Or 128K of ram and 400 kb disk for that matter.
In 1985, and with 512K of RAM. It was very usable for work.
Games used either 320h or 640h resolutions, 4 bit or fake 5 bit known as HalfBrite, because it was basically 4 bit with the other 16 colors being same but half brightness. The fabled 12-bit HAM mode was also used, even in some games, even for interactive content, but it wasn't too often.