The same day Cloudflare had its unwrap fiasco, I found a bug in my code because of a slice that in certain cases went past the end of a vector. Switched it to use iterators and will definitely be more careful with slices and array indexes in the future.
Was it a fiasco? Really? The rust unwrap call is the equivalent to C code like this:
int result = foo(…);
assert(result >= 0);
If that assert tripped, would you blame the assert? Of course not. Or blame C? No. If that assert tripped, it’s doing its job by telling you there’s a problem in the call to foo().You can write buggy code in rust just like you can in any other language.
Anyone who has learned how to program Rust knows that unwrap() will panic if the thing you are unwrapping is Err/None. It's not unassuming at all. When the only person who could be tripped up by a method name is a complete newbie to the language, I don't think it's actually a problem.
Similarly, assert() isn't immediately obvious to a beginner that it will cause a panic. Heck, the term "panic" itself is non obvious to a beginner as something that will crash the program. Yet I don't hear anyone arguing that the panic! macro needs to be changed to crash_this_program. The fact of the matter is that a certain amount of jargon is inevitable in programming (and in my view this is a good thing, because it enables more concise communication amongst practitioners). Unwrap is no different than those other bits of jargon - perhaps non obvious when you are new, but completely obvious once you have learned it.