zlacker

Valve reveals it’s the architect behind a push to bring Windows games to Arm

submitted by evolve+(OP) on 2025-12-02 20:33:10 | 967 points 844 comments
[view article] [source] [go to bottom]

https://archive.is/AKhTr


NOTE: showing posts with links only show all posts
◧◩◪
3. jitl+gN2[view] [source] [discussion] 2025-12-03 17:20:40
>>rahimn+HL2
You’d run FEX with WINE/Proton, no windows needed. If you did use a VM, I’d think it would be a Linux VM. But, Linux VM on macOS could already use Apple’s Rosetta2 for x86_64-to-arm64 translation.

Speaking of which, maybe you could just run the games with Apple’s WINE “game porting toolkit” direct with Rosetta2. Worth a Google.

EDIT: indeed, you can already play x86 windows games on Mac using software written by Apple: https://gist.github.com/Frityet/448a945690bd7c8cff5fef49daae...

◧◩◪◨
12. jshear+CP2[view] [source] [discussion] 2025-12-03 17:30:16
>>jwitth+AO2
AIUI they intend to retire support for x86 macOS apps in a few years, but Rosetta will remain as a low-level component so that things like Crossover and Parallels can continue to work. Maybe not forever, but there's no immediate threat of it being EOL'ed.

> Rosetta was designed to make the transition to Apple silicon easier, and we plan to make it available for the next two major macOS releases – through macOS 27 – as a general-purpose tool for Intel apps to help developers complete the migration of their apps. Beyond this timeframe, we will keep a subset of Rosetta functionality aimed at supporting older unmaintained gaming titles, that rely on Intel-based frameworks.

https://www.macrumors.com/2025/06/10/apple-to-phase-out-rose...

◧◩
15. gianca+gQ2[view] [source] [discussion] 2025-12-03 17:32:56
>>jchw+UO2
> though not all developers elect to enable it.

Looking at you Rust.

Edit:

And the rest of you. If even Microsoft's Masterchief Collection supports it, I Don't understand why everyone else does not.

https://areweanticheatyet.com/

◧◩◪
50. roflco+cZ2[view] [source] [discussion] 2025-12-03 18:16:25
>>echelo+AV2
> RISC is China / Eastern

Imo this is a really strange characterization of RISC. I've never seen this before. I think you try to paint a misleading picture in bad faith, please consider this: - https://riscv.org/blog/how-nvidia-shipped-one-billion-risc-v... - https://tenstorrent.com/en/ip/risc-v-cpu - https://blog.westerndigital.com/risc-v-swerv-core-open-sourc... - https://www.sifive.com - ... - https://riscv.org/about/ -> "RISC-V International Association in Switzerland"

◧◩◪◨
59. echelo+x03[view] [source] [discussion] 2025-12-03 18:22:59
>>roflco+cZ2
Sure, but that's orthogonal to geopolitics and intelligence.

US policy makers are actively attacking RISC-V and dissuading its use.

China has an increasingly large upper hand in the RISC-V ecosystem and can use that to remove Western surveillance and replace it with their own.

https://itif.org/publications/2024/07/19/the-us-china-tech-c...

https://www.bunniestudios.com/blog/2023/regarding-proposed-u...

◧◩◪◨⬒
64. reacto+713[view] [source] [discussion] 2025-12-03 18:25:57
>>plufz+003
I mean it works by someone saying look for DotaCheat4.exe and it searches for it. That’s basically it. Also if your engine has the ability to be hooked into (ahem, gta) it will detect that a process has been attached. It may do some memory scanning if they implemented the allocator from the sdk. What I’m saying is, it’s a crap shoot out there whether the devs did or not. Executives use it as a blanket as to not get sued. “We have anti-cheat”. They can claim it was “circumvented” or whatever. They are all garbage. BattleEye, EasyAntiCheat, Vanguard. If you don’t know, here LL giving a run down.

https://m.youtube.com/watch?v=VtHlMTc8lR4&t=49s

84. bigwhe+w43[view] [source] 2025-12-03 18:41:51
>>evolve+(OP)
Any leads on when the next generation of Steam Deck will be released? Hoping it could be sometime in 2025, but suspect it will be more like 2026.

