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1. nnnnni+GN
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2014-10-09 10:20:55
>>tete+(OP)
So... my question is: How does this work with things like games or other hardware-acceleration-intensive programs?
If there's no performance loss, great.
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2. michae+tx1
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2014-10-09 18:50:42
>>nnnnni+GN
This would perhaps be doable with something like VMGL[0].
[0]
http://sysweb.cs.toronto.edu/vmgl
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