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[return to "Tiny Core Linux: a 23 MB Linux distro with graphical desktop"]
1. trollb+h6[view] [source] 2025-12-06 15:15:32
>>LorenD+(OP)
Not to disrespect this, but it used to be entirely normal to have a GUI environment on a machine with 2MB of RAM and a 40MB disk.

Or 128K of ram and 400 kb disk for that matter.

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2. maccar+P7[view] [source] 2025-12-06 15:26:34
>>trollb+h6
A single 1920x1080 framebuffer (which is a low resolution monitor in 2025 IMO) is 2MB. Add any compositing into the mix for multi window displays and it literally doesn’t fit in memory.
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3. beagle+IJ[view] [source] 2025-12-06 20:31:46
>>maccar+P7
The Amiga 500 had high res graphics (or high color graphics … but not on the same scanline), multitasking, 15 bit sound (with a lot of work - the hardware had 4 channels of 8 bit DACs but a 6-bit volume, so …)

In 1985, and with 512K of RAM. It was very usable for work.

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4. mrits+vK[view] [source] 2025-12-06 20:41:06
>>beagle+IJ
a 320x200 6bit color depth wasn't exactly a pleasure to use. I think the games could double the res in certain mode (was it called 13h?)
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5. teamon+jU[view] [source] 2025-12-06 22:14:32
>>mrits+vK
You might be thinking of DOS mode 13h, which was VGA 320x200, 8 bits per pixel.
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6. global+q31[view] [source] 2025-12-06 23:31:21
>>teamon+jU
i remember playing with mode 13h, writing little graphics programs with my turboc compiler. computers were so magical back then.
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