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[return to "Valve reveals it’s the architect behind a push to bring Windows games to Arm"]
1. PaulHo+VK2[view] [source] 2025-12-03 17:10:05
>>evolve+(OP)
Would love to see it on MacOS X -- Steam works great on my Mac Mini for the games it supports, would be great to see everything run on it.
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2. jamie_+oY2[view] [source] 2025-12-03 18:12:21
>>PaulHo+VK2
Are you looking for Crossover? It's a bit annoying to not run Steam natively (no cmd+H to hide, etc) but it's got a lot of support. Performance is decent on my M2 mini, and even cross-platform stuff like Baldurs Gate 3 is comparable performance to native.

Especially anything that Mac Steam natively calls out lack of 32bit support has good support.

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3. hamdin+bg3[view] [source] 2025-12-03 19:39:31
>>jamie_+oY2
CodeWeavers, the developers of Crossover, also do most of the development on proton under contract for Valve.

This is speculation but I suspect there's something in that contract that prevents Valve from competing with Crossover on MacOS.

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4. coldpi+Oh3[view] [source] 2025-12-03 19:47:14
>>hamdin+bg3
Nah, nothing like that. We explored shipping Proton for macOS early on, but decided it wasn't where we wanted to spend our time, so we removed it[1] to focus on Linux. There's only so many hours in the day, and supporting two platforms is a lot more work than one.

[1] https://github.com/ValveSoftware/Proton/commit/a84120449d817...

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5. trueno+b65[view] [source] 2025-12-04 10:39:48
>>coldpi+Oh3
wtf take my money expand your team!!!
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