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1. abraco+nt1[view] [source] 2026-02-08 17:42:48
>>chwtut+(OP)
Isn't it extremely difficult problem? It's very easy to game, vouch 1 entity that will invite lots of bad actors
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2. hobofa+cv1[view] [source] 2026-02-08 17:53:38
>>abraco+nt1
Then you would just un-vouch them? I don't see how its easy to game on that front.
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3. Yizahi+yd2[view] [source] 2026-02-08 23:00:14
>>hobofa+cv1
Malicious "enabler" already in the circular vouch system would then vouch for new malicious accounts and then unvouch after those are accepted, hiding the connection. So then someone would need to manually monitor the logs for every state change of all vouch pairs. Fun :)
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