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[return to "AOSP project is coming to an end"]
1. transp+N4[view] [source] 2025-06-12 06:43:16
>>kaladi+(OP)
Hopefully AOSP Pixel device support is merely delayed, not ended, since Pixel is the only way to get Debian Linux ("Terminal") VM + desktop mode support, >>43973395 .

With Apple's ongoing refusal to enable VM/JIT support on iOS and iPad, Google Pixel + GrapheneOS + Debian is a very competitive 2025 offering.

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2. terhec+i6[view] [source] 2025-06-12 07:10:28
>>transp+N4
This is my biggest iPad gripe. I understand the security, but just make it a new "entitlement" that is only given to UTM, Parallels and VMWare fusion. Or make it a "developer mode" that you can only enable if you pay $99 a year. I'd be fine with that, but the whole iPad is unusable for any kind of software development and I'd love to be able to travel with just an iPad because for everything else I do while I'm traveling (watching videos, reading, browsing, writing, drawing) the iPad is great and I don't have to lug two devices around.
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3. alerig+Ch[view] [source] 2025-06-12 09:27:18
>>terhec+i6
It's not about security. Apple doesn't want to open on external applications, including the one run in VM/emulators, because it wants every software to pass from the AppStore. Not because security, but for the fee it has on app store purchases.

If it opens to having VM, you could just run another OS in a VM (Windows, for example) and install normal software on it (like the desktop version of most programs) and not pay the AppStore fee.

It's only a commercial reason, not a security one.

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4. transp+ei[view] [source] 2025-06-12 09:34:14
>>alerig+Ch
https://lapcatsoftware.com/articles/2025/6/1.html

> For more than 90 percent of the billings and sales facilitated by the App Store ecosystem, developers did not pay any commission to Apple.

Would the remaining 10 percent of App Store sales have meaningful competition from a CLI (no GUI) terminal VM that enables development workflows on iPad?

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5. AJRF+Rl[view] [source] 2025-06-12 10:17:11
>>transp+ei
> developers did not pay any commission to Apple

That's certainly a take. The developer fee is $99 a year, that HAS to be paid to put something on the App Store.

Sure they are not getting commision on the download, but they ARE getting their pound of flesh from the developer fee.

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6. transp+Mv[view] [source] 2025-06-12 11:42:12
>>AJRF+Rl
An estimated 3M iOS developers would generate $300M developer fee revenue.

App store revenue is around $100B, or 300X estimated developer fees.

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