Over the holidays I was playing GTA: San Andreas on a Nintendo Switch. It's fun but so underpowered for a game released in 2004 (Yes, 21 years ago! Damn..). I'm really craving something more.

As a sidenote, it's really cool Valve allows installing SteamOS on any hardware. There are some alternative comparable form-factor devices:

* Lenovo Legion Go S

* Asus ROG Ally

But I have yet to see any of these in real life, so not sure how good or bad they really are.

Source: https://www.pcmag.com/picks/the-best-handheld-gaming-devices

◧◩◪
85. clhoda+D43[view] [source] [discussion] 2025-12-03 18:42:31
>>stetra+6Q2
Apple already made it, it's just that it targets developers rather than end users: https://developer.apple.com/games/game-porting-toolkit/
87. jaunty+Q43[view] [source] 2025-12-03 18:43:28
>>evolve+(OP)
I was also delighted to see Steam has an effort underway for Android on Linux, allegedly a fork of Waydroid, that they are working on. Tentatively delighted because it's unclear if this really will be open source, but hopefully! https://steamdb.info/app/3029110/info/ https://www.gamingonlinux.com/2025/12/valves-version-of-andr...

I don't need Android apps that often, but it would be neat for the options here to expand and improve. I want to say much as Proton has accelerated things, but man, I am pretty lost now tracking which projects Proton encompasses and the history of where Valve backed/helped these efforts.

I still really want to believe it's collaborative. That good work is going to flow upstream, to collaborated Valve + crowd spaces.

◧◩
94. garcia+M53[view] [source] [discussion] 2025-12-03 18:48:01
>>bigwhe+w43
It won't be for a while, since Valve is releasing the Steam Machine next year and has commented that they are waiting until they can build a Steam Deck successor that is significantly better than the original.[1] My guess is 2027.

1. https://www.theverge.com/2023/9/21/23884863/valve-steam-deck...

◧◩◪◨⬒⬓
107. bigyab+283[view] [source] [discussion] 2025-12-03 18:58:49
>>charci+S33
Not since Bloodborne, I haven't. And I've heard people can play that game on Steam Deck now, too: https://youtu.be/eDHiVsr-jfM

These days the only context I hear "Playstation exclusive" in comes from people trying to analyze how much money Sony lost developing Concord.

◧◩◪◨⬒
128. seaal+gb3[view] [source] [discussion] 2025-12-03 19:16:11
>>pphysc+R93
Doubt it, considering Deadlock still only has Windows builds a year into alpha.

https://steamdb.info/app/1422450/depots/

◧◩◪◨
134. jshear+Bb3[view] [source] [discussion] 2025-12-03 19:17:58
>>codefl+qb3
Valve recently said outright that they have no VR titles in development.

https://www.roadtovr.com/valve-no-first-party-vr-game-in-dev...

◧◩◪
145. ZeWaka+mc3[view] [source] [discussion] 2025-12-03 19:21:23
>>echelo+AV2
*RISC-V

ARM is a RISC: https://en.wikipedia.org/wiki/Reduced_instruction_set_comput...

◧◩◪◨
176. coldpi+Oh3[view] [source] [discussion] 2025-12-03 19:47:14
>>hamdin+bg3
Nah, nothing like that. We explored shipping Proton for macOS early on, but decided it wasn't where we wanted to spend our time, so we removed it[1] to focus on Linux. There's only so many hours in the day, and supporting two platforms is a lot more work than one.

[1] https://github.com/ValveSoftware/Proton/commit/a84120449d817...

◧◩◪◨⬒⬓
181. kbolin+zi3[view] [source] [discussion] 2025-12-03 19:51:05
>>koutei+883
Disclaimer: This is only an educated guess based upon public info. Also, it's impossible to make something truly unspoofable, but it isn't that hard to raise the bar for spoofing pretty high.

