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[return to "Valve reveals it’s the architect behind a push to bring Windows games to Arm"]
1. tonete+4V2[view] [source] 2025-12-03 17:54:49
>>evolve+(OP)
Given how arm license is know to be less than friendly.... Wouldn't it be preferable to explore a RISCV architecture.

As far as I know RISC provides similar power efficiency and sleep that is like ARM.

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2. dansal+dy3[view] [source] 2025-12-03 21:02:43
>>tonete+4V2
From the last interview question in the article (pertaining to Arm):

> We don’t really try to steer the market one direction or another; we just want to make sure that good options are always supported.

Sounds like their priority is to support Steam on the hardware consumers are currently using. Given that, it makes sense they'd go Arm in the Steam Frame, because Fex alone is already a massive undertaking, and Snapdragon is a leading mobile chipset for performance and power efficiency.

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3. tonete+dE3[view] [source] 2025-12-03 21:34:25
>>dansal+dy3
Agree but I would argue RISC is catching up fast.
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