zlacker

[return to "I miss thinking hard"]
1. gyomu+v4[view] [source] 2026-02-04 04:42:51
>>jernes+(OP)
This March 2025 post from Aral Balkan stuck with me:

https://mastodon.ar.al/@aral/114160190826192080

"Coding is like taking a lump of clay and slowly working it into the thing you want it to become. It is this process, and your intimacy with the medium and the materials you’re shaping, that teaches you about what you’re making – its qualities, tolerances, and limits – even as you make it. You know the least about what you’re making the moment before you actually start making it. That’s when you think you know what you want to make. The process, which is an iterative one, is what leads you towards understanding what you actually want to make, whether you were aware of it or not at the beginning. Design is not merely about solving problems; it’s about discovering what the right problem to solve is and then solving it. Too often we fail not because we didn’t solve a problem well but because we solved the wrong problem.

When you skip the process of creation you trade the thing you could have learned to make for the simulacrum of the thing you thought you wanted to make. Being handed a baked and glazed artefact that approximates what you thought you wanted to make removes the very human element of discovery and learning that’s at the heart of any authentic practice of creation. Where you know everything about the thing you shaped into being from when it was just a lump of clay, you know nothing about the image of the thing you received for your penny from the vending machine."

◧◩
2. socalg+vw[view] [source] 2026-02-04 08:52:36
>>gyomu+v4
To me it's all abstraction. I didn't write my own OS. I didn't write my own compiler. I didn't write the standard library. I just use them. I could write them but I'm happy to work on the new thing that uses what's already there.

This is no different than many things. I could grow a tree and cut it into wood but I don't. I could buy wood and nails and brackets and make furniture but I don't. I instead just fill my house/apartment with stuff already made and still feel like it's mine. I made it. I decided what's in it. I didn't have to make it all from scratch.

For me, lots of programming is the same. I just want to assemble the pieces

> When you skip the process of creation you trade the thing you could have learned to make for the simulacrum of the thing you thought you wanted to make

No, your favorite movie is not crap because the creators didn't grind their own lens. Popular and highly acclaimed games not at crap because they didn't write their own physics engine (Zelda uses Havok) or their own game engine (Plenty of great games use Unreal or Unity)

◧◩◪
3. Krssst+1x[view] [source] 2026-02-04 08:56:43
>>socalg+vw
OS and compilers have a deterministic public interface. They obey a specification developers know, so you they can be relied on to write correct software that depends on them even without knowing the internal behavior. Generative AI does not have those properties.
◧◩◪◨
4. refact+jA[view] [source] 2026-02-04 09:23:08
>>Krssst+1x
But the code you’re writing is guard railed by your oversight, the tests you decide on and the type checking.

So whether you’re writing the spec code out by hand or ask an LLM to do it is besides the point if the code is considered a means to an end, which is what the post above yours was getting at.

◧◩◪◨⬒
5. skydha+eS[view] [source] 2026-02-04 11:40:22
>>refact+jA
Tests and type checking are often highway-wide guardrails when the path you want to take is like a tightrope.

Also the code is not a means to an end. It’s going to be run somewhere doing stuff someone wants to do reliably and precisely. The overall goal was ever to invest some programmer time and salary in order to free more time for others. Not for everyone to start babysitting stuff.

[go to top]