I built this educational game to help people identify and understand dark patterns in digital products. It features 10 interactive scenarios based on real-world examples.
The game includes:
• Interactive pattern recognition scenarios • Explanations of psychological principles • Simulated real-world examples with guided feedback
Built with Next.js, TypeScript, and Tailwind.
I'd especially appreciate feedback on the educational approach and scenario design.
Also, for some reason, hogs 100% CPU recursing like hell between two methods:
o0 [https://games.productartistry.com/_next/static/chunks/4bd1b696-98e9308c101e0794.js:1:90345]
o2 [https://games.productartistry.com/_next/static/chunks/4bd1b696-98e9308c101e0794.js:1:90778]