There are two additional concepts built upon the TPM and Secure Boot that matter here, known as Trusted Boot [1,2] and Remote Attestation [2].

Importantly, every TPM has an Endorsement Key (EK) built into it, which is really an asymmetric keypair, and the private key cannot be extracted through any normal means. The EK is accompanied by a certificate, which is signed by the hardware manufacturer and identifies the TPM model. The major manufacturers publish their certificate authorities [3].

So you can get the TPM to digitally sign a difficult-to-forge, time-stamped statement using its EK. Providing this statement along with the TPM's EK certificate on demand attests to a remote party that the system currently has a valid TPM and that the boot process wasn't tampered with.

Common spoofing techniques get defeated in various ways:

- Stale attestations will fail a simple timestamp check

- Forged attestations will have invalid signatures

- A fake TPM will not have a valid EK certificate, or its EK certificate will be self-signed, or its EK certificate will not have a widely recognized issuer

- Trusted Boot will generally expose the presence of obvious defeat mechanisms like virtualization and unsigned drivers

- DMA attacks can be thwarted by an IOMMU, the existence/lack of which can be exposed through Trusted Boot data as well

- If someone manages to extract an EK but shares it online, it will be obvious when it gets reused by multiple users

- If someone finds a vulnerability in a TPM model and shares it online, the model can be blacklisted

Even so, I can still think of an avenue of attack, which is to proxy RA requests to a different, uncompromised system's TPM. The tricky parts are figuring out how to intercept these requests on the compromised system, how to obtain them from the uncompromised system without running any suspicious software, and knowing what other details to spoof that might be obtained through other means but which would contradict the TPM's statement.

[1]: https://learn.microsoft.com/en-us/windows/security/operating...

[2]: https://docs.system-transparency.org/st-1.3.0/docs/selected-...

[3]: https://en.wikipedia.org/wiki/Trusted_Platform_Module#Endors...

◧◩
182. sershe+Hi3[view] [source] [discussion] 2025-12-03 19:51:23
>>adverb+H53
They are merely trying to commoditize their complement https://gwern.net/complement

Your games are still not owned by you, they are locked inside your Steam account (liable to be suspended at any time) and app (as I've learned when I couldn't play when their pretend-but-not-really-offline mode broke; I now block it at firewall level most of the time). That part will never become "community" oriented.

◧◩
190. craftk+bk3[view] [source] [discussion] 2025-12-03 19:58:25
>>adverb+H53
That is why I bought a steam deck: to financially support Valve's Linux efforts. I barely play games anymore but thanks to the Wine devs, CodeWeavers, and Valve, I no longer have to listen to the knuckle-draggers claiming that "Linux sucks because it can't play games". In fact, now it is the opposite: Linux is outperforming Windows[0].

[0] https://www.youtube.com/watch?v=CJXp3UYj50Q

◧◩◪◨
201. nialv7+6o3[view] [source] [discussion] 2025-12-03 20:14:26
>>Tulliu+2d3
Valve is estimated to make $16.2 billion from Steam alone in 2025 [0], and CS:GO loot boxes only netted them ~1bn in 2023 [1] (and CS:GO player count is only slightly higher now compared to 2023, so I expected the income number is similar).

Why don't they just take a 6% pay cut and make sure there is nothing to criticize them about :/

[0]: https://www.tomshardware.com/video-games/pc-gaming/valve-mak...

[1]: https://csgocasetracker.com/blog/2023-Year-Review

◧◩◪◨⬒⬓
212. jshear+Xr3[view] [source] [discussion] 2025-12-03 20:31:05
>>Kruton+Zj3
Did they? AFAICT what they actually said was not to expect a faster Steam Deck any time soon, which was true, because the OLED version had basically the same performance as the original and in the two years since they still haven't released anything faster.

https://www.theverge.com/2023/9/21/23884863/valve-steam-deck...

