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[return to "The Rust project has a burnout problem"]
1. esteba+XN[view] [source] 2024-01-17 16:32:08
>>Philpa+(OP)
I'm surprised at how many people seem to focus so much on the effect of incoming PRs that require some mentoring to get them to a mergeable state or on "entitled users". I don't think those are significant contributors to burn out in the Rust project. Those you can ignore. More significant is "X is important, but I'm the only one that thinks so, so I have to carry X to completion single handedly". That causes a lot of the demoralization and heartache and guilt that contributes to burn out.
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2. jynels+EW[view] [source] 2024-01-17 17:11:53
>>esteba+XN
they both contribute a lot, although rereading my post i realized i dedicated more discussion to review burnout. i think it's a question of whether you feel more of an obligation to your users or to other people in the project, i've noticed you and i differ there.

for me particularly, reviews were bad because there was a time component, if i waited too long people would get frustrated and give up.

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3. esteba+F31[view] [source] 2024-01-17 17:45:01
>>jynels+EW
I enjoy helping people get up to speed, but after a while it becomes overwhelming for sure. It's just that if I'm not around for some reason I know that others will review things, eventually. PR reviews will continue if I get hit by a bus, pet features likely won't. I am happy that other people have taken some of my stances around DX and run with it, so at least on that one facet of the project I feel like I succeeded in becoming dispensable.
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