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[return to "Linux surpasses the Mac among Steam gamers"]
1. joshe+6s[view] [source] 2023-08-04 05:08:37
>>Sporkt+(OP)
Finally Linux will get the same respect Mac gets from gaming publishers.
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2. deaddo+os[view] [source] 2023-08-04 05:11:59
>>joshe+6s
As in: "If we built it in OpenGL/Vulkan, we will attempt to compile it on Mac; and if it works, release it in a mostly untested form"?

At least Vulkan is a first-class citizen on Linux, so the aforementioned issues are even less headache-filled.

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3. troupo+rv[view] [source] 2023-08-04 05:47:33
>>deaddo+os
And yet, game developers don't care about Vulkan since it's non-existent on actual gaming platforms that bring in money
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4. jhasse+HM[view] [source] 2023-08-04 08:16:36
>>troupo+rv
Red Dead Redemption 2 has a Vulkan renderer. Doom and the new Wolfenstein games, too.

Also the Nintendo Switch supports Vulkan.

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5. troupo+wS[view] [source] 2023-08-04 09:03:22
>>jhasse+HM
Yes. Some games have a Vulkan renderer (probably because they can afford to).

This is a good table for Vulkan support across platforms: https://www.ravbug.com/graphics/

And on Linux your best bet is to run DirectX through compatibility software like what SteamDeck does.

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6. brmgb+c81[view] [source] 2023-08-04 11:14:07
>>troupo+wS
It's 2023. Pretty much everyone is using Unreal Engine, Unity or Godot for the bravest. Custom renderers are a thing of the past. The reason game developers don't release on macOS and Linux is the costs of testing and supporting the platforms, not the availability of the renderers.
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