◧◩
249. Within+IB3[view] [source] [discussion] 2025-12-03 21:21:27
>>bigwhe+w43
MLID says 2028+: https://www.youtube.com/shorts/Srvv_Zd_k4c
◧◩◪◨
278. sershe+JM3[view] [source] [discussion] 2025-12-03 22:17:18
>>bee_ri+Eu3
Valve makes most of their money from Steam lock-in. Given these numbers and the pathetic state of all the alternative game stores, they are ONE company before Google, Apple, Amazon, etc. that richly deserves some antitrust enforcement

https://www.pcgamer.com/gaming-industry/valves-reported-prof...

Not to say they are not great for Linux gaming. But this should not be mistaken for some kind of idealistic position. Windows a threat, they need to commoditize OS for gaming. At heart they still make Amazon's attempts at monopoly look like a lemonade stand :)

◧◩◪
296. aeonik+bQ3[view] [source] [discussion] 2025-12-03 22:35:28
>>SpaceM+aO3
Gabe Newell: "I think Windows 8 is a catastrophe for everyone in the PC space."

2012: https://www.pcgamer.com/gabe-newell-i-think-windows-8-is-a-c...

◧◩◪◨
308. rinceb+8S3[view] [source] [discussion] 2025-12-03 22:46:21
>>ewzimm+f63
I would be surprised if they moved to ARM any time soon, because even if the CPUs can punch that hard, they're definitely not competing on the GPU front, from what I understand of the state of the art outside of Apple, so they're gonna wind up with a dGPU anyway if they did.

Maybe my knowledge is out of date, but I'd be kind of surprised if a Snapdragon can get anywhere near competing with even the existing Steam Deck on GPU performance. Looking at [1] for a ballpark number on Snapdragon GPU performance doesn't seem encouraging.

[1] - https://chipsandcheese.com/p/the-snapdragon-x-elites-adreno-...

◧◩◪◨⬒
320. mhast+7U3[view] [source] [discussion] 2025-12-03 22:57:15
>>bigyab+KP3
Jim Keller goes into some detail about what difference the ISA makes in general in this clip https://youtu.be/yTMRGERZrQE?si=u-dEXwxp0MWPQumy

Spoiler, it's not much because most of the actual execution time is spent in a handful of basic OPs.

Branch prediction is where the magic happens today.

◧◩◪
328. saghm+BV3[view] [source] [discussion] 2025-12-03 23:07:28
>>d3Xt3r+UC3
FWIW it's fairly straightforward to set up FSR4 with Proton-GE nowadays, assuming you're comfortable with editing one config file or manually specifying an env var for the game[1]. I'm not sure if using an alternate version of Proton would be considered "native" though, or if you mean for the default version of proton (or for Linux builds of games specifically), but setting it up is a fairly straightforward process even for people who might prefer not to use the terminal if you use something like ProtonUp to manage the installation for you. I imagine that the process for using a custom Proton isn't much different on Bazzite and CachyOS, although I'm not sure whether it would be something commonly done on CachyOS given that they have their own Proton distribution.

[1]: I don't think there's a way to link to it directly, but `PROTON_FSR4_UPGRADE=1` (or a specific different version if you'd like) is documented in the README in this table: https://github.com/GloriousEggroll/proton-ge-custom#modifica...

◧◩◪◨⬒⬓
342. tomber+YW3[view] [source] [discussion] 2025-12-03 23:16:13
>>intern+aT3
GOG has managed to do pretty well in their own way. Nowhere near as popular as Steam, obviously, but they hold their own, and they've managed to do it without DRM. Humble Bundle has also managed to do something as well (though admittedly that's largely through selling Steam keys).

I feel like this is a Normalcy bias though [1]. Valve hasn't abused their status yet, and maybe they never will, but all it takes is a change in management for that to come to an end. Even if there's no competition to squelch, they still might just decide they want more money and engage in rent-seeking behavior.

For example (and to be clear I am just making this up and it's not based on anything), suppose Valve were to start charging a yearly "hosting fee", where you now have to pay $50 a year to cover the cost of hosting your games, and if you don't pay this hosting fee you lose access to all your games. I have like 800 games on Steam, I've spent thousands of dollars on them throughout the years, I don't want to lose them, so I'd probably complain about it and take out my credit card and just pay it.

