zlacker

[return to "Steam "Offline" status leaks exact login timestamps (Valve: Won't Fix)"]
1. bigyab+61[view] [source] 2026-01-20 22:52:44
>>xmrcat+(OP)
> Their logic: You have to be friends with the user to receive this packet. Therefore, a "trust relationship" exists.

That logic is acceptable. You could also DM an offline friend a tracking pixel to reconstruct their activity, a lot of this endpoint security is entirely up to the user.

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2. Spunki+c5[view] [source] 2026-01-20 23:18:20
>>bigyab+61

    > You could also DM an offline friend a tracking pixel to reconstruct their activity, a lot of this endpoint security is entirely up to the user.
Only for as long as they have the steam chat window open and your tracking pixel/message is a recent enough message to be actually loaded. I don't use steam chat enough to remember if they do any of these, but your plan also ignores any possible automatic security/scanning/proxy shenanigans on steams part that will muddy your pixels tracking data or just break it.

    > That logic is acceptable. 
I completely disagree. I use invisible status all the time on steam. I very much have an expectation that when set to invisible my friends would not be able to track my online status.
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