This is great and provides a hard data point for some napkin math on how big a neural network model would have to be to emulate the human brain. 150 million synapses / 57,000 neurons is an average of 2,632 synapses per neuron. The adult human brain has 100 (+- 20) billion or 1e11 neurons so assuming the average rate of synapse/neuron holds, that's 2.6e14 total synapses.
Assuming 1 parameter per synapse, that'd make the minimum viable model several hundred times larger than state of the art GPT4 (according to the rumored 1.8e12 parameters). I don't think that's granular enough and we'd need to assume 10-100 ion channels per synapse and I think at least 10 parameters per ion channel, putting the number closer to 2.6e16+ parameters, or 4+ orders of magnitude bigger than GPT4.
There are other problems of course like implementing neuroplasticity, but it's a fun ball park calculation. Computing power should get there around 2048: >>38919548
Quote:
"Large language models are made from massive neural networks with vast numbers of connections. But they are tiny compared with the brain. “Our brains have 100 trillion connections,” says Hinton. “Large language models have up to half a trillion, a trillion at most. Yet GPT-4 knows hundreds of times more than any one person does. So maybe it’s actually got a much better learning algorithm than us.”
GPT-4's connections at the density of this brain sample would occupy a volume of 5 cubic centimeters; that is, 1% of a human cortex. And yet GPT-4 is able to speak more or less fluently about 80 languages, translate, write code, imitate the writing styles of hundreds, maybe thousands of authors, converse about stuff ranging from philosophy to cooking, to science, to the law.
Humans know a lot of things that are not revealed by inputs and outputs of written text (or imagery), and GPT-4 doesn't have any indication of this physical, performance-revealed knowledge, so even if we view what GPT-4 talks convincingly about as “knowledge”, trying to compare its knowledge in the domains it operates in with any human’s knowledge which is far more multimodal is... well, there's no good metric for it.
Exactly this.
Anyone that has spent significant time golfing can think of an enormous amount of detail related to the swing and body dynamics and the million different ways the swing can go wrong.
I wonder how big the model would need to be to duplicate an average golfers score if playing X times per year and the ability to adapt to all of the different environmental conditions encountered.