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[return to "Valve reveals it’s the architect behind a push to bring Windows games to Arm"]
1. PaulHo+VK2[view] [source] 2025-12-03 17:10:05
>>evolve+(OP)
Would love to see it on MacOS X -- Steam works great on my Mac Mini for the games it supports, would be great to see everything run on it.
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2. 6SixTy+Z63[view] [source] 2025-12-03 18:53:43
>>PaulHo+VK2
Main issue is the lack of Vulkan support on macOS. Currently, solutions like MoltenVK have to be developed to add Vulkan support, which isn't as clean as just supporting it.

For some reason the prospect using Wine, Rosetta 2, and DXVK with MoltenVK on top just to run some games doesn't inspire a lot of confidence that this whole thing will be performant and/or stable.

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3. johnny+4e4[view] [source] 2025-12-04 01:28:41
>>6SixTy+Z63
This isn't an "issue" so much as a feature. Apple had some vulkan support until move to the full A1 architecture had them only make Metal a first class citizen to the GPU. Concurrently happening was a pretty nasty breakup of Apple with the Khronos group.

This wasn't an inconvenience, it was a deliberated decision.

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4. duped+2v4[view] [source] 2025-12-04 04:14:49
>>johnny+4e4
It's an issue for me, a Mac owner. All the games I want to play have buggy graphics on Mac. I have a PC just for playing with my friends.

Apples decisions are often wrong when it comes to third party software.

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