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[return to "Valve reveals it’s the architect behind a push to bring Windows games to Arm"]
1. PaulHo+VK2[view] [source] 2025-12-03 17:10:05
>>evolve+(OP)
Would love to see it on MacOS X -- Steam works great on my Mac Mini for the games it supports, would be great to see everything run on it.
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2. stetra+6Q2[view] [source] 2025-12-03 17:32:08
>>PaulHo+VK2
Yep. I know Apple has little motivation to support such a project but it would be great to see them work with Valve on this. Having the majority of Steam games "just work" on modern Macs, like they do on the Steam Deck, would be fantastic.
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3. EA-316+9U2[view] [source] 2025-12-03 17:51:31
>>stetra+6Q2
I think it's more than "little motivation" if we're being honest. Right now Valve is quietly targeting MS' attempt to create a walled garden for gaming on Windows and (probably) cut them out. Their very clever approach has been a full end-run around the OS by using Proton, which I'm sure genuinely thrilled Apple... as long as Valve is only doing that to MS.

Why would Apple ever invite Valve to potentially do the same to them?

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4. theweb+qY2[view] [source] 2025-12-03 18:12:28
>>EA-316+9U2
Especially looking at Apples recent gaming history.

When Cyberpunk, AC, and a couple other AAA titles came to macOS, Apple made a big deal of them being in the mac app store, specifically. They didn't go out of their way to call out that they run on mac, you can get them from Steam, etc. The big deal was they are in the app store.

That's where Apple wants mac gaming to happen so they can get their 30% cut.

I wish that weren't the case, but Apple's gonna Apple.

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5. dontla+iX4[view] [source] 2025-12-04 09:20:19
>>theweb+qY2
Sure. And Valve want their own 30% cut.

It does suck if you just want to play games on hardware you own that can handle said games.

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