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[return to "Valve reveals it’s the architect behind a push to bring Windows games to Arm"]
1. Perz1v+y83[view] [source] 2025-12-03 19:01:47
>>evolve+(OP)
Can someone tell me how much more power efficient is ARM actually? Like under load when gaming, not in a phone that sleeps most of the time. I've heard both claims, that it's still a huge difference and that for new AMD Zen it's basically the same.
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2. bigyab+sa3[view] [source] 2025-12-03 19:12:24
>>Perz1v+y83
It's workload-dependent. On-paper, ARM is more power-efficient at idle and simple ops, but slows down dramatically when trying to translate/compose SIMD instructions.
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3. N_Lens+C94[view] [source] 2025-12-04 00:48:02
>>bigyab+sa3
You seem to have conflated SIMD and emulation in the context of performance. ARM has it's own SIMD instructions and doesn't take a performance hit when executing those. Translating x86 SIMD to ARM has an overhead that causes a performance hit, which is due to emulation.
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