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[return to "Valve New Employee Handbook (2012) [pdf]"]
1. gigate+ne[view] [source] 2024-08-23 16:05:14
>>thecal+(OP)
Does it also say there will ever ever be an end to Gordan Freeman’s story, never a HL3 ever so stop asking? Seriously one of the most tragic things of my very privileged life was getting so into the game and the story and then waiting patiently for HL3 after the cliff hanger ending of HL2 EP 2. Now I have trust issues.
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2. AISnak+fg[view] [source] 2024-08-23 16:17:32
>>gigate+ne
Page 20 has an employee with a HL3 shirt. It really is one of the most tragic tales in gaming history.

Half-Life Alyx only being available on VR was the final nail in the coffin. I will never play it.

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3. andrew+Vk[view] [source] 2024-08-23 16:48:01
>>AISnak+fg
Controversial take, but it’s not that good anyway.

I remember someone at Valve, maybe Gabe Newell himself saying something along the lines of, “We are still capable of making a Half-Life game.” I’m butchering the quote.

Anyway, it’s just not true. If you compare the length and meaningfulness of Half-Life 2, and the following episodes, Half-Life: Alyx feels more like it belongs in the same category as Half-Life 2: Lost Coast.

It’s too short of a game, too few weapons, very little meaningful build up despite your trek in the game. It’s just a disappointment.

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