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[return to "Valve reveals it’s the architect behind a push to bring Windows games to Arm"]
1. tonete+4V2[view] [source] 2025-12-03 17:54:49
>>evolve+(OP)
Given how arm license is know to be less than friendly.... Wouldn't it be preferable to explore a RISCV architecture.

As far as I know RISC provides similar power efficiency and sleep that is like ARM.

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2. moregr+7Y2[view] [source] 2025-12-03 18:10:49
>>tonete+4V2
Have we seen a commercially available high performance 64-bit RISCV chip at production scale yet?

There’s a lot of work and experience built up for ARM through Proton and other tech (that can be reverse engineered to see how it works) like Rosetta. A lot of that would have to be redone for RISCV. Seems like a lot of risk in the short term for what’s not an obvious product benefit.

I would expect the high-end RISCV market to mature before a company like Valve dives in.

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