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[return to "Why users cannot create Issues directly"]
1. keyle+U9[view] [source] 2026-01-02 03:03:02
>>xpe+(OP)
Issues simply don't scale. Using discussions as a filter is a good idea.

If you spend more time closing issues than creating them manually from discussions, the math adds up.

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2. nh2+Se[view] [source] 2026-01-02 03:54:42
>>keyle+U9
What is the actual difference?

As a maintainers, if you want to be be able to tell real issues from non-issue discussions, you still gave to read them (triage). That's what's taking time.

I don't see how transforming a discussion into an issue is less effort than the other way around. Both are a click.

Github's issues and discussions seem the same feature to me (almost identical UI with different naming).

The only potential benefit I can see is that discussions have a top-level upvote count.

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3. doctor+Ug[view] [source] 2026-01-02 04:19:18
>>nh2+Se
> able to tell real issues from non-issue discussions

imo almost all issues are real, including "non-issue" - i think you mean non-bug - "discussions." for example it is meaningful that discussions show a potential documentation feature, and products like "a terminal" are complete when their features are authored and also fully documented or discoverable (so intuitive as to not require documentation).

99% of the audience of github projects are other developers, not non-programmer end users. it is almost always wrong to think of issues as not real, every open source maintainer who gets hung up on wanting a category of issues narrower than the ones needed to make their product succeed winds up delegating their product development to a team of professionals and loses control (for an example that I know well: ComfyUI).

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