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[return to "War story: the hardest bug I ever debugged"]
1. Taniwh+o18[view] [source] 2025-03-27 11:26:09
>>jakevo+(OP)
In interviews I've never forced anyone to code, what I do is try to get them to tell me these sorts of war stories - I want to hear how you fixed it, why it was cooly bizarre, and I'm hoping for some enthusiasm when you talk about it.

I couldn't always get people to talk this way, but people who did usually worked out well

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2. kccqzy+za8[view] [source] 2025-03-27 12:46:02
>>Taniwh+o18
You are selecting for the kind of person who always like to think about the war stories and brag about them.
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3. Animal+2A8[view] [source] 2025-03-27 15:23:31
>>kccqzy+za8
No, they're selecting for the kind of person who can tell a war story when asked. They're also selecting for the kind of people who had to debug something gnarly enough and different enough that it was memorable.
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