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[return to "Valve reveals it’s the architect behind a push to bring Windows games to Arm"]
1. adverb+H53[view] [source] 2025-12-03 18:47:45
>>evolve+(OP)
Everything valve doing for linux is making such a huge impact.

The HL3 memes don't even seem fair to use anymore. I don't even want to un-seriously make joke fun of them at this point. They are just genuinely doing so much for the community.

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2. craftk+bk3[view] [source] 2025-12-03 19:58:25
>>adverb+H53
That is why I bought a steam deck: to financially support Valve's Linux efforts. I barely play games anymore but thanks to the Wine devs, CodeWeavers, and Valve, I no longer have to listen to the knuckle-draggers claiming that "Linux sucks because it can't play games". In fact, now it is the opposite: Linux is outperforming Windows[0].

[0] https://www.youtube.com/watch?v=CJXp3UYj50Q

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3. stavro+mT3[view] [source] 2025-12-03 22:53:33
>>craftk+bk3
I wonder when games will start supporting Linux natively, especially after the Steam Machine is released.
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4. Telane+Y04[view] [source] 2025-12-03 23:45:04
>>stavro+mT3
Given that older Linux builds of games consistently run worse than the Windows versions of those same games through Wine/Proton, I hope never.

Targeting Wine/Proton is the best of both worlds for everyone. Developers need to Just™ not use a few footguns that they mostly don't have reasons to touch anyway, and otherwise they don't need to change anything, while consumers get a game on that works just as well on Linux as on Windows.

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5. accoun+Cf5[view] [source] 2025-12-04 11:57:58
>>Telane+Y04
This is extremely shortsighted.
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6. Telane+5l5[view] [source] 2025-12-04 12:38:18
>>accoun+Cf5
I fail to see why? It was pretty short sighted of developers to build Linux verions of their games back when they did, since most either perform poorly today, or just crash on more modern versions. I don't expect those games to get fixed any time soon. Far from it, I expect Linux versions to degrade as more and more of their dependencies change and Linux changes over time. I don't expect the situation to be different for native Linux ges made today.

Wine meanwhile works perfectly with 80+% of games, and those 20% that don't are all newer stuff or stuff that's never going to get a Linux version short of the Linux desktop actually getting of the ground.

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7. pjmlp+oK9[view] [source] 2025-12-05 16:56:18
>>Telane+5l5
Because it relies on Microsoft's good will.
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8. Telane+GX9[view] [source] 2025-12-05 17:53:46
>>pjmlp+oK9
Care to elaborate? Can Microsoft flip a switch tomorrow and make Wine or Proton non-viable or illegal? I can't see how that would happen.
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9. bigyab+CZ9[view] [source] 2025-12-05 18:02:24
>>Telane+GX9
No, they cannot. It would require a huge DirectX API overhaul that would not propagate to hundreds of thousands of games that Proton supports.
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10. pjmlp+s2a[view] [source] 2025-12-05 18:15:51
>>bigyab+CZ9
It is enough to propagate to whole game studios owned by Microsoft Game Studios to make a visible impact, or take those games out of Steam.
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11. Telane+Oaa[view] [source] 2025-12-05 18:51:42
>>pjmlp+s2a
Ubisoft tried that with their newer games. It didn't work. I can't imagine it would work even if they took every single title of Steam that they could. All that would do is make those games not sell.
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12. pjmlp+rja[view] [source] 2025-12-05 19:27:20
>>Telane+Oaa
Ubisoft doesn't own one of the top three games console, and the most sold desktop operating system in history.
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