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[return to "Go(lang): Robust generic functions on slices"]
1. TheDon+IZ2[view] [source] 2024-02-24 05:22:50
>>signa1+(OP)
The problems with the API they point out are almost all things that rust's ownership system was built to solve.

Things like:

    slices.Sort(s) // correct
    slices.Compact(s) // incorrect
    slices.Delete(s, ...) // incorrect
    s := slices.Delete(s, ...) // incorrect if 's' is referenced again in the outer scope
    s = slices.Delete(s, ...) // correct
All of those are solved by having functions like 'slices.Sort' take a '&mut' reference in rust speak, and having 'slices.Compact' and 'Delete' take an owned slice, and return a new owned slice.
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2. lifthr+o13[view] [source] 2024-02-24 05:51:17
>>TheDon+IZ2
You don't even need a notion of ownership. A distinction between an immutable and mutable slice should be enough, because an immutable slice can never be changed which implies that its excess capacity (if any) can't be exploited for optimization.
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3. tsimio+I23[view] [source] 2024-02-24 06:10:14
>>lifthr+o13
None of these functions would apply to an immutable slice, so how is it related?
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4. lifthr+k33[view] [source] 2024-02-24 06:19:51
>>tsimio+I23
If immutable and mutable slices are differently typed [2], it is natural to define two functions (say, `slices.Compact` vs. `slices.Compacted`) to handle each type, like Python `list.sort` vs. `sorted`. It should be natural to expect `slices.Compacted` to never alter its input, and any attempt to use a mutable version will be very explicit except for slicing [1].

[1] Especially given that the capacity is preserved by default, which contributes to the current confusion. See my older comment: >>39112735

[2] Originally "...are different" but edited for clarity.

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