Stuff like this has already happened with other companies (like the Unity licensing fee fiasco a couple years ago).

I'm not saying that it will happen, but at this point Steam has so much of the market and so many people have their entire game collections on there that I don't think we should discount the possibility that it could happen.

[1] https://en.wikipedia.org/wiki/Normalcy_bias

◧◩◪◨⬒
349. passwo+DX3[view] [source] [discussion] 2025-12-03 23:21:37
>>Schema+2O3
CodeWeavers sells app support: https://www.codeweavers.com/crossover
◧◩◪◨⬒⬓
377. quitit+Q14[view] [source] [discussion] 2025-12-03 23:50:06
>>johnny+mW3
Attributing it to private company behaviour really minimises what Valve chooses to do. Per your counter example: Epic Games has been having a very public meltdown this week regarding Steam's inclusion of Gen-AI labelling - here we have two private companies, with two very different priorities.

It's also worth reminding ourselves that Epic settled with the FTC for over half a billion dollars for tricking kids into making unwanted purchases in Fortnite.(1) Epic also stonewalled parents' attempts at obtaining refunds, going so far as to delete Fortnite accounts in retaliation for those who arranged charge backs.

Furthermore the FTC's evidence included internal communications showing that Epic deliberately schemed and implemented these dark patterns specifically to achieve the fraudulent result, even testing different approaches to optimise it.

https://www.ftc.gov/news-events/news/press-releases/2022/12/...

◧◩◪◨⬒⬓
392. ThatPl+m44[view] [source] [discussion] 2025-12-04 00:07:45
>>strbea+FJ3
There's well analyzed video of a pro player streaming who got temporarily banned for something like this. It might not even have been pre-fire, but post-fire at a different enemy retreating at the same position

https://youtu.be/SFyVRdRcilQ

◧◩◪◨⬒⬓
450. andoan+7e4[view] [source] [discussion] 2025-12-04 01:29:44
>>stavro+w14
https://www.protondb.com/dashboard

Of the top 1000 games it seems 77% are playable. 40% of it needing "some tinkering" but I dont know what that means

◧◩◪
454. stevef+ef4[view] [source] [discussion] 2025-12-04 01:40:23
>>LelouB+494
As a former cheat developer, I think it is impossible since it is digging into some specific stuff of Windows. For example, some anti-cheat uses PsSetCreateThreadNotifyRoutine and PsSetCreateThreadNotifyRoutine to strip process handle permission, and those thing can't be well emulated, there is simply nothing in the Linux kernel nor in the Wine server to facilitate those yet. What about having a database of games and anticheat that does that, and what if the anticheat also have a whitelist for some apps to "inject" itself into the game process? Those are also needed to be handled and dealt with.

Plus, there are some really simple side channel exploits that your whitelisted app have vulns that you can grab a full-access handle to your anticheat protected game, rendering those kernel level protection useless, despite it also means external cheat and not full blown internal cheat, since interal cheat carrys way more risk, but also way more rewardings, such as fine-level game modification, or even that some 0days are found on the game network stack so maybe there is a buffer overflow or double-free, making sending malicious payload to other players and doing RCEs possible. (It is still possible to do internal cheat injection from external cheat, using techniques such as manual mapping/reflective DLL injecction, that effectively replicates PE loading mechanism, and then you hijack some execution routine at some point to call your injected-allocated code, either through creating a new thread, hijacking existing thread context, APC callback hijack or even exception vector register hijacking, and in general, hijack any kinds of control flow, but anticheat software actively look for those "illegal" stuff in memory and triggers red flag and bans you immediately)

From what I've seen over the years, the biggest problem for anticheat in Linux is that there is too much liberty and freedom, but the anticheat/antivirus is an antithesis to liberty and freedom. This is because anticheat wants to use strong protection mechanism borrowed from antivirus technique to provide a fair gaming experience, at the cost of lowering framerates and increasing processing power, and sometimes BSOD.

