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1. csours+kk[view] [source] 2025-09-10 20:48:54
>>david9+(OP)
History books can tell you facts that happened, but they can never truly tell you how it feels.

I feel we're riding a knife's edge and there's a hurricane brewing in the gulf of absurdity.

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Incidentally, I feel like this is why it is so hard to actually learn from history. You can read about the 1918 'Spanish' Flu, but you think "we're smarter now". etc.

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2. nancym+Jr[view] [source] 2025-09-10 21:20:44
>>csours+kk
Something I like to remind myself of is that all past wars, even ones thousands of years ago, took place in as vibrant colors and fluid detail as we experience today, not in grainy black and white photos or paintings.

Also, if your grandpa likes telling war stories, it's only because he survived.

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3. yibg+uF[view] [source] 2025-09-10 22:17:33
>>nancym+Jr
Probably more fluid details than today where someone can push a button and level a building 1000 miles away without seeing the faces of any of the people torn to shreds. Maybe there would be less appetite for war if people had to still physically hack up their enemies with a sword or axe.
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4. tga_d+eP[view] [source] 2025-09-10 23:09:51
>>yibg+uF
"It is well that war is so terrible, otherwise we should grow too fond of it." - Robert E. Lee
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5. dawatc+ab1[view] [source] 2025-09-11 01:50:59
>>tga_d+eP
I think it was Call of Duty 2 (when the franchise was still WW2-based) when they would show, in my recollection, an anti-war message including this one every time your character died. I think this was absent from later incarnations of the franchise.
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6. theore+6i2[view] [source] 2025-09-11 12:56:31
>>dawatc+ab1
And the quotes showed up longer, like 5 seconds, so you could read them in full. Later games would display the quote for 1-2 seconds, which often wouldn’t be enough time to process the full text
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