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[return to "Can't be fucked: Underrated cause of tech debt"]
1. lnxg33+h1[view] [source] 2023-10-12 16:27:16
>>todsac+(OP)
I tend to consider bullshit any point that finds somehow acceptable thinking that people is lazy, in this society, in this world, on this planet, ffs we have to work 40 hrs per week per decades and rest after reincarnation, and you want to talk about laziness? Let's talk about how any bit of mental energy is extracted to built other's wealth and then when you are too old to do nothing other than watching work in progress they just spit you out

when I am supposed to fix tech debt? if every week there is another functionality going out that needs to be done yesterday? Do you think that I have to do it in my free time? Why should I even bother existing

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2. hombre+U4[view] [source] 2023-10-12 16:45:09
>>lnxg33+h1
That's how I burned out of software.

On a mature project in a small team, the only tickets left were hard bugs that nobody wanted. The kind of bugs where you can invest days and have nothing really to show for it except crossing out some suspicions. Or maybe incorrectly crossing one out and then going on a wild goose chase until you circle back to it in a week, flustered.

You're expected to commit all of your mental energy to these tickets day after day, and then once you finally triumph and solve the bug after coffee or amphetamine binges, you turn in the code, close the ticket, and you're expected to immediately work on the next ticket.

You don't get a real break. But you can mentally rest at the start of the next ticket since nobody expects instant results. But now it's been a couple days and people are asking you what you've been doing so far—you must be blocked, right?—but you've barely started and you're pressured to invent small lies and excuses about why you're behind, each one risking yet another slip of the mask.

And when you need some time off the most, it's when you're the most behind of all and people have begun to notice, so taking the time off doesn't even seem like an option.

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3. lowblo+16[view] [source] 2023-10-12 16:50:25
>>hombre+U4
Some people really like killing those kind of bugs. I know people who would move from project to project, at the end of each, killing the show stoppers. I've done that myself.

But what I'm describing there is an environment where:

1. Developers are treated with respect

2. Different skill sets and different motivations of those developers are recognized

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4. diggin+N8[view] [source] 2023-10-12 17:00:50
>>lowblo+16
Actually what you're describing is completely different. Because if you're expected to only be working on those long, abstract, difficult tickets, none of the pressure to deliver features/bugfixes piles up as in the GP comment. But when you've got features on deadlines, there's not enough freedom to skip meetings and chug coffee all day without turning in any code.
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5. eterm+Pt[view] [source] 2023-10-12 18:39:13
>>diggin+N8
So make that the expectation.

Expectation management is a huge driver of quality of life.

Knowing how to carve out your niche and not be expected to delvier feature after feature without a break is part of "managing upwards", which is another important life skill to gain.

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