But I can't help but agree with a lot of points in this article. Go was designed by some old-school folks that maybe stuck a bit too hard to their principles, losing sight of the practical conveniences. That said, it's a _feeling_ I have, and maybe Go would be much worse if it had solved all these quirks. To be fair, I see more leniency in fixing quirks in the last few years, like at some point I didn't think we'd ever see generics, or custom iterators, etc.
The points about RAM and portability seem mostly like personal grievances though. If it was better, that would be nice, of course. But the GC in Go is very unlikely to cause issues in most programs even at very large scale, and it's not that hard to debug. And Go runs on most platforms anyone could ever wish to ship their software on.
But yeah the whole error / nil situation still bothers me. I find myself wishing for Result[Ok, Err] and Optional[T] quite often.
It feels often like the two principles they stuck/stick to are "what makes writing the compiler easier" and "what makes compilation fast". And those are good goals, but they're only barely developer-oriented.
Like, yes, those ideas have frequently been driven too far and have led to their own pain points. But people also seem to frequently rediscover that removing them entirety will lead to pain, too.
(1) "Generics are too complicated and academical and in the real world we only need them for a small number of well-known tasks anyway, so let's just leave them out!"
(2) The amount of code that does need generics but now has to work around the lack of them piles up, leading to an explosion of different libraries, design patterns, etc, that all try to partially recreate them in their own way.
(3) The language designers finally cave and introduce some kind of generics support in a later version of the language. However, at this point, they have to deal with all the "legacy" code that is not generics-aware and with runtime environments that aren't either. It also somehow has to play nice with all the ad-hoc solutions that are still present. So the new implementation has to deal with a myriad of special cases and tradeoffs that wouldn't be there in the first if it had been included in the language from the beginning.
(4) All the tradeoffs give the feature a reputation of needless complexity and frustrating limitations and/or footguns, prompting the next language designer to wonder if they should include them at all. Go to (1) ...