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[return to "I miss thinking hard"]
1. gyomu+v4[view] [source] 2026-02-04 04:42:51
>>jernes+(OP)
This March 2025 post from Aral Balkan stuck with me:

https://mastodon.ar.al/@aral/114160190826192080

"Coding is like taking a lump of clay and slowly working it into the thing you want it to become. It is this process, and your intimacy with the medium and the materials you’re shaping, that teaches you about what you’re making – its qualities, tolerances, and limits – even as you make it. You know the least about what you’re making the moment before you actually start making it. That’s when you think you know what you want to make. The process, which is an iterative one, is what leads you towards understanding what you actually want to make, whether you were aware of it or not at the beginning. Design is not merely about solving problems; it’s about discovering what the right problem to solve is and then solving it. Too often we fail not because we didn’t solve a problem well but because we solved the wrong problem.

When you skip the process of creation you trade the thing you could have learned to make for the simulacrum of the thing you thought you wanted to make. Being handed a baked and glazed artefact that approximates what you thought you wanted to make removes the very human element of discovery and learning that’s at the heart of any authentic practice of creation. Where you know everything about the thing you shaped into being from when it was just a lump of clay, you know nothing about the image of the thing you received for your penny from the vending machine."

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2. kolibe+JU[view] [source] 2026-02-04 11:55:46
>>gyomu+v4
Sometimes you want an artistic vase that captures some essential element of beauty, culture, or emotion.

Sometimes you want a utilitarian teapot to reliably pour a cup of tea.

The materials and rough process for each can be very similar. One takes a master craftsman and a lot of time to make and costs a lot of money. The other can be made on a production line and the cost is tiny.

Both have are desirable, for different people, for different purposes.

With software, it's similar. A true master knows when to get it done quick and dirty and when to take the time to ponder and think.

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3. bayind+kV[view] [source] 2026-02-04 12:00:22
>>kolibe+JU
> Sometimes you want a utilitarian teapot to reliably pour a cup of tea.

If you pardon the analogy, watch how Japanese make a utilitarian teapot which reliably pours a cup of tea.

It's more complicated and skill-intensive than it looks.

In both realms, making an artistic vase can be simpler than a simple utilitarian tool.

AI is good at making (poor quality, arguably) artistic vases via its stochastic output, not highly refined, reliable tools. Tolerances on these are tighter.

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4. kolibe+f41[view] [source] 2026-02-04 13:06:40
>>bayind+kV
There is a whole range of variants in between those two "artistic vs utilitarian" points. Additionally, there is a ton of variance around "artistic" vs "utilitarian".

Artisans in Japan might go to incredible lengths to create utilitarian teapots. Artisans who graduated last week from a 4-week pottery workshop will produce a different kind quality, albeit artisan. $5.00 teapots from an East Asian mass production factory will be very different than high quality mass-produced upmarket teapots at a higher price. I have things in my house that fall into each of those categories (not all teapots, but different kinds of wares).

Sometimes commercial manufacturing produces worse tolerances than hand-crafting. Sometimes, commercial manufacturing is the only way to get humanly unachievable tolerances.

You can't simplify it into "always" and "never" absolutes. Artisan is not always nicer than commercial. Commercial is not always cheaper than artisan. _____ is not always _____ than ____.

If we bring it back to AI, I've seen it produce crap, and I've also seen it produce code that honestly impressed me (my opinion is based on 24 years of coding and engineering management experience). I am reluctant to make a call where it falls on that axis that we've sketched out in this message thread.

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