And I know it is very cliche at this point, but I always love to quote Benjamin Franklin: "Those who would give up essential liberty to purchase a little temporary safety, deserve neither liberty nor safety". I therefore only keep Windows to play games lately, and switched to a new laptop, installed CachyOS on it, and transfered all my development stuff over to the laptop. You can basically say I have my main PC at home as a more "free" xbox.

Speaking of xbox, they have even more strict control over the games, that one of the anticheat technique, HVCI (hypervisor-protected code integrity) or VBS, is straight out of the tech from xbox, that it uses Hyper-V to isolate game process and main OS, making xbox impossible to jailbreak. In Windows it prevents some degree of DMA attack by leveragng IOMMU and encrypting the memory content beforehand to makd sure it is not visible to external devices over the PCIe bus.

That said, in other words, it is ultimately all about the tradeoff between freedom and control.

A similar concept, trusted computing: https://en.wikipedia.org/wiki/Trusted_Computing

480. petter+Yi4[view] [source] 2025-12-04 02:16:21
>>evolve+(OP)
For an understanding of what Valve are doing, here is a 1 hour talk by Gabe Newell (CEO):

Gabe Newell: On Productivity, Economics, Political Institutions, and the Future of Corporations https://www.youtube.com/watch?v=Td_PGkfIdIQ

TL;DR:

* The most skilled workers are the most undervalued

* Make products to serve the customer

* Management is a skill, not a career path

* The only people they consider themselves to be unable to compete with are their customers, so enabling the customer to produce better content in their ecosystem is the most efficient way of producing things.

484. komali+ok4[view] [source] 2025-12-04 02:27:44
>>evolve+(OP)
> and that’s when the Fex compatibility layer was started, because we knew there was close to a decade of work needed before it would be robust enough people could rely on it for their libraries.

In a recent Linus Tech Tips video, Linus Torvalds (original Linus) was asked, "if you could go back in time and start the Linux project from scratch, what would you do differently?" He had two answers, one was "nothing," and the other was "if I knew how much work this was going to take, I never would have started this project."

It makes me wonder, is there some kind of blissful ignorance required to kick off a project that will take you years to see through? How many times have I self limited myself, stopped myself from starting something, because I put on my lead hat and did some estimations and thought eh, not worth it?

https://www.youtube.com/watch?v=mfv0V1SxbNA

◧◩◪◨⬒⬓
487. komali+5l4[view] [source] [discussion] 2025-12-04 02:32:50
>>johnny+mW3
Valve's employee handbook: https://assets.sbnation.com/assets/1074301/Valve_Handbook_Lo...

They seem to have a high ownership, consensus driven organizational structure. The only time I'm aware the consensus model was violated was when Gabe overruled a veto to ship Steam with half life 2.

It's very interesting to me because it seems to operate similarly to a lot of anarchist shit I've been involved in, but at a highly effective level. And they make oodles of money.

◧◩◪◨⬒⬓⬔⧯
491. sophro+6m4[view] [source] [discussion] 2025-12-04 02:43:01
>>charci+yb4
Yeah. Also, software written for a wide gamut of hardware configs, even those under the same CPU ISA, will always be slower than software written for a unique hardware stack and only shipped for that hardware. Does it follow that all software should be written for specific hardware? I think not, because the performance overhead you take on allows saving on massive economic costs. It just isn't realistic to use development resources in that way. Even if devs are better at making ports for their games than fex, that takes precious time and money away from making the game, adding features, polishing, etc. It is much more realistic and sensible to focus on the comparative advantage than the absolute advantage [1].

[1] https://www.econlib.org/library/Topics/Details/comparativead...

◧◩
500. nialv7+hp4[view] [source] [discussion] 2025-12-04 03:13:56
>>whatev+Xi4
No, the supreme court has settled it [0], there's no basis for a lawsuit.

[0]: https://en.wikipedia.org/wiki/Google_LLC_v._Oracle_America,_....

◧◩◪◨⬒
548. Xixi+oF4[view] [source] [discussion] 2025-12-04 06:22:54
>>xbmcus+EA3
There's a little known alternative: Steward-ownership [1]. It's the kind of structure used by Novo Nordisk, Bosch or Patagonia.

