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1. sockbo+o5[view] [source] 2026-02-03 05:28:20
>>Galaxy+(OP)
Over Christmas I tried to actually build a usable computer from the 32-bit era. Eventually I discovered that the problem isn't really the power of the computer. Computers have been powerful enough for productivity tasks for 20 years, excepting browser-based software.

The two main problems I ran into were 1) software support at the application layer, and 2) video driver support. There is a herculean effort on the part of package maintainers to build software for distros, and no one has been building 32 bit version of software for years, even if it is possible to build from source. There is only a very limited set of software you can use, even CLI software because so many things are built with 64 bit dependencies. Secondly, old video card drivers are being dropped from the kernel. This means all you have is basic VGA "safe-mode" level support, which isn't even fast enough to play an MPEG2. My final try was to install Debian 5, which was period correct and had support for my hardware, but the live CDs of the the time were not hybrid so the ISO could not boot from USB. I didn't have a burner so I finally gave up.

So I think these types of projects are fun for a proof of concept, but unfortunately are never going to give life to old computers.

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2. little+Wl[view] [source] 2026-02-03 07:54:14
>>sockbo+o5
I was on linux as my main driver in the early 2000s an we did watch movies back then, even DVDs. Of course, the formats where not HD and it was DivX or DVD ISOs. I remember running Gentoo and optimizing build flags for mplayer to get it working, at a time I had a 500Mhz Pentium III, later 850Mhz. And I also remember having to tweak the mplayer output driver params to get a good and smooth playback, but it was possible (mplayer -vo xv for Xvideo support). IIRC I got DVD .iso playback to run even on the framebuffer without X running at all (mplayer -vo fb). Also the "-framedrop" flag came in handy (you can do away with a bit less than 25fps when under load). Also, definitely you would need compile-time support for SSE/SSE2 in the CPU. I am not even sure I ever had a GPU that had video decoding support.
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3. anthk+tF[view] [source] 2026-02-03 10:21:39
>>little+Wl
mpv and yt-dlp will fix that today.
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