but has not graduated to issue worthy status
For me, only Rust compilation necessitates more RAM. But, I assume devs just do RAM heavy dev work on a server over ssh.
In the SWE world, dev servers are a luxury that you don't get in most companies, and most people use their laptops as workstations. Depending on your workflow, you might well have a bunch of VMs/containers running.
Even outside of SWE world, people have plenty of use for more than 8GiB of RAM. Large Photoshop documents with loads of layers, a DAW with a bazillion plugins and samples, anything involving 4k video are all workloads that would struggle running on such a small RAM allowance.
Of course, being developer laptops, they all come with 16 gigs of RAM. In contrast, the remote VMs where we do all of the actual work are limited to 4GiB unless we get manager and IT approval for more.
our company just went with the "server in the basement" approach, with every employee having a user account (no VM or docker separation, just normal file permissions). Sure, sounds like the 80s, but it works rearly well. Remote access with wireguard, uptime similar or better than cloud, sharing the same beefy CPUs works well and gives good utilization. Running jobs that need hundreds of GB of RAM isn't an issue as long as you respect other's needs too dont hog the RAM all day. And in amortized costs per employee its dirt cheap. I only wish we had more GPUs.