zlacker

[return to "Tiny Core Linux: a 23 MB Linux distro with graphical desktop"]
1. trollb+h6[view] [source] 2025-12-06 15:15:32
>>LorenD+(OP)
Not to disrespect this, but it used to be entirely normal to have a GUI environment on a machine with 2MB of RAM and a 40MB disk.

Or 128K of ram and 400 kb disk for that matter.

◧◩
2. forint+Hb[view] [source] 2025-12-06 15:55:51
>>trollb+h6
The Acorn Archimedes had the whole OS on a 512KB ROM.

That said, OSs came with a lot less stuff then.

◧◩◪
3. psycho+de[view] [source] 2025-12-06 16:13:57
>>forint+Hb
If that is a lot less of things not needed for the specific use case, that is still a big plus.
◧◩◪◨
4. pastag+Gf[view] [source] 2025-12-06 16:25:22
>>psycho+de
It was GUI defined manually by pixel coordinates, having more flexible guis that could autoscale and other snazy things made things really "slow" back then..

Sure we could go back... Maybe we should. But there are lots of stuff we take for granted to day that were not available back then.

◧◩◪◨⬒
5. xyzzy3+QH[view] [source] 2025-12-06 20:13:39
>>pastag+Gf
RISC OS has the concept of "OS units" which don't map directly onto pixels 1:1, and it was possible to fiddle with the ratio on the RiscPC from 1994 onwards, giving reasonably-scaled windows and icons in high-resolution modes such as 1080p.

It's hinted at in this tutorial, but you'd have to go through the Programmer's Reference Manual for the full details: https://www.stevefryatt.org.uk/risc-os/wimp-prog/window-theo...

RISC OS 3.5 (1994) was still 2MB in size, supplied on ROM.

[go to top]