab+eu7
Pillow fights hurt as well, it is a matter of pillow mastery.

Microsoft studios can eventually only be available in non-Steam stores for example, like PS, XBox console and PC app store.

replies(1): >>Telane+uwa
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379. Nition+WI8[view] [source] [discussion] 2025-12-06 09:18:18
>>YmiYug+KP5
Yeah absolutely, I don't disagree.
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380. M95D+tM8[view] [source] [discussion] 2025-12-06 10:04:37
>>monero+mY7
Wine wrapped installers for ... which distro? They ship a shell script that extracts the linux game binaries to user's home dir. Works on all linuxes.

GOG ships what's available. If game devs never made any linux binaries, then there won't be any linux binaries. What? You expected GOG to make a linux port of the game?

Games with wine don't require any special installers. Just open the wine desktop and install the windows game from there, like any other windows program you use in Linux. If you think that's too hard, then get a PS/Xbox and see my original reply, the one with the "we're doomed".

BTW, you can set up your linux to directly execute Windows binaries using binfmt_misc, but that may also be too hard for some...

replies(1): >>monero+kQ8
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381. monero+kQ8[view] [source] [discussion] 2025-12-06 10:56:47
>>M95D+tM8
> Wine wrapped installers for ... which distro?

I don't see why that should matter. It's games, you'd practically have to ship your own libraries anyway.

>If game devs never made any linux binaries, then there won't be any linux binaries. What? You expected GOG to make a linux port of the game?

Personally I couldn't give less of a shit, I'm an adult and have better things to do than play videogames.

I certainly do think it's not an unreasonable wish, and it wouldn't even be particularly hard. If GOG wanted to, they could provide pre-configured wine-wrapped installers for games that just work.

I do not know whether or not this would make financial sense for them, but Valve seems to think so, and I suspect GOG could do with a few cheap European software engineers wrapping games for them. Hell, they could even cut costs further by just open-sourcing their wrappers and largely relying on user-submitted patches for maintenance.

>Games with wine don't require any special installers. Just open the wine desktop and install the windows game from there, like any other windows program you use in Linux.

If you'd ever used Wine you'd know how fiddly it is, there'd obviously be a lot of value in having someone else handle that fiddling for you.

> If you think that's too hard, then get a PS/Xbox and see my original reply, the one with the "we're doomed".

I don't know if GOG shares your poor attitude, but that certainly wouldn't be a good way to run a business. Try coming out of the basement every now and then.

The question for grown-ups with things to do in their lives is usually not whether or not something is too hard, but whether or not it is worth spending their time on. If I ever wanted to play a game, looking up some workaround for a wine-related crash is the last thing I'd want to spend my time on.

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382. Sophir+H29[view] [source] [discussion] 2025-12-06 13:13:45
>>levoca+h6
I feel like many other companies would have bought out the technology and then applied for patents to stop anybody else from developing similar things.

This is what you get when you go completely the opposite direction, and it's wonderful.

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383. Sophir+ha9[view] [source] [discussion] 2025-12-06 14:21:16
>>matheu+fN2
Just because most advertising is abusive doesn't mean that all of it is. The popups that Steam shows when you open it are definitely still advertising, as are the recommendations for other games and things like that.

Ironically, this is exactly the reason why most other ad networks go to such lengths to track you, because they think they want to show you ads you'd find relevant and thus worthwhile to click on.

Unfortunately, the way the ad networks go about doing this means that they're actually incentivising making money by any means necessary over actually showing relevant ads, so you get ads that are psychologically abusive, full-screen ads that pop up in the middle of a game, ad networks selling off the data they have on you, etc.

That is why I will permanently have an adblocker - since this is how things work now - but why I don't care nearly as strongly about the Steam ads.

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384. Telane+uwa[view] [source] [discussion] 2025-12-07 03:02:36
>>pjmlp+uD8
Even Sony is releasing their games on Steam since they finally figured out that releasing their games for the PC is a more profitable venture than having them be console exclusives. Good luck convincing Microsoft of doing the opposite. Sure, they can make their games Xbox or MS Store exclusives, but it would be an irrational decision even if their end-goal is nothing but profit, since exclusivity clearly will lose them more sales than they can earn back in not having Steam be a middleman.
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385. Telane+sxa[view] [source] [discussion] 2025-12-07 03:15:37
>>pjmlp+Ed7
> and if Steam gets in the way of XBox handhelds, maybe a change of heart will take place.

Nay a single consumer will see it that way, but rather see Xbox getting in the way of Steam. An Xbox handheld which you can't run your Steam games on will probably be about as much a failure as the Series S and X, or an equivalent successor, which I can't see any way for Microsoft to turn the tide with, and can't imagine Microsoft not knowing that.

> Who knows, Valve is the one that needs to worry, not Microsoft, they control the technology.

Game devs aren't going to follow Microsoft's every whim and desire, and Microsoft can't rugpull current technologies out from under neither Valve nor game devs.

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386. john01+Cza[view] [source] [discussion] 2025-12-07 03:46:53
>>mitkeb+Us8
The majority (Steam, Xbox, PlayStation, Nintento, App Store, Play Store, and Kindle Store) have a captive market of developers (with varying degrees of enforcement, from end users demanding it (Steam) to it being impossible to use anything else (App Store and the consoles)). This will absolutely put upward pressure on the cut that the market will bear.
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387. mycall+iEb[view] [source] [discussion] 2025-12-07 16:58:57
>>stavro+Iq8
It is stable too but why go through all the effort to port engines and libraries when you don't have to.
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