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[return to "Tldraw pauses external contributions due to AI slop"]
1. oneeye+zU[view] [source] 2026-01-16 09:07:58
>>pranav+(OP)
We've enjoyed a certain period (at least a couple of decades) of global, anonymous collaboration that seems to be ending. Trust in the individual is going to become more important in many areas of life, from open-source to journalism and job interviews.
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2. theshr+9W[view] [source] 2026-01-16 09:24:09
>>oneeye+zU
I've been trying to manifest Web of Trust coming back to help people navigate towards content that's created by humans.

A system where I can mark other people as trusted and see who they trust, so when I navigate to a web page or in this case, a Github pull request, my WoT would tell me if this is a trusted person according to my network.

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3. jacque+IY[view] [source] 2026-01-16 09:52:31
>>theshr+9W
You need a very complex weighing and revocation mechanism because once one bad player is in your web of trust they can become a node along which both other bad players and good players alike can join.
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4. embedd+ZZ[view] [source] 2026-01-16 10:07:31
>>jacque+IY
Build a tree, cut the tree at the first link, now you get rid of all of them. Will have some collateral damage though, but maybe safe to assume actually "good players" can rejoin at another maybe more stable leaf
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5. jacque+n11[view] [source] 2026-01-16 10:21:22
>>embedd+ZZ
It's a web, not a tree... so this is really not that simple.
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6. embedd+x21[view] [source] 2026-01-16 10:33:39
>>jacque+n11
Yeah, that's the problem, and my suggestion is to change it from a web to a tree instead, to solve that issue.
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7. jacque+df1[view] [source] 2026-01-16 12:41:26
>>embedd+x21
That does not work because you won't have multiple parties vouching for a new entrant. That's the whole reason a web was chosen instead of a tree in the first place. Trees are super fragile in comparison, bad actors would have a much bigger chance of going undetected in a tree like arrangement.
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