zlacker

[return to "Do not download the app, use the website"]
1. tempes+xJ[view] [source] 2025-07-26 06:31:41
>>foxfir+(OP)
At AutoTempest we resisted making an app for years, because anything that a hypothetical app could do, we could do with the website. And in my opinion, when searching for cars, it's more convenient to be in your browser where you can easily open new tabs, bookmark results, etc.

And for years, it was our most requested feature, by far. We had instructions for how to pin the site to your home screen, and would explain to users how the website does everything an app can do. Still, constant requests for an app. Finally we relented and released one, and very quickly around half our mobile traffic moved to the app without us really trying to nudge people at all.

People just really like apps! I think it suits our mental model of different tools for different uses. We've also found that app users are much more engaged than website users, but of course much of that will be selection bias. Still, I can see how having your app on someone's home screen could provide a significant boost to retention, compared to a website they're liable to forget. For us now, that's the main benefit we see. Certainly don't use any additional data, though I won't argue that other companies don't.

◧◩
2. p0w3n3+wS[view] [source] 2025-07-26 08:33:06
>>tempes+xJ
Thank you for this extensive analysis. In my country now's the phase that every shop, even small one, wants me to download an app (for the client identification purposes). And tbh one thing is making an app for people who want it, another is requiring an app. Those "loyalty card" apps all weigh at least 100MB because of the browser bundled inside, and they are too heavy for my phone. I mitigated it using catima, an open source loyalty card wallet, but some of the app creators started to generate time based codes, so it's no longer a viable solution for me in those cases, and I started suspecting those apps do more than showing a code
◧◩◪
3. WA+OV[view] [source] 2025-07-26 09:18:02
>>p0w3n3+wS
Mobile apps do not bundle a browser. They use Chrome/Android System WebView on Android or WKWebView on iOS. Capacitor is one project that lets you build on top of installed browser engines, unlike Electron, which bundles Chrome.

A new Capacitor app has a size of 3-5 MB at most.

If such a simple app has 100 MB, they bundle shit like Facebook SDK and such.

[go to top]