LLM summary: "Steward-ownership is a model where a company’s control stays with long-term stewards (founders, employees, or a mission-aligned foundation) while profits are limited and the company cannot be sold for private gain. The goal is to protect the mission permanently."

The key, if I understand properly, is that these company cannot be sold (not even by the founders), so there is no "shareholder value" per se to maximize. It is also probably not a good way for founders to maximize their net worth, which is probably why it's not more popular...

[1] https://en.wikipedia.org/wiki/Steward-ownership

◧◩◪◨⬒⬓⬔
556. Xixi+wJ4[view] [source] [discussion] 2025-12-04 07:05:42
>>nikanj+hH4
Steward-ownership is a philosophy more than an actual structure, my understanding is that each such company is in practice structured somewhat differently.

This article explains roughly how Patagonia is structured: https://medium.com/@purpose_network/the-patagonia-structure-...

For Patagonia a trust owns 100% of the voting rights, while a charity collects 100% of the dividends. I don't doubt that there are ways the structure could be subverted, but it's a far cry from "money without oversight".

Do you have examples of Steward-owned companies that ended up with "well, we might as well spend the extra profits on executive benefits"-issues?

(I personally think Steam should go in that direction, otherwise I'm afraid enshittification is unavoidable once Gabe Newell is no longer at the helm)

◧◩◪
561. firean+sL4[view] [source] [discussion] 2025-12-04 07:28:26
>>6SixTy+Z63
LunarG is working on first party Vulkan driver for MacOS https://www.lunarg.com/lunarg-achieves-vulkan-1-3-conformanc.... My understanding is performance is worse than MoltenVK at this point, but it's getting there.
◧◩◪◨⬒⬓⬔
587. fulafe+vR4[view] [source] [discussion] 2025-12-04 08:29:41
>>fulafe+nQ4
Eg this review of the AZ210 phone from 2012 seems to think the battery life was good: https://www.trustedreviews.com/reviews/orange-san-diego

"Battery life during our test period seemed to be pretty good and perhaps slightly better than many dual-core Android phone’s we’ve tested."

◧◩◪◨⬒⬓⬔⧯
613. jampek+VX4[view] [source] [discussion] 2025-12-04 09:25:17
>>rmunn+tD4
These figures seem to include ownership of mutual funds.

https://fred.stlouisfed.org/series/WFRBST01122

◧◩
624. breve+505[view] [source] [discussion] 2025-12-04 09:42:34
>>cedws+6X3
> Wayland is a mess that apps still don't support and doesn't work with NVIDIA GPUs

KDE supports Wayland: https://blogs.kde.org/2025/11/26/going-all-in-on-a-wayland-f...

Nvidia has had Wayland support for a while. Here are their latest beta drivers. The first item of the release notes is about Wayland: https://www.nvidia.com/en-us/drivers/details/258750/

◧◩
626. sushib+u05[view] [source] [discussion] 2025-12-04 09:46:43
>>apertu+SX4
You are absolutely correct. Valve's linux push was driven by developments in the windows platform, specifically around the release of windows 8. Microsoft was pushing a windows store similar to Apple's app store, and Valve was unequivocally stating that they were worried Microsoft would basically lock down the platform and only allow software sales through their own store, destroying their steam business. Gabe said it plainly himself (https://www.bbc.com/news/technology-18996377):

> Mr Newell, who worked for Microsoft for 13 years on Windows, said his company had embraced the open-source software Linux as a "hedging strategy" designed to offset some of the damage Windows 8 was likely to do.

> "There's a strong temptation to close the platform," he said, "because they look at what they can accomplish when they limit the competitors' access to the platform, and they say, 'That's really exciting.'"

> This is seen by commentators, external to be a reference to the inclusion of a Windows Store in the Microsoft operating system.

Having an open platform is good for consumers, but Valve is primarily looking out for themselves here. Gabe realized that windows could take Apple's IOS route (i.e. https://blog.codinghorror.com/serving-at-the-pleasure-of-the...) and lock down their OS, and everything he's done since has been an effort to protect his company against that existential threat.

