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[return to "Valve reveals it’s the architect behind a push to bring Windows games to Arm"]
1. mikkup+Rr3[view] [source] 2025-12-03 20:30:38
>>evolve+(OP)
Hypothetically, if Valve made a strong push to make SteamOS compatible with all Windows programs, not just games, could they make a serious run at knocking down Windows?
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2. raw_an+Hs3[view] [source] 2025-12-03 20:35:03
>>mikkup+Rr3
And why would they care? Not even Microsoft really cares about Windows licensing for consumers and businesses are never going to use computers running fake Windows.

There is no real business case.

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3. sznio+mO3[view] [source] 2025-12-03 22:25:19
>>raw_an+Hs3
>businesses are never going to use computers running fake Windows.

why not? If it's cheaper and compatible, why not?

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4. raw_an+UQ3[view] [source] 2025-12-03 22:40:08
>>sznio+mO3
That’s not how Big Enterprise works. “No one ever got fired for buying Microsoft”. Can you imagine the reputational risk of whoever decided that when something goes wrong they didn’t go with Microsoft? No one is going to trust a gaming company when it comes to their entire IT infrastructure.

Besides businesses have an all in one contract with Microsoft for Windows, Active Directory, probably SQL Server, Office, a certain number of seats for MSDN for their developers, Azure DevOps (separate from Azure - it’s the modern equivalent of Team Foundation Server), and the list goes on. They don’t care about saving a couple of dollars on Windows license.

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