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[return to "Building the DirectX shader compiler better than Microsoft?"]
1. msk-ly+Md[view] [source] 2024-02-10 12:24:02
>>emidoo+(OP)
So the signing[1] DXIL.dll does is just a modified MD5?

1: https://github.com/hexops/DirectXShaderCompiler/blob/4190bb0...

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2. charci+7e1[view] [source] 2024-02-10 19:42:24
>>msk-ly+Md
Renderdoc, who has had code to do this since 2021 has a good comment that explains it.

https://github.com/baldurk/renderdoc/blob/4a620bb5a16b4de4e2...

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3. amluto+mf1[view] [source] 2024-02-10 19:52:22
>>charci+7e1
Not quite:

https://github.com/baldurk/renderdoc/blob/81b4d3d804c1974b0b...

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