◧◩◪◨⬒⬓⬔
656. quitit+v65[view] [source] [discussion] 2025-12-04 10:42:39
>>ghurta+I44
While AI is an example, it's an extreme one - the uniqueness here is that the AI companies have very large spend commitments that exceed expected cash generation, even under presumption of no faults and very strong revenue assumptions because infrastructure costs outpace revenue by a significant margin.(1)

This differs quite a bit from a typical venture-backed or boot-strapped entity, which has a realistic pathway to profitability.

https://www.analyticsinsight.net/news/hsbc-warns-openai-coul...

◧◩◪◨⬒⬓⬔
701. stalfi+mk5[view] [source] [discussion] 2025-12-04 12:32:27
>>enneff+XA3
To me the "web of trust" element frankly seems like the only viable solution. And in fact, its almost here already: https://playsafeid.com/

I predict that hacker news in particular will dislike using facial recognition technology to allow for permanent ban-hammers, but frankly this neatly solves 95% of the problem in a simple, intuitive way. Frankly, the approach has the capacity to revitalize entire genres, and theres lots of cool stuff you could potentially implement when you can guarantee that one account = one person.

◧◩◪◨⬒⬓⬔⧯▣
731. nish__+lA5[view] [source] [discussion] 2025-12-04 14:19:13
>>Gormo+9r5
What? "Doesn't seem to be an accurate statement"? What part? Those numbers are actually conservative. According to Yahoo Finance[0], it's actually 93% of the stock market is owned by the wealthiest 10% of American households. And the bottom 50% of Americans own ~1%. You "seem" to be mistaken and you're talking out of your ass.

[0] https://finance.yahoo.com/news/wealthiest-10-americans-own-9...

◧◩◪◨⬒⬓
748. Mayeul+kP5[view] [source] [discussion] 2025-12-04 15:41:25
>>orthox+sN4
The PCI bus has nothing to do with the instruction set. Usually it is just a block a designer can add to a chip, and connect to an internal bus like AXI, give or take a few other adjustments on the chip. You can have PCIe buses without proper CPUs, even: it's quite common to find them paired with FPGAs.

For instance, Rasberry Pis have had a PCI bus for a few generations now, at first used for USB3. The Pi 5 breaks it out on a dedicated connector, making it easy to plug external devices: https://raspberrytips.com/pcie-raspberry-pi5/ (random link).

Of course, discrete GPUs are less ideal from a power efficiency perspective (duplicated memory controller, buses, and power circuits), so they wouldn't fit the Steam Deck. But write a big enough check, and I'm sure that AMD or Intel would be willing to share their iGPU designs. NVidia also makes Tegras.

◧◩◪◨⬒⬓⬔⧯
750. fulafe+jR5[view] [source] [discussion] 2025-12-04 15:54:07
>>IshKeb+975
Well, apps tuned for performance and apps using native code have more than a little overlap. Even back then there were a lot of apps besides games that used native code for the hot code paths. But games of course are huge by themselves, and besides performance you need to have good power efficiency in running them.

Here's some more details: https://www.theregister.com/2014/05/02/arm_test_results_atta...

(note it's a 2-part, the "next page" link is small print )

753. kwar13+VW5[view] [source] 2025-12-04 16:21:30
>>evolve+(OP)
Valve has done wonders for Linux. I've often thought about this: https://kaveh.page/blog/linux-valve
◧◩◪◨⬒
765. omikun+Uf6[view] [source] [discussion] 2025-12-04 17:46:51
>>rinceb+8S3
The X2 [1] is suppose to be more competitive now.

[1] - https://chipsandcheese.com/p/qualcomms-snapdragon-x2-elite

◧◩◪◨⬒
788. litera+3a8[view] [source] [discussion] 2025-12-05 07:55:28
>>nialv7+K16
He said it in this recent interview. I'm not sure of the timestamp, somewhere in the middle, I think. (https://www.youtube.com/watch?v=6Ho0F_jdfSs&t)
[go to top]