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[return to "Performance and telemetry analysis of Trae IDE, ByteDance's VSCode fork"]
1. Aurorn+lk[view] [source] 2025-07-27 20:30:49
>>segfau+(OP)
I see a lot of confused comments blaming Microsoft, so to clarify: This analysis is about TRAE, a ByteDance IDE that was forked from VSCode: https://www.trae.ai/
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2. userbi+xp[view] [source] 2025-07-27 21:14:44
>>Aurorn+lk
Arguably it was Microsoft who started the whole trend of calling spyware "telemetry" to obfuscate what they were doing.
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3. tempac+uq[view] [source] 2025-07-27 21:22:39
>>userbi+xp
Obfuscate? Telemetry arguably helps with deobfuscation.
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4. inetkn+Lq[view] [source] 2025-07-27 21:24:24
>>tempac+uq
> Telemetry arguably helps with deobfuscation.

Can you please expand on that? I have trouble understanding how telemetry helps me, as a user of the product, understand how the product works.

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5. chaps+Ar[view] [source] 2025-07-27 21:31:03
>>inetkn+Lq
Yeah. One of the most frustrating things about modern gaming is companies collecting metrics about how their game is played, then publishing "X players did Y!" pages. They're always interesting, but.... why can't I see those stats for my own games?! Looking at you, Doom Eternal and BG3.
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