zlacker

[return to "I miss thinking hard"]
1. gyomu+v4[view] [source] 2026-02-04 04:42:51
>>jernes+(OP)
This March 2025 post from Aral Balkan stuck with me:

https://mastodon.ar.al/@aral/114160190826192080

"Coding is like taking a lump of clay and slowly working it into the thing you want it to become. It is this process, and your intimacy with the medium and the materials you’re shaping, that teaches you about what you’re making – its qualities, tolerances, and limits – even as you make it. You know the least about what you’re making the moment before you actually start making it. That’s when you think you know what you want to make. The process, which is an iterative one, is what leads you towards understanding what you actually want to make, whether you were aware of it or not at the beginning. Design is not merely about solving problems; it’s about discovering what the right problem to solve is and then solving it. Too often we fail not because we didn’t solve a problem well but because we solved the wrong problem.

When you skip the process of creation you trade the thing you could have learned to make for the simulacrum of the thing you thought you wanted to make. Being handed a baked and glazed artefact that approximates what you thought you wanted to make removes the very human element of discovery and learning that’s at the heart of any authentic practice of creation. Where you know everything about the thing you shaped into being from when it was just a lump of clay, you know nothing about the image of the thing you received for your penny from the vending machine."

◧◩
2. hellop+r7[view] [source] 2026-02-04 05:08:36
>>gyomu+v4
And when programming with agentic tools, you need to actively push for the idea to not regress to the most obvious/average version. The amount of effort you need to expend on pushing the idea that deviates from the 'norm' (because it's novel), is actually comparable to the effort it takes to type something out by hand. Just two completely different types of effort.

There's an upside to this sort of effort too, though. You actually need to make it crystal clear what your idea is and what it is not, because of the continuous pushback from the agentic programming tool. The moment you stop pushing back, is the moment the LLM rolls over your project and more than likely destroys what was unique about your thing in the first place.

◧◩◪
3. dkdbej+7z[view] [source] 2026-02-04 09:12:42
>>hellop+r7
Fair enough but I am a programmer because I like programming. If I wanted to be a product manager I could have made that transition with or without LLMs.
◧◩◪◨
4. sgarla+wd1[view] [source] 2026-02-04 14:06:37
>>dkdbej+7z
Agreed. The higher-ups at my company are, like most places, breathlessly talking about how AI has changed the profession - how we no longer need to code, but merely describe the desired outcome. They say this as though it’s a good thing.

They’re destroying the only thing I like about my job - figuring problems out. I have a fundamental impedance mismatch with my company’s desires, because if someone hands me a weird problem, I will happily spend all day or longer on that problem. Think, hypothesize, test, iterate. When I’m done, I write it up in great detail so others can learn. Generally, this is well-received by the engineer who handed the problem to me, but I suspect it’s mostly because I solved their problem, not because they enjoyed reading the accompanying document.

◧◩◪◨⬒
5. dahart+4n1[view] [source] 2026-02-04 14:55:08
>>sgarla+wd1
FWIW, when a problem truly is weird, AI & vibe coding tends to not be able to solve it. Maybe you can use AI to help you spend more time working on the weird problems.

When I play sudoku with an app, I like to turn on auto-fill numbers, and auto-erase numbers, and highlighting of the current number. This is so that I can go directly to the crux of the puzzle and work on that. It helps me practice working on the hard part without having to slog through the stuff I know how to do, and generally speaking it helps me do harder puzzles than I was doing before. BTW, I’ve only found one good app so far that does this really well.

With AI it’s easier to see there are a lot of problems that I don’t know how to solve, but others do. The question is whether it’s wasteful to spend time independently solving that problem. Personally I think it’s good for me to do it, and bad for my employer (at least in the short term). But I can completely understand the desire for higher-ups to get rid of 90% of wheel re-invention, and I do think many programmers spend a lot of time doing exactly that; independently solving problems that have already been solved.

◧◩◪◨⬒⬓
6. docmar+lK1[view] [source] 2026-02-04 16:37:09
>>dahart+4n1
You touch on an aspect of AI-driven development that I don't think enough people realize: choosing to use AI isn't all or nothing.

The hard problems should be solved with our own brains, and it behooves us to take that route so we can not only benefit from the learnings, but assemble something novel so the business can differentiate itself better in the market.

For all the other tedium, AI seems perfectly acceptable to use.

Where the sticking point comes in is when CEOs, product teams, or engineering leadership put too much pressure on using AI for "everything", in that all solutions to a problem should be AI-first, even if it isn't appropriate—because velocity is too often prioritized over innovation.

◧◩◪◨⬒⬓⬔
7. hirvi7+nG2[view] [source] 2026-02-04 20:52:13
>>docmar+lK1
> choosing to use AI isn't all or nothing.

That's how I have been using AI the entire time. I do not use Claude Code or Codex. I just use AI to ask questions instead of parsing the increasingly poor Google search results.

I just use the chat options in the web applications with manual copy/pasting back and forth if/when necessary. It's been wonderful because I feel quite productive, and I do not really have much of an AI dependency. I am still doing all of my work, but I can get a quicker answer to simple questions than parsing through a handful of outdated blogs and StackOverflow answers.

If I have learned one thing about programming computers in my career, it is that not all documentation (even official documentation) was created equally.

◧◩◪◨⬒⬓⬔⧯
8. docmar+uZ6[view] [source] 2026-02-06 02:14:19
>>hirvi7+nG2
It's funny you say this because this is considered the "old" way to use LLMs since agents can write code so well, but I don't think enough people realize how much more efficient your preferred approach is compared to the era before LLMs were widely available at all.

Gone are the days of hopeless Googling where 20 minutes of research becomes 3 hours with the possibility of having zero solutions. The sheer efficiency of having reliable, immediate answers is a tremendous improvement, even if you're choosing to write everything by hand using it as a reference.

[go to top]