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[return to "Building the DirectX shader compiler better than Microsoft?"]
1. mcraih+c7[view] [source] 2024-02-10 11:02:34
>>emidoo+(OP)
This is also related to Godot "The reason to make it optional is that Direct3D 12 support currently relies on the proprietary dxil.dll library from the DirectX Shader Compiler being shipped together with Godot, and shipping proprietary software goes against the mission of the Godot project." https://godotengine.org/article/dev-snapshot-godot-4-3-dev-3...
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2. moffka+aE[view] [source] 2024-02-10 16:15:13
>>mcraih+c7
One of those things that the end users won't ever give half a shit about. Same thing when installing some linux distros: "dO yoU wANT To doWNloAd AND iNStAll 3Rd paRty driVers"

Yes. Yes I want my GPU, wifi and bluetooth to work. Get over yourselves and leave that checkbox checked by default.

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3. gkbrk+eR[view] [source] 2024-02-10 17:21:22
>>moffka+aE
GPU, Wifi and Bluetooth commonly work with open source drivers
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4. comex+Xe1[view] [source] 2024-02-10 19:49:43
>>gkbrk+eR
More often the issue is firmware rather than drivers.
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