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1. notnul+cr1[view] [source] 2025-12-03 02:58:24
>>ryanvo+(OP)
I am more shocked about the origin story compared to the acquisition.

> Almost five years ago, I was building a Minecraft-y voxel game in the browser. The codebase got kind of large, and the iteration cycle time took 45 seconds to test if changes worked. Most of that time was spent waiting for the Next.js dev server to hot reload.

Why in the hell would anyone be using Next.js to make a 3D game... Jarred has always seemed pretty smart, but this makes no sense. He could've saved so much time and avoided building a whole new runtime by simply not using the completely wrong tool for the job.

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2. somegu+GM2[view] [source] 2025-12-03 14:38:54
>>notnul+cr1
I’m guessing he was probably a JavaScript developer that wanted to make a game. He began building it using what he knew and then he hit the limitations of it. Rather than switching to something else, he tried to figure out why fast compile times weren’t possible and determined that they were possible and started to build a solution for it.
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