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[return to "Valve reveals it’s the architect behind a push to bring Windows games to Arm"]
1. PaulHo+VK2[view] [source] 2025-12-03 17:10:05
>>evolve+(OP)
Would love to see it on MacOS X -- Steam works great on my Mac Mini for the games it supports, would be great to see everything run on it.
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2. bertil+413[view] [source] 2025-12-03 18:25:50
>>PaulHo+VK2
Unfortunately, this will not happen. Even if they have it all working:

Above all, Apple wants to show that their hardware is awesome, especially because it really is. Running x86 games or compatibility layers even with great emulation will make that $3000 Mac look half decent at best, against a $1500 gaming laptop. Simply not the story Apple want to tell.

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3. throwa+A63[view] [source] 2025-12-03 18:51:52
>>bertil+413
If apple wanted to show that they have good hardware they wouldn't gimp the iPad pro with iOS. They really don't care.
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4. wiethe+Ac3[view] [source] 2025-12-03 19:22:32
>>throwa+A63
Currently, someone interested in an iPad and needing the power of a MB, will have to buy both.

If they stopped restricting the iPad, those people would only have to buy an iPad.

And as someone without a single interest in an iPad, I would worry that removing the iPad limitations would increase its market-share and lead to Apple reducing even more their interest in the MB, which would be terrible news to me.

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5. commak+3e3[view] [source] 2025-12-03 19:29:03
>>wiethe+Ac3
I used to understand/agree with this point, but over the past few years i've transitioned to my ipad pro for mobile usage and it has become my daily driver for mobile computing. When i need macos for anything, i typically will use Jump to connect and do something real quick, but that's rare. I'm starting to not understand why i wouldn't just want an ipad pro running a touch friendly (and i mean it would have to be VERY touch friendly) version of macos. again, i would have normally agreed with you, but that line is starting to